NVIDIA has revealed the first details of their third generation of RTX GPUs with Ada Lovelace, plus DLSS 3 is coming with big improvements too.
Models announced so far includes:
- RTX 4090 - $1,599 (£1,679) - 24GB GDDR6X - 450W - October 12th
- RTX 4080 - $1,199 (£1,269) - 16gb GDDR6X - 320W or 12GB GDDR6X - 285W at $899 (£949) - (November sometime)
Click pictures to enlarge:
Some other features mentioned:
- Streaming multiprocessors with up to 83 teraflops of shader power — 2x over the previous generation.
- Third-generation RT Cores with up to 191 effective ray-tracing teraflops — 2.8x over the previous generation.
- Fourth-generation Tensor Cores with up to 1.32 Tensor petaflops — 5x over the previous generation using FP8 acceleration.
- Shader Execution Reordering (SER) that improves execution efficiency by rescheduling shading workloads on the fly to better utilize the GPU’s resources. As significant an innovation as out-of-order execution was for CPUs, SER improves ray-tracing performance up to 3x and in-game frame rates by up to 25%.
- Ada Optical Flow Accelerator with 2x faster performance allows DLSS 3 to predict movement in a scene, enabling the neural network to boost frame rates while maintaining image quality.
- Architectural improvements tightly coupled with custom TSMC 4N process technology results in an up to 2x leap in power efficiency.
- Dual NVIDIA Encoders (NVENC) cut export times by up to half and feature AV1 support. The NVENC AV1 encode is being adopted by OBS, Blackmagic Design DaVinci Resolve, Discord and more.
During the event they showed off Cyberpunk 2077 and Microsoft Flight Simulator running with DLSS3 and the performance uplift did seem pretty impressive. Oh, and Portal RTX is a thing coming as a free DLC in November.
Direct Link
"DLSS is one of our best inventions and has made real-time ray tracing possible. DLSS 3 is another quantum leap for gamers and creators," said Jensen Huang, founder and CEO of NVIDIA. "Our pioneering work in RTX neural rendering has opened a new universe of possibilities where AI plays a central role in the creation of virtual worlds."
DLSS3 will release with Ada Lovelace on October 12th and these games / engines will support it:
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Oh, they also announced RTX Remix, a free modding platform built in their NVIDIA Omniverse that they say allows people to make RTX mods for various games that include "enhanced materials, full ray tracing, NVIDIA DLSS 3, and NVIDIA Reflex". It will support DirectX 8 and DirectX 9 games with fixed function graphics pipelines.
Those with a keen eye might spot a familiar bit of open source tech being used for it too:
DXVK for those who don't quite get it. The same translation tech used in Proton to get Windows games to run with Vulkan. So all mods made with it will run with Vulkan!
See the full video below:
Direct Link
In other related NVIDIA GPU news, recently EVGA has broken off from NVIDIA and will no longer do their GPUs. In a brief announcement on their official forum they posted:
Hi all,
You may have heard some news regarding the next generation products from EVGA. Please see below for a message on future products and support:EVGA is committed to our customers and will continue to offer sales and support on the current lineup. Also, EVGA would like to say thank you to our great community for the many years of support and enthusiasm for EVGA graphics cards.
- EVGA will not carry the next generation graphics cards.
- EVGA will continue to support the existing current generation products.
- EVGA will continue to provide the current generation products.
EVGA Management
I love my gaming (especially FPS) and could have quite happily continued with the 970. I have no problem