Please Fix The Road is an upcoming puzzle game I highlighted back in March because it looks simply beautiful and perhaps a bit of a challenge. The developer announced recently a rather unusual plan in the indie dev space, involving pirates.
A wonderfully styled puzzle game where you, as the name suggests, fix up roads by rotating and moving tiles. The end result doesn't need to look good, you just need to get people from A to B by manipulating multiple tiles at a time, insert new tiles, destroy them and more.
For this upcoming release and word of pirates being spotted, we're not talking about those who actually sail the seas and get up to no good, we're talking about software pirates here — obviously. Instead of going after them, or getting bothered by them, the developer has decided to make an "official" pirate version. While not a unique idea as a few other developers have done it in the past, it's not exactly something that's popular with developers with all sorts of arguments for and against doing it.
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Developer Ariel Jurkowski said on Twitter: "Pirate version will have all of the launch levels, but no updates. No strings attached. There's an extra pirate themed song at the start, altered intro sequence, a pirate face instead of the cogwheel options icon and a request in the options menu to buy the game. Cheers!"
Following up in another Twitter post in reply to a user, Jurkowski also said: "It would be pirated anyway and I don't blame anyone for it, it is what it is. I hope at least some people will appreciate the gesture, maybe I'll get some PR points from this. Cheers!"
That’s the case for Factorio, Minecraft, Euro Truck Simulator 2, Cities : Skylines, Dirt 3 Complete Edition, Watch_Dogs, Beam.NG Drive, Astroneer, Subnautica, Just Cause 3… well, I didn't think the list would be so long when I started typing it, and it’s not exhaustive.
As per wiki
QuoteShareware is a type of proprietary software which is initially shared by the owner for trial use at little or no cost with usually limited functionality or incomplete documentation but which can be upgraded upon payment.
There are many types of shareware and, while they may not require an initial up-front payment, many are intended to generate revenue in one way or another. Some limit use to personal non-commercial purposes only, with purchase of a license required for use in a business enterprise. The software itself may be time-limited, or it may remind the user that payment would be appreciated.
Those of us older folks know the shareware CDs included with PC magazines.
I don't like this idea of two separate game releases, as they only seem to be rewarding piracy by giving them the full game for free and with their permission to "steal it". If your gonna do that why not release the free version to everyone as shareware and use DLC or a code to unlock the new features and releases?
It kinda reminds me of the days of Official Bootleg from DreamTheater that I heard from my friend a ways back.
About movies, i only want to watch original versions with english subtitles if it’s english, or english or french subtitles if in another languages. And, beside a few selective offers, there is no way to do it for everything i’d like to watch. France almost always dub movies, and i hate that, so i don’t go to theaters anymore but for a few movies in special theaters or occasions, but even then, it’s french subtitles. I think books are even harder to find in "good" editions.
About games, i don’t pirate a too much (i’d say 1/20 games i play) as i’m already very well fed from my own libraries and donations for articles/video i do. Almost always to try something weird, not-refundable, or not edited anymore, or not native to check Wine behavior, etc.
Based on my budget and place i live, if i had to follow the official rules and selections, i would have a huge loss in general culture. Thanks internet for bringing me choice and raw material, feeding my brain and social share...
Anyway, that’s a first world problem.
Quoting: GuestStrictly speaking, those are different things. A demo is a separate build, that cannot be upgraded to the full version (typically because it doesn't include all assets). A shareware version is a build of the full version and includes all content, but requires a license to access content beyond the demo part. (Not that the difference would matter in the age of fast internet.)Quoting: MichaelDNThere exists a word for this SHAREWAREYes, and nowadays they are called demo versions, isn't it?
Those of us older folks know the shareware CDs included with PC magazines.
Quoting: soulsourceQuoting: GuestStrictly speaking, those are different things.Quoting: MichaelDNThere exists a word for this SHAREWAREYes, and nowadays they are called demo versions, isn't it?
Those of us older folks know the shareware CDs included with PC magazines.
Funny enough, the warez world used to have another meaning for demos, involving pirating and flexing on other people.
Tho on the Shareware part, IIRC some games didn't had most of the game (because it helped to get a lighter game.
McPixel's dev went the way of putting a message into the torrents shared illegally.
While this isn't a black and white picture, it's also perfectly off to say piracy is only the death of the games or such. I like the way they do it here, just being forward and putting up a version just for that.
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