Divinity: Original Sin 2 - Definitive Edition from Larian Studios recently became Steam Deck Verified. Plus, we have a longer talk from Swen Vincke, the Founder and Creative Director of Larian Studios.
It gained official Steam Deck Verified status last week, which I somehow completely missed. Looking over the top 250 on Steam, Divinity: Original Sin 2 is number 68 of the most highly rated games so it clearly has a lot of fans and is arguably one of the best RPGs available on Steam too.
Back when the Steam Deck released, we had a few clips of developers talking about the Steam Deck and their games, as it turns out Larian had kept back more of their footage that they just released that you can see below:
Direct Link
In short: they're going to ensure all their games and future games work well on it. Really nice to hear!
Available to buy on Steam or on GOG if you wish to try with Wine.
Quoting: melkemindIt's pointless. The Bitter Nerd Brigade knows no forgiveness, only anger.
Both games are still my favorites.
How does that boot taste?
Quoting: DrMcCoyQuoting: melkemindIt's pointless. The Bitter Nerd Brigade knows no forgiveness, only anger.
Both games are still my favorites.
How does that boot taste?
Well, to my great uncle during the Battle of the Bulge, I'd say his pretty darn good to him. Here's to the Battered Bastards! ('Course, he was likely joking, as he was good at hunting. I'd say he caught some gamey rabbit or-other that probably tasted about the same though.)
As to Larian's, I dunno. I have yet to play the first one.
Quoting: DrMcCoyWhich is part of the reason I'm not giving Larian any money anymore, yes.
Cold.
Can you really blame developers for backing out of not releasing native linux versions given its less then %1 market share at the time?
These developers do not have unlimited money and time to spend so I give most a pass provided they don't put up deliberate anti-linux wall stoppers like custom version of AntiCheat that seem to specifically block linux support! or some other dotnet/similar windows library that is hostile towards linux (like devs using it for game launchers...terrible practice)
Quoting: TheRiddickCan you really blame developers for backing out of not releasing native linux versions
Yes.
Quoting: DrMcCoyQuoting: TheRiddickCan you really blame developers for backing out of not releasing native linux versions
Yes.
I'm a doctor, not a game developer!
Sorry, couldn't resist!
Quoting: TheRiddickQuoting: DrMcCoyWhich is part of the reason I'm not giving Larian any money anymore, yes.
[...]
Can you really blame developers for backing out of not releasing native linux versions given its less then %1 market share at the time?
[...]
My personal issue was with how they have handled it. Initially they did a Kickstarter where they have promised linux support. When they eventually have released the original version, they said they'd deliver the linux version afterwards. Okay, that's pretty common and understandable to some degree, because they want to rake in some fresh money first.
But then they were like "Okay, now we're working on the EE version of the game and linux will be delivered after that, sorry!!1", which meant more waiting while everybody else and their mum were playing the game we were eager to play.
When they eventually released the linux version (EE), it was completely absent of any Kickstarter goodies some of us have pledged for. To my knowledge even our names were no longer in the credits. That really was unnecessary in my eyes.
That aside, DOS1+2 are pretty good games, but that was not the point some of us were trying to make. :)
Quoting: KROMWhen they eventually released the linux version (EE), it was completely absent of any Kickstarter goodies some of us have pledged for.
The editor also never ran on Linux, and neither did Dragon Commander, which they had also said would get a Linux port.
Quoting: TheRiddickQuoting: DrMcCoyWhich is part of the reason I'm not giving Larian any money anymore, yes.
Cold.
Can you really blame developers for backing out of not releasing native linux versions given its less then %1 market share at the time?
What, did they not know about the 1% market share when they were coding D:OS and Dragon Commander? Offering Linux support and then backing out after a single game does, generally speaking, not engender good will in the Linux community, as it turns out.
Quoting: ixnariWhat, did they not know about the 1% market share when they were coding D:OS and Dragon Commander? Offering Linux support and then backing out after a single game does, generally speaking, not engender good will in the Linux community, as it turns out.
I'm all for native, but it might have happened that they found it was not worth it for them.
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