Here's a missed one from Friday, Microsoft has joined the Open 3D Foundation, who oversee the Open 3D Engine that's a free and open source updated version of Amazon Lumberyard that was contributed by Amazon. Only caught this as they boosted their post on Twitter. It seems no press email was sent out to us when it happened.
It's another big boon for the up and coming game engine designed to help build anything from AAA games to cinema-quality 3D worlds, as the more companies that back it the better. Microsoft has joined as a "Premier" member, although I can't seem to find a proper explanation as to what the difference between member states are. Usually, it's a big difference in the funding they provide. I've asked the Open 3D Foundation to clarify that.
From the press release:
"Microsoft's roots in creativity run deep and we want to help creators wherever they are, whoever they are, and whatever platform they're creating for," said Oliver. "Having the Linux Foundation create the Open 3D Foundation is a fantastic step towards helping more creators everywhere and we are excited to be a part of it."
"We are elated to have Microsoft join the Open 3D Foundation as a Premier member," said Royal O'Brien, Executive Director of O3DF and General Manager of Games and Digital Media at the Linux Foundation. "Having incredible industry veterans like Microsoft contributing and helping drive innovation with the community for 3D engines is a huge benefit to the open source community and the companies that use it alike."
I like the known bugs from their release note, almost Linux only:
https://www.o3de.org/docs/release-notes/archive/2111-2-release-notes/
I'd rather see more post regarding real open source game engines such as Godot Engine than this kind of open source washing engine.
There is a brand new video about Godot Engine 4, that's quite interesting:
https://www.youtube.com/watch?v=1ho6tbxGt4c
Last edited by Binogure on 2 May 2022 at 9:53 am UTC
first comes the "trust in microsoft" issue.
then there is the engine, lumbeyard was struggling to get users, amazon didnt made O3DE because they are an charity or anything like that, they made because they couldnt convice almost anyone to use their engine.
unity receive an massive adoption from indies, unreal had the features that AAA needed.
now unity is trying to enter the AAA space while unreal is trying to enter the indie one, while sustain their position among the big ones.
on the open source side, we have godot, that is making a lot of sucess and growing quickly but in terms of development and in terms of users, due to an excelent workflow, licence, among other things.
lumbeyard was lost without an niche to fill, it helps nothing that even installing the engine seems to be troublesome (games from scratch had a lot of issues with it)
https://www.youtube.com/watch?v=h27MOJjoApM
now that amazon transformed lumbeyard into this thing, managed by the linux foundation, i wish then success, but at the same time, i wish they dont take too much the spotlight from the likes of godot (aka that the volunteers who contribute to godot dont change their minds for this instead)
honestly i think they might be losing time on this one, at the same time, their render probably have an better chance to compete against unreal than godot one.
Last edited by elmapul on 2 May 2022 at 10:16 am UTC
I like the known bugs from their release note, almost Linux only:There's only two they list that are Linux-specific, lets not blow things out of proportion. Bugs happen, that's software. Kinda weird to focus so hard on that. The first noted issue is Windows-specific too and there's only three noted overall. Wow, big deal.
I'd rather see more post regarding real open source game engines such as Godot Engine than this kind of open source washing engine.Sorry...but, what? Open source washing. I can't even 🤦♂️🤦♂️
I get it, people really like Godot, but it's not all that exists and competition is good for open source spaces too.
Last edited by Liam Dawe on 2 May 2022 at 10:28 am UTC
honestly i think they might be losing time on this one, at the same time, their render probably have an better chance to compete against unreal than godot one.
There's legit reason for FOSS triple-AAA game engine to exist, such as custom game engine. Out-of-selves game engine might not suitable for everyone use case.
Not to forget, avoiding licensing fees.
Is it the engine that doesn't work on an open source operating system?
I like the known bugs from their release note, almost Linux only:
https://www.o3de.org/docs/release-notes/archive/2111-2-release-notes/
I'd rather see more post regarding real open source game engines such as Godot Engine than this kind of open source washing engine.
There is a brand new video about Godot Engine 4, that's quite interesting:
https://www.youtube.com/watch?v=1ho6tbxGt4c
it barely work on windows anyway, imagine the port to linux
Is it the engine that doesn't work on an open source operating system?So you're the "Used to like it, now hate it because its gone mainstream" type of person when it comes to open source software.
I like the known bugs from their release note, almost Linux only:
https://www.o3de.org/docs/release-notes/archive/2111-2-release-notes/
I'd rather see more post regarding real open source game engines such as Godot Engine than this kind of open source washing engine.
There is a brand new video about Godot Engine 4, that's quite interesting:
https://www.youtube.com/watch?v=1ho6tbxGt4c
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