Confused on Steam Play and Proton? Be sure to check out our guide.
We do often include affiliate links to earn us some pennies. See more here.

Valve has released the latest version of Proton Experimental, which has multiple newly supported games and a few useful bug fixes included. This is the extra special version of Proton you can try, it pulls in new features and fixes earlier to get more Windows games working on Linux desktop and Steam Deck.

As of Proton Experimental from August 19 the newly playable games include:

  • Nancy Drew: Legend of the Crystal Skull.
  • Re-Volt.
  • Warhammer: Vermintide 2.
  • Aspire: Ina's Tale.
  • Battle Realms: Zen Edition.
  • WARRIORS OROCHI 3 Ultimate Definitive Edition.
  • OUTRIDERS.

On top of that these fixes were pulled in too:

  • Fix cutscene stutter in Disgaea 5.
  • Fix Thrustmaster HOTAS having non-functional dial in Elite Dangerous.
  • Fix raytracing in Crysis Remastered.
  • Fix Planet Zoo randomly crashing.
  • Improve video playback in Dragon's Dogma: Dark Arisen.

Changelog available here. As a reminder, you now need Mesa 22 / Nvidia drivers 510.47 or newer for Proton Experimental.

Need to know how to change the Proton version used? See the below video:

YouTube Thumbnail
YouTube videos require cookies, you must accept their cookies to view. View cookie preferences.
Accept Cookies & Show   Direct Link

Text guide (Steam Deck):

  • Pick a game and head to the little COG icon on the right.
  • Click Properties, then Compatibility on the left.
  • Make sure the tickbox is done, then select it from the dropdown.

On a Linux desktop:

  • Right click a game, go to Properties.
  • Compatibility on the left.
  • Make sure the tickbox is done, then select it from the dropdown.
Article taken from GamingOnLinux.com.
19 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
See more from me
The comments on this article are closed.
13 comments
Page: 1/2»
  Go to:

kit89 Aug 20, 2022
Vermintide 2 works now, thought they couldn't get the EAC working correctly?
itscalledreality Aug 20, 2022
Quoting: kit89Vermintide 2 works now, thought they couldn't get the EAC working correctly?

That’s just what inexperienced devs say. I’m not being facetious. As someone who works in software, there are always people on the team trying to shoehorn in a fix without changing too much code. Rightly so too, any code change can introduce many bugs. However an experienced developer familiar with the code base would have no problem.

Notice that everyone has dropped the “it’s impossible to develop for Linux because of marketshare” bologna.
scaine Aug 20, 2022
View PC info
  • Contributing Editor
  • Mega Supporter
Quoting: kit89Vermintide 2 works now, thought they couldn't get the EAC working correctly?

It plays, and you can host games, but you're still kicked out if you join a game sadly. Actually, it's been working for about a fortnight, so I wonder if the latest version noted here actually fixes the "kicked when joining" problem. I'm on the Vermintide 2 steam chat about this though and no-one has mentioned it, so I guess not.
Purple Library Guy Aug 20, 2022
Quoting: itscalledrealityNotice that everyone has dropped the “it’s impossible to develop for Linux because of marketshare” bologna.
That's because they think the marketshare is increasing. There's nothing contradictory there.
itscalledreality Aug 20, 2022
Quoting: Purple Library Guy
Quoting: itscalledrealityNotice that everyone has dropped the “it’s impossible to develop for Linux because of marketshare” bologna.
That's because they think the marketshare is increasing. There's nothing contradictory there.

Yes I believe the last report was that marketshare had increased from 1% to 1.5%. Which is not a substantial enough increase to kill that argument. So it is contradictory.
Purple Library Guy Aug 21, 2022
Quoting: itscalledreality
Quoting: Purple Library Guy
Quoting: itscalledrealityNotice that everyone has dropped the “it’s impossible to develop for Linux because of marketshare” bologna.
That's because they think the marketshare is increasing. There's nothing contradictory there.

