NVIDIA has released the latest update to their special Vulkan Beta Driver, for developers and users who want to test out the very-latest stuff. Designed mostly for developers, normal every-day users should probably just stick to the regular driver
Here's what's added / changed in version 515.49.14:
- New:
- VK_EXT_attachment_feedback_loop_layout
- Added support for chaining VkShaderModuleCreateInfo when creating compute and ray tracing pipelines
- Fixes:
- Don't read pipeline state when it's not valid for the pipeline library stage
- Fixed issue clearing 3D depth images where the end slice(s) weren't cleared completely
- Fixed an issue where Vulkan applications would crash when running under Wayland
- open-gpu-kernel-modules release:
VK_EXT_attachment_feedback_loop_layout is a new extension worked on by people from Valve, Collabora, Google, Igalia, Samsung and Arm. As the official spec reads:
"This extension adds a new image layout, VK_IMAGE_LAYOUT_ATTACHMENT_FEEDBACK_LOOP_OPTIMAL_EXT, which allows applications to have an image layout in which they are able to both render to and sample/fetch from the same subresource of an image in a given render pass."
Some you may have missed, popular articles from the last month:
It's fashionable these days to bash Nvidia and love AMD, but you gotta hand it to them, they are always the first to support every extension. Internally (to the Vulkan workgroup), I can also attest that Nvidia is always on top of things, more so than any other vendor I'd say.
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Wait...
Last edited by mr-victory on 24 August 2022 at 10:49 am UTC
QuoteFixed an issue where Vulkan applications would crash when running under WaylandYES!!! Not fuck you nvidia! I can verify Vulkan works again on KDE Wayland!
Last edited by mr-victory on 24 August 2022 at 10:49 am UTC
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Nice. Been using the 515.49.10 since it was made available and its been amazing with the DXVK's graphics pipeline library (..AKA the Stutter free experience™)
Now installed this one, lets see how this will handle everything :P
Last edited by Xpander on 24 August 2022 at 7:51 am UTC
Now installed this one, lets see how this will handle everything :P
Last edited by Xpander on 24 August 2022 at 7:51 am UTC
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I'm also happy with my Nvidia and probably would buy one again.
You've got internal insights there?
Quoting: ShabbyXInternally (to the Vulkan workgroup), I can also attest that Nvidia is always on top of things, more so than any other vendor I'd say.
You've got internal insights there?
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If only there was a clear guide to install it on Manjaro for a normie like me trying to use Linux.
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Quoting: PirolisiIf only there was a clear guide to install it on Manjaro for a normie like me trying to use Linux.Use this:
https://github.com/Frogging-Family/nvidia-all
https://www.gamingonlinux.com/forum/topic/5349/
AFAIK you don't have to disable Steam shader cache anymore but I may be wrong.
Last edited by mr-victory on 24 August 2022 at 9:45 am UTC
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Quoting: PirolisiIf only there was a clear guide to install it on Manjaro for a normie like me trying to use Linux.
git clone https://github.com/Frogging-Family/nvidia-all.git
cd nvidia-all
makepkg -si
and it lets you interactively pick the custom driver number when its not added into the scripts yet.
Spoiler, click me
Last edited by Xpander on 24 August 2022 at 9:45 am UTC
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Quoting: mr-victoryUse this:I used this for 515.49.14. Just use the custom version and enter the number, select vulkan beta and so on.
https://github.com/Frogging-Family/nvidia-all
Looks like 515.49.14 is not added yet, last commit is a week old.
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Quoting: XpanderNice. Been using the 515.49.10 since it was made available and its been amazing with the DXVK's graphics pipeline library (..AKA the Stutter free experience™)
Now installed this one, lets see how this will handle everything :P
Any specific things to do to enable the Stutter free experience™? Can I just go with Proton Experimental or GE-Proton?
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Quoting: EikeI'm also happy with my Nvidia and probably would buy one again.
Quoting: ShabbyXInternally (to the Vulkan workgroup), I can also attest that Nvidia is always on top of things, more so than any other vendor I'd say.
You've got internal insights there?
Yes, I'm (a small) part of the WG. Those extensions Liam reports as "Collabora did for Zink", usually it's me who did them for ANGLE, lol.
That reminds me, I should finally fix my handle in the spec, at some point I realized it's meant to be my github handle, but never got around to it.
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