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As Intel ready up their dedicated desktop graphics, they have released fresh details on the specifications so here's what's about to arrive. Released in a short Q&A video, I'll spare you diving in with the details right here but the video is below if you wish to listen in.

Just like their CPUs they will be split across different tiers including Intel Arc 3, 5, and 7 graphics. With 7 beiong "High Performance Gaming", 5 being "Advanced Gaming" and 3 being "Enhanced Gaming". Here's the specs:

When it comes to the higher-end though, they're split between 8GB and 16GB. Intel said that partners will mostly ship with 8GB but their Limited Edition GPU doubles it to 16GB. That's about the only difference they've revealed in the line-up. They also said that each card is fully features with HDR, variable refresh XeSS, video encoding for AV1 and other popular codecs.

You can see their full video below:

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KohlyKohl Sep 11, 2022
I just read some rumors that Intel cancelled their Arc dedicated GPUs already. Would be disappointing if they gave up already as I was looking forward to more competition in the GPU market.
emphy Sep 11, 2022
Quoting: Purple Library Guy
Quoting: denyasisfrom the comments above, it doesn't seem they are necessarily targeting high end right away (is there a business reason for that? It doesn't make sense to me).
I think more of a technical reason: That shit is really, really fucking hard to do. You need to build up expertise over years.

Apart from that, those higher-end gpu's would take up production resources because of those huge dies (with extra high failure rates on top) that can be better spent increasing the install base. A higher number of users is important to gain better dev support.
Mordrag Sep 11, 2022
I am seriously considering buying one if the prices are right when they launch in EU/Germany.
My r9 380x is really showing its age, not because of the games I play (mostly CS & some older games like Gothic/Risen)
but because of the lack of ray tracing and computing.
AMD's Rocm sadly isn't working and I believe its partly due to the more closed source approach there.
Intel's computing libraries with oneAPI on the other hand are more open source, but I am not sure about the support of
third party libraries there. Support in e.g. pyTorch and Blender would be great.
And I would just love to experiment with ray tracing for some of my own game engine experiments.
STiAT Sep 12, 2022
Quoting: KohlyKohlI just read some rumors that Intel cancelled their Arc dedicated GPUs already. Would be disappointing if they gave up already as I was looking forward to more competition in the GPU market.

Intel alteady pushed back on this rumor.

I would like them as a competitor in the GPU market, but they are far away to become one.

I think we'll probably see cards able to compete in the mid-higer levels in 5 years or further in the future.

Let's see if they have the will to that investment.
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