Divinity: Original Sin 2 - Definitive Edition from Larian Studios recently became Steam Deck Verified. Plus, we have a longer talk from Swen Vincke, the Founder and Creative Director of Larian Studios.
It gained official Steam Deck Verified status last week, which I somehow completely missed. Looking over the top 250 on Steam, Divinity: Original Sin 2 is number 68 of the most highly rated games so it clearly has a lot of fans and is arguably one of the best RPGs available on Steam too.
Back when the Steam Deck released, we had a few clips of developers talking about the Steam Deck and their games, as it turns out Larian had kept back more of their footage that they just released that you can see below:
Direct Link
In short: they're going to ensure all their games and future games work well on it. Really nice to hear!
Available to buy on Steam or on GOG if you wish to try with Wine.
To be honest I am a little more concerned with their general polish of their games, though: while the first D:OS was a diamond in the rough the second one is basically worse in everything but graphics. If they would at least fix their line of sight system so the AI does not constantly 'cheat' by attacking through objects or obstacles the shortcomings of the story could probably be forgiven but as it stands D:OS2 is an utter disappointment unfortunately. Anyway, I wish them luck and many successful and polished titles for the future! - there is always hope at least ;-)
Last edited by Schattenspiegel on 9 June 2022 at 4:13 pm UTC
Not gonna give Larian money
I see the first one had native Linux support but Divinity II does not. Tells something without investigating i suppose.
I see the first one had native Linux support but Divinity II does not
Which is part of the reason I'm not giving Larian any money anymore, yes.
They completely fucked up Linux support for Divinity: Original Sin, then had it there for the Enhanced Edition, but by then they already started on Divinity: Original Sin II and didn't merge anything back. Just an utter clown car of a company.
Last edited by DrMcCoy on 9 June 2022 at 4:48 pm UTC
That then somehow managed to get the contract for Baldur's Gate III. As opposed to Dark Alliance III, which dropped the Baldur's Gate line, should have just been called 'The Crystal Shard' as it seems to either copy the story from that, or made it a sequel to that book... But it got boring fast, and the mechanics seemed no where close to what Baldur's Gate: Dark Alliance one and two were like...I see the first one had native Linux support but Divinity II does not
Which is part of the reason I'm not giving Larian any money anymore, yes.
They completely fucked up Linux support for Divinity: Original Sin, then had it there for the Enhanced Edition, but by then they already started on Divinity: Original Sin II and didn't merge anything back. Just an utter clown car of a company.
Ha, sorry for my rant, it's a shame that Divinity: Original Sin II didn't get a Linux port. The first one (once it had EE) played fantastic on Linux.
Larian make just great games, I finished both DO:S on Linux. Some of the greatest games ever made.I see the first one had native Linux support but Divinity II does not
Which is part of the reason I'm not giving Larian any money anymore, yes.
They completely fucked up Linux support for Divinity: Original Sin, then had it there for the Enhanced Edition, but by then they already started on Divinity: Original Sin II and didn't merge anything back. Just an utter clown car of a company.
One must be able to forgive and look forward.
I see the first one had native Linux support but Divinity II does not
Which is part of the reason I'm not giving Larian any money anymore, yes.
They completely fucked up Linux support for Divinity: Original Sin, then had it there for the Enhanced Edition, but by then they already started on Divinity: Original Sin II and didn't merge anything back. Just an utter clown car of a company.
Not to mention that D:OS EE didn't have any of the kickstarter goodies. Still mad about how they have handled Linux back then.
Larian make just great games, I finished both DO:S on Linux. Some of the greatest games ever made.I see the first one had native Linux support but Divinity II does not
Which is part of the reason I'm not giving Larian any money anymore, yes.
They completely fucked up Linux support for Divinity: Original Sin, then had it there for the Enhanced Edition, but by then they already started on Divinity: Original Sin II and didn't merge anything back. Just an utter clown car of a company.
One must be able to forgive and look forward.
It's pointless. The Bitter Nerd Brigade knows no forgiveness, only anger.
Both games are still my favorites.
It's pointless. The Bitter Nerd Brigade knows no forgiveness, only anger.
Both games are still my favorites.
How does that boot taste?
It's pointless. The Bitter Nerd Brigade knows no forgiveness, only anger.
Both games are still my favorites.
How does that boot taste?
Well, to my great uncle during the Battle of the Bulge, I'd say his pretty darn good to him. Here's to the Battered Bastards! ('Course, he was likely joking, as he was good at hunting. I'd say he caught some gamey rabbit or-other that probably tasted about the same though.)
As to Larian's, I dunno. I have yet to play the first one.
Which is part of the reason I'm not giving Larian any money anymore, yes.
Cold.
Can you really blame developers for backing out of not releasing native linux versions given its less then %1 market share at the time?
These developers do not have unlimited money and time to spend so I give most a pass provided they don't put up deliberate anti-linux wall stoppers like custom version of AntiCheat that seem to specifically block linux support! or some other dotnet/similar windows library that is hostile towards linux (like devs using it for game launchers...terrible practice)
Can you really blame developers for backing out of not releasing native linux versions
Yes.
Can you really blame developers for backing out of not releasing native linux versions
Yes.
I'm a doctor, not a game developer!
Sorry, couldn't resist!
Which is part of the reason I'm not giving Larian any money anymore, yes.
[...]
Can you really blame developers for backing out of not releasing native linux versions given its less then %1 market share at the time?
[...]
My personal issue was with how they have handled it. Initially they did a Kickstarter where they have promised linux support. When they eventually have released the original version, they said they'd deliver the linux version afterwards. Okay, that's pretty common and understandable to some degree, because they want to rake in some fresh money first.
But then they were like "Okay, now we're working on the EE version of the game and linux will be delivered after that, sorry!!1", which meant more waiting while everybody else and their mum were playing the game we were eager to play.
When they eventually released the linux version (EE), it was completely absent of any Kickstarter goodies some of us have pledged for. To my knowledge even our names were no longer in the credits. That really was unnecessary in my eyes.
That aside, DOS1+2 are pretty good games, but that was not the point some of us were trying to make. :)
When they eventually released the linux version (EE), it was completely absent of any Kickstarter goodies some of us have pledged for.
The editor also never ran on Linux, and neither did Dragon Commander, which they had also said would get a Linux port.
Which is part of the reason I'm not giving Larian any money anymore, yes.
Cold.
Can you really blame developers for backing out of not releasing native linux versions given its less then %1 market share at the time?
What, did they not know about the 1% market share when they were coding D:OS and Dragon Commander? Offering Linux support and then backing out after a single game does, generally speaking, not engender good will in the Linux community, as it turns out.
What, did they not know about the 1% market share when they were coding D:OS and Dragon Commander? Offering Linux support and then backing out after a single game does, generally speaking, not engender good will in the Linux community, as it turns out.
I'm all for native, but it might have happened that they found it was not worth it for them.
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