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Looks like Linux is truly becoming a gaming platform for the masses now, as AYANEO are throwing their hat in the ring with AYANEO OS on their hardware with the AYANEO AIR. While their new IndieGoGo crowdfunding campaign focuses on it being a Windows handheld, they're also developing their own full Linux distribution for their hardware which will be available to download "in the future".

So that's the Steam Deck with SteamOS, GPD looking at SteamOS, OneXPlayer also planning SteamOS and now AYANEO too. Seems like AYANEO OS will go a lot further than SteamOS in some ways though, with built-in ways of finding games across different stores you own. They said it directly supports the Linux version of Steam and they talked about running both Native Linux games and Windows games through Proton too along with other stores and they sound extremely positive about the Linux experience here.

Not only that, it will also have integrations for retro emulation too. A special app store was talked about to download other applications like Spotify, OBS, Firefox, Discord and plenty more (much like SteamOS has access to Flathub).

You can see them talk about it in the below video at around 1:46:30:

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Definitely didn't imagine any of this happening a year ago, did you?

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wit_as_a_riddle Jul 15, 2022
The power of FOSS software, improvise, adapt, overcome! 🤣

Seriously though this is awesome to see people keep building on open source, wine, proton, dvxk, etc. FTW! I hope they create something nice!
elmapul Jul 15, 2022
WOW, this is gold, pure gold, i didnt saw the title, i guessed they going to put SteamOS on it, and was happy with that, but when i saw the video, holyshit! they not only are developing their own system but they trash talked windows! this is big!

now i got to the part that disapoint me, telemetry, they going to install local installed games to suggest games? can i opt out of this?
elmapul Jul 15, 2022
lol they are implying emulators...
[update]
he is implying copyright ownership


Last edited by elmapul on 15 July 2022 at 2:29 pm UTC
ahoneybun Jul 15, 2022
I wonder if it would have helped if Steam put out the source code for SteamOS before release of the Steam Deck.
WildCoder Jul 15, 2022
I'm torn. I wish they'd work with Valve to improve Steam OS rather that go their own way. But on the other end it might be easier to bring non steam games to this device, maybe something Valve can bring onto steam OS later on.
Anyway I would rather see more cooperation at the OS level...
damarrin Jul 15, 2022
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Wow, this is something I did not expect.
Purple Library Guy Jul 15, 2022
Quoting: wit_as_a_riddleThe power of FOSS software, improvise, adapt, overcome! 🤣
Was that, by any chance, a reference to an old Monty Python sketch involving John Cleese dressed as a bank robber?
Mountain Man Jul 15, 2022
What an interesting development. I can see why Linux/SteamOS would be attractive to developers of handheld gaming devices because, first of all, Windows is not at all well suited for low-powered, portable hardware, and second, Linux/SteamOS is free, so no "corporate tax" to ship a device with a pre-installed operating system. And with Proton, Windows gamers will not have to give up a large chunk of their Steam library, and what games they do have to give up will be considered an acceptable trade-off because handheld gaming is almost thought of as a different genre, and people naturally do not expect to be able to play every game they can play on their desktop.


Last edited by Mountain Man on 15 July 2022 at 9:48 pm UTC
1xok Jul 15, 2022
Quoting: WildCoderI'm torn. I wish they'd work with Valve to improve Steam OS rather that go their own way. But on the other end it might be easier to bring non steam games to this device, maybe something Valve can bring onto steam OS later on.
Anyway I would rather see more cooperation at the OS level...

This will contain the whole Valve Stack. They will not redo the changes to the Linux kernel, nor to Mesa or the Radion drivers. Not to speak of core libraries like DXVK. Nobody invents the wheel twice. I think they will even use Gamescope, Mango-HUD and the other open source components from Valve's environment. And for any Linux system, Steam is the first port of call. That's even true for ChromeOS.

This development will make Linux a major player in PC gaming in the long run. Valve could not do that alone. But they have set the ball rolling. I'm pretty sure they're happy about the development at Valve. The ratio in production between Nintendo and Valve is 10:1, but I see the demand for customised Linux gaming handhelds at the same level as the Switch.

Valve will benefit massively from this development because of Steam.


Last edited by 1xok on 15 July 2022 at 6:15 pm UTC
Grogan Jul 15, 2022
... and this is one reason why Microsoft is buying out major game publishers, they'll want to control the games through the Microsoft Store interface. That, and they'll want to stop Vulkan.

I'd put money on the next version of DirectX not being easy to translate into our APIs, too.

Starting soon after Windows 98 SE, Microsoft practically banished OpenGL to the point that it got stripped from Microsoft supplied graphics drivers. If you bought an OpenGL game, you had to go and get drivers from your video card vendor (which any reasonably savvy gamer would know to do anyway, but it's an obstacle for some)

It was a rare occurrence that I was absolutely speechless when Microsoft acquired Bethesda. I felt more numb than angry. I don't care about Activision (I already detest and don't buy) but Bethesda hurts.
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