Yes I believe the last report was that marketshare had increased from 1% to 1.5%. Which is not a substantial enough increase to kill that argument. So it is contradictory.
increasing


Last edited by Purple Library Guy on 21 August 2022 at 5:37 pm UTC
itscalledreality Aug 21, 2022
Quoting: Purple Library Guy
Quoting: itscalledreality
Quoting: Purple Library Guy
Quoting: itscalledrealityNotice that everyone has dropped the “it’s impossible to develop for Linux because of marketshare” bologna.
That's because they think the marketshare is increasing. There's nothing contradictory there.

Yes I believe the last report was that marketshare had increased from 1% to 1.5%. Which is not a substantial enough increase to kill that argument. So it is contradictory.
increasing

So a market share of 1% isn’t substantial enough market to invest writing more compatible C++? But a few hundred thousand units pushing that number to 1.5% does make it worth the money?

There’s no indicator that this rise isn’t just a trend, it’s been released less that a year. So I expect someone making arguments about market share being the reason not to develop as having considered these ideas. The steam deck isn’t going to get that number up to 5% even. It’s a niche first generation device regardless of the acclaim.

IMO it was a BS argument from the start.


Last edited by itscalledreality on 21 August 2022 at 7:21 pm UTC
scaine Aug 22, 2022
View PC info
  • Contributing Editor
  • Mega Supporter
Quoting: itscalledreality
Quoting: Purple Library Guy
Quoting: itscalledreality
Quoting: Purple Library Guy
Quoting: itscalledrealityNotice that everyone has dropped the “it’s impossible to develop for Linux because of marketshare” bologna.
That's because they think the marketshare is increasing. There's nothing contradictory there.

Yes I believe the last report was that marketshare had increased from 1% to 1.5%. Which is not a substantial enough increase to kill that argument. So it is contradictory.
increasing

So a market share of 1% isn’t substantial enough market to invest writing more compatible C++? But a few hundred thousand units pushing that number to 1.5% does make it worth the money?

There’s no indicator that this rise isn’t just a trend, it’s been released less that a year. So I expect someone making arguments about market share being the reason not to develop as having considered these ideas. The steam deck isn’t going to get that number up to 5% even. It’s a niche first generation device regardless of the acclaim.

IMO it was a BS argument from the start.

You keep focusing on actual numbers when PLG was pointing out an increasing trend. Looking at the long term view, the numbers will matter more, which is why we're seeing more developers start to support the Deck.

As for the argument being BS - I don't agree, although I suppose it depends on what argument you're referring to. We're not seeing Windows developers suddenly scrambling to provide native Linux versions. Nope, all they're doing is adding Proton support to a Windows title, a much easier proposition.

Maybe you meant the argument that some developers wouldn't even provide Proton "support", perhaps citing support and QA costs? In which case, yeah, I agree.
ArcadeGamer1929 Aug 22, 2022
Quoting: GuestSeeing Re-Volt in that list is kinda crazy. I've just been using RvGl.
Quoting: GuestSeeing Re-Volt in that list is kinda crazy. I've just been using RvGl.
Unfortunately that's not the 1999 racer we thought it was, the one on Steam is a completely different game under the same name. It's on GOG though
scaine Aug 22, 2022
View PC info
  • Contributing Editor
  • Mega Supporter
Quoting: ArcadeGamer1929
Quoting: GuestSeeing Re-Volt in that list is kinda crazy. I've just been using RvGl.
Unfortunately that's not the 1999 racer we thought it was, the one on Steam is a completely different game under the same name. It's on GOG though

The one on Steam is a pretty faithful attempt to remake of the 1999 classic. This one. What one are you referring to?

That said, the Steam game gets terrible reviews, and the company behind it (Superday) is apparently (?) into NFTs and will be introducing them to the next version of their game? No idea if that's true though.

If you want the real Re-volt experience, I think the best option is probably be heading to this fan-made remake, RVGL. It's not open-source, but uses a lot of open-source tech.
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.