Wine is the compatibility layer that allows you to run games and applications developed for Windows - on Linux (plus also macOS and BSD). A new development release is out with Wine 7.6. It's a major part of what makes up Steam Play Proton and enables a ton of games to work on the Steam Deck. Once a year or so, a new stable release is made.
Here's what they listed as the highlights in Wine 7.6:
- Mono engine updated to version 7.2.0.
- More progress on the PE conversion of graphics drivers.
- Locale support using the new CLDR-based database.
- Various bug fixes.
As we explained previously: the continued conversion of various modules to PE is another change that will gradually increase compatibility in many ways over time for certain expected behaviour needed by Windows applications. Previously Wine has built its Win32 libraries (like DLLs and EXEs) as ELF but for many reasons (like better compatibility) they've started to move them over to use PE instead.
17 bugs were noted as solved including issues for: The Crew (Uplay), Oculus Runtime, SteelSeries GG installer, Silk Road: Tale of the Star Island, Adobe Photoshop 7.0 and others.
and in my case begin work cinematics in trials of cold steel
Last edited by mrdeathjr on 9 April 2022 at 2:22 pm UTC
Quoting: mrdeathjrand in my case begin work cinematics in trials of cold steelThat's really nice. I swear, cinematics in Japanese games are a pain in the ass.
Quoting: fenglengshunI swear, cinematics in Japanese games are a pain in the ass.Tell me about it! That's exactly why I haven't bought The Great Ace Attorney Chronicles yet.
Quoting: PenglingTell me about it! That's exactly why I haven't bought The Great Ace Attorney Chronicles yet.The cutscenes in TGAAC can be made to work with some native DLLs, as per these instructions. Using that workaround, I played start to finish with no issues.
Also, from following the Proton bug filed for the issue, it looks like the videos have been re-encoded and now work, save for the bonus content. Though I've not personally verified that.
Quoting: kaimanThe cutscenes in TGAAC can be made to work with some native DLLs, as per these instructions. Using that workaround, I played start to finish with no issues.Thanks so much, brilliant stuff - I'll have to grab it soon!
https://appdb.winehq.org/objectManager.php?sClass=version&iId=40701
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