It seems at some point over the last month or two, GOG finally removed the "in progress" notice for GOG Galaxy coming to Linux.
Something that was a bit overdue, since they clearly have no plans to actually bring GOG Galaxy to Linux despite it being the most voted-for feature request for many years. GOG and CD Projekt never really took it seriously though, with even the official Cyberpunk 2077 Twitter account trolling "We can assure you: it‘s not us. We are the driving force behind 'add Linux support for GOG Galaxy' though" in reply to GOG post about showing 2077 gameplay.
Every time I've spoken to the GOG team over the last few years, they just repeatedly told me it wasn't planned, despite the wishlist entry still listing it as "in progress" and their original announcement mentioning it would come to Linux too and that it was "being done with PC, Mac and Linux in mind" (so much for that huh?).
At least there's applications like the Heroic Games Launcher and Lutris that can help you manage your GOG games on Linux. Still, it would be nice if GOG at some point put some more resources into improving their Linux support. Plus, if you're going to be using a Steam Deck, buying from Steam just makes a lot more sense when it's far easier to access so I imagine that's eventually going to cost GOG a few more sales too and they're not exactly doing well.
It is a shame for those that want the Galaxy client, as I actually love what GOG do. The main idea that you can just log in and download a full offline installer is great and their repeated revivals of old games is wonderful too. But without Galaxy, some games end up missing features for Linux or just skipping a Linux build entirely on GOG.
Last edited by Shmerl on 1 July 2022 at 8:03 pm UTC
Quoting: denyasisI'm a little sad GOG is struggling, but their business model failed and they seem to be struggling with what to do next.I think you're making an unwarranted assumption. I don't think the principles involved hurt them. Certainly not around here, where everyone basically says "I like their principles, if only they didn't suck in other ways". The Linux crowd is perhaps unusual there, but I think GoG's problem is that while their no-DRM idea was good and by and large helped them, it wasn't enough to beat a competitor which was superior in some other ways and had big network effects.
Which is a problem when your business model is to be the anti-Steam and in the process, Steam becomes a near Monopoly.
I'm the end, turns out people are really more ok with DRM and a nice, albeit mandatory, client than they bet on.
How do you retake market space without alienating uses that bought in on those founding principles?
Perhaps the bigger problem is that they had principles in the first place.
It may be that GoG tried to grow too big. Sometimes you have a small but profitable business, you decide to expand, you spend a bunch of money to expand, and it turns out the additional revenue isn't enough to make up for all the new expenses.
Quoting: ruskieGiven I stick to lgogdownloader as my archiver and minigalaxy as my GOG Launcher - not too bothered(at least for native releases, lutris for wine). Having talked with some devs about issues they have on releasing Linux builds on GOG - there is a lot more they need to do behind the scenes then anything. Still I'll prefer GOG over any other store.I am aware supporting Linux is more work but it is also an investment, a marketing opportunity, partnerships opportunities. GOG simply does not have vision or have someone in leadership that is anti Linux or both.
Quoting: Purple Library GuyI think you're making an unwarranted assumption. I don't think the principles involved hurt them.
I would disagree. I think they were hampered by them. I think It made it hard to move away from them, creating issues that didn't exist on Steam. As @ObsidianBlk pointed out, the main thing was a DRM free back catalogue of nostalgia that no one else had... Then those games got published on Steam. They had to change away from that core business model to keep up.
I agree that their principles are nice and I agree with @ObsidianBlk and you that they probably helped get them off the ground, but I do think their existence made it more difficult to adjust to a competitor with some superior offerings and no self imposed constraints. Now they've certainly made many other mistakes asking the way, I absolutely agree with you completely with that, but limiting your business model to something that most gamers don't really see as a purchase altering priority, I would argue, does hurt then a bit.
Edit- sorry @ObsidianBlk. I totally butchered your name when typing.
Last edited by denyasis on 1 July 2022 at 10:01 pm UTC
That said I do think GOG fully deserves their place and I hope they ship into better waters soon. Granted, their communication could be better, but in my opinion they support Linux, but just passively and not actively like Valve. I guess reasons are of simple economical nature. GOG is certainly not anti-Linux and still deserves it’s place in the Linux gaming world.
Last edited by jens on 1 July 2022 at 10:13 pm UTC
Quoting: dorron...and that's why i don't buy anything from GOG.They do have Linux builds and they work well. The no drm policy makes a client irrelevant outside convenience features like auto updates.
Steam is also great and they've done a lot more for gaming on linux than gog but gog is the only drm free store out there. Steam also has drm free titles but they do not label them. Both have contributed a lot in their own way.
Last edited by devland on 1 July 2022 at 10:32 pm UTC
Quoting: jensI’m a Steam customer and have my full library there, because convenience but also because their investment into the Linux gaming stack (they could have made Proton completely closed, but decided to go 100% Open Source!).
That said I do think GOG fully deserves their place and I hope they ship into better waters soon. Granted, their communication could be better, but in my opinion they support Linux, but just passively and not actively like Valve. I guess reasons are of simple economical nature. GOG is certainly not anti-Linux and still deserves it’s place in the Linux gaming world.
Agree, I have over 110 games in GOG, I really like their store. However, over time I've found myself shifting more and more over steam than GOG. Maybe due to all the features that Steam client provides (controller input regardless of brand, cloud saves, proton, etc), things that I can't have with GOG.
I do like like GOG galaxy, but even while running it with Wine doesn't work well. Releasing GOG Galaxy on Linux for sure would be really helpful, but maybe not enough now that we have proton on another launcher.
Quoting: jensbut in my opinion they support Linux, but just passively and not actively like Valve. I guess reasons are of simple economical nature. GOG is certainly not anti-Linux and still deserves it’s place in the Linux gaming world.I think that this is the issue I have with GOG - it's not a big deal for me, just an occasional nitpick. I do still buy there because there are games they have that, as far as I know, Steam doesn't, but their Linux support seems to be a bit scattergun and I'd go there more often if it wasn't.
For example, they've got a whole lot of classic MS-DOS titles, but they inexplicably aren't all available with the Linux DOSBox wrapper. Of course you can get around this with Innoextract (which I learned of from some of the folks here on GOL) but that's an extra step that you don't always have to take. It just feels odd to me that it's inconsistent and sometimes mildly inconvenient.
I am hopeful a solution will be found so I don't have to manually set up Syncthing for games. GOG will still remain my preferred source to buy games.
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