Denuvo is not exactly something any gamer I've ever seen be happy about and now it's growing and will likely appear in more games, with the announcement of Denuvo SecureDLC.
Irdeto said in the press release it's "the first of its kind in the gaming market and provides opportunities to extend the revenue tail for developers and publishers past the initial launch window".
The main target here appears to be free to play games that offer up DLC and micro-transactions to unlock various features, cosmetics and so on with SecureDLC being positioned to protect against piracy there. So Irdeto are hoping that developers will pick SecureDLC to deal with it apparently becoming "easy to bypass the existing barriers that try to secure DLCs on popular gaming platforms like Steam and Epic" as they found "players can automatically generate and install programs that access downloadable content without paying for it".
According to Reinhard Blaukovitsch, Managing Director at Denuvo by Irdeto, the new technology is already being successfully used with the current Denuvo Anti-Tamper clients: “Denuvo has become a one-stop shop for game developers to ensure the safety of their game against cheating, tampering, and piracy and to protect the gaming experience. Our current clients, big and small, are ecstatic with the results and we are happy to help them maximize revenue and also enable new business models for these games they spent so much effort building.”
Quoteas they found "players can automatically generate and install programs that access downloadable content without paying for it".
in other words, mods...
Quoting: PublicNuisanceI refuse to buy games with Denuvo on principle even if they work with Linux. This will be no different.
Yup, any game that uses any Denuvo product is dead to me.
Publishers don't care - they're buying the snake oil out of "fear of piracy", so losing a few sales to people like me won't bother them, but I like the irony that Denuvo market their shit "product" on the basis that it protects sales, and I'm living proof that the opposite is true.
DRM in games is one thing but DRM in DLC just proves how greedy publishers have become and I am not willing to tolerate it any longer.
This is a clear warning to any publishers thinking of implementing this. Do so and you have immediately lost all current and future sales from me and this will include all games in your catalogue that don't implement it also.
fair warning.
I am looking at you, Paradox
Last edited by Purple Library Guy on 4 July 2022 at 5:04 pm UTC
As long as the DRM stuff doesn't keep me from playing the game on my preffered OS or is causing performanceissues or instability i personaly don't care about DRM.
It is one of the things that come with proprietary software i guess. I am more concerned about the underlying OS in this regard. On linux i am free of theese things in the OS itself so it is my choise wether i can live with the fact that some of my proprietary userspace apps (games) incorporate DRM stuff or not.
Quoting: finaldestI am looking at you, ParadoxDoes Paradox implement non-Steam DRM? Why are you looking at Paradox?
Quoting: Purple Library GuyThey say their customers are "ecstatic with the results". Either they're exaggerating a tiny wee bit, or we have adult game developers jumping around with glee and going "OH! Oh yeah! So goood!!!" over some scheme to encumber the hats they sell with DRM.
Sadly many games designed for mobiles adopt predatory strategies, and they really don't care if the game makes you happy.
It's better if it drives your anxiety up and you spend money on some fake relief over and over again.
I'm sure those devs would be ecstatic about DRM.
See more from me