GameMode, the system optimization tool from Feral Interactive recently had a new small release put up.
What does it do? When you run games with it the tool can do things like tweak the CPU governor for performance, change the I/O priority, process niceness, kernel scheduler, inhibit the screensaver, set your GPU into performance mode, allows custom scripts and so on. The point is that it can in a lot of cases ensure you're giving a game as much power as possible but it doesn't always work so well.
Version 1.7 includes:
- Added new utility:
gamemodelist
to show running processes using it- Run executables from
PATH
instead of/usr/bin
to work across more distributions- Add a trivial
gamemode.conf
file, which creates the gamemode group to help control permissions- Various minor bugfixes and updates to documentation
Once installed to run it on specific games with Steam, all you would need to do is add this as a launch option for example:
gamemoderun %command%
Or for standalone games:
gamemoderun ./game
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Quoting: denyasisTo be honest, I kinda relegated "scriptish" stuff like this into the pile of silly gimmicks.You can also perform the measures yourself without any problems, they are all no big secrets. But then it becomes rather scriptish. Either way, I think it's very likely that these changes (cpu governor etc.) will also help you stabilize the fps in many games. I never did that before because it was too much fiddling.
For Ferals gamemode under Ubuntu:
sudo apt install gamemode
And for the games where you want to use it, enter the following in the Steam Launch Options:
gamemoderun %command%
Of course it also works without Steam:
gamemoderun ./game
Some games also support the daemon natively, so this is not necessary.
The gamemode is always started only with the game, then deactivated again. Whether the gamemode was activated shows you the following command:
systemctl --user status gamemoded.service
That's all you need to know. The exact opposite of "scriptish".
Last edited by 1xok on 24 July 2022 at 8:01 am UTC
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Quoting: notmrflibbleIt still needs systemd and is therefore still incompatible with Devuan. I still won't be using it.
I does run on void linux and we don't have systemd, we use runit. (Void uses elogind to make gamemode work)
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Quoting: kokoko3kThe nice thing for me is that they are still developing for Linux.
Looking forward to more stunning ports from Feral guys.
You ll be waiting a long time they no longer support gaming ports to linux
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Quoting: Whitewolfe80So time will tell, one can hope!Quoting: kokoko3kThe nice thing for me is that they are still developing for Linux.
Looking forward to more stunning ports from Feral guys.
You ll be waiting a long time they no longer support gaming ports to linux
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Quoting: kokoko3kQuoting: Whitewolfe80So time will tell, one can hope!Quoting: kokoko3kThe nice thing for me is that they are still developing for Linux.
Looking forward to more stunning ports from Feral guys.
You ll be waiting a long time they no longer support gaming ports to linux
I'm pessimistic since they didn't port "Tell Me Why", although they did port the predecessors.
Maybe they'll still do Total Wars? (...but that's not my thing.)
When reading about these little changes I envisioned a Feral employee, Linux fan, doing a bit for the penguin lovers in their free time.
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Quoting: EikeQuoting: kokoko3kQuoting: Whitewolfe80So time will tell, one can hope!Quoting: kokoko3kThe nice thing for me is that they are still developing for Linux.
Looking forward to more stunning ports from Feral guys.
You ll be waiting a long time they no longer support gaming ports to linux
I'm pessimistic since they didn't port "Tell Me Why", although they did port the predecessors.
Maybe they'll still do Total Wars? (...but that's not my thing.)
When reading about these little changes I envisioned a Feral employee, Linux fan, doing a bit for the penguin lovers in their free time.
The citizens of Germany are laughing at these pessimistic comments in this section. This piece of news came from horseman's information office! Hey, we must take more optimistic attitude towards Feral. They made some good ports at a time. Maybe they have an ace up their sleeve. Who knows!
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Quoting: SolarwingThe citizens of Germany are laughing at these.....
?????????
can't see me laughing....
Quoting: SolarwingHey, we must take more optimistic attitude towards Feral. They made some good ports at a time. Maybe they have an ace up their sleeve. Who knows!
Oh, that would be amazing... their ports have always been fantastic... It's just that there's only been Total War ports towards the end and that's simply not my kinds of games...
But actually it would be nicer if companies like Feral wouldn't be needed because devs develop multi-platform right away so we won't need any ports / compatibility layers / etc. but just can play it right away with a native perfectly well performing executable that ..... ... .. .wait ... my mind is just freaking out... i don't think we're there yet... will take a while 'til we get there and then hopefully we'll just remember feral well as someone that started the process and showed people that Linux is an awesome gaming platform...........................
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The citizens of Germany are laughing at these pessimistic comments in this section. This piece of news came from horseman's information office! Hey, we must take more optimistic attitude towards Feral. They made some good ports at a time. Maybe they have an ace up their sleeve. Who knows![/quote]
Really laughter in Germany nah almost convinced me but a step too far. Fereal interactive being a British company and based in the UK linux still appears on their site but have to say there is way more switch logos than linux logos and mobile.
Really laughter in Germany nah almost convinced me but a step too far. Fereal interactive being a British company and based in the UK linux still appears on their site but have to say there is way more switch logos than linux logos and mobile.
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Quoting: SolarwingHey, we must take more optimistic attitude towards Feral. They made some good ports at a time. Maybe they have an ace up their sleeve. Who knows!
But actually it would be nicer if companies like Feral wouldn't be needed because devs develop multi-platform right away so we won't need any ports / compatibility layers / etc. but just can play it right away with a native perfectly well performing executable that ..... ... .. .wait ... my mind is just freaking out... i don't think we're there yet... will take a while 'til we get there and then hopefully we'll just remember feral well as someone that started the process and showed people that Linux is an awesome gaming platform........................... [/quote]
That is a pipe dream and always has been. Not even bashing look when your 1 percent of the audience and even mac have a bigger marketshare than us why the hell would waste time money and resources porting a game to a platform where you wont make costs back. Valve have invested and as long as they continue to invest in vulkan and dxvk and graphic driver improvements from a gamer point of view its looking good. From a publisher point of view even better I do nothing i collect 100 percent profit from the sale and have spend zero on fixing my game and if am called on it I can say well it was never meant to be on your platform.
So from a business point of view here are the pros of porting to linux
Whistling noise here, if its an indie studio its worth it because if you spent around 250k making a indie game and its a niche audience the fact you make a native version if the game is cheap enough is probably enough for you to make your money back based on the it has a native version i ll support the dev. 500 sales makes a massive difference to a small studio. Where as 500 copies sold on linux to say Take 2 is meaningless
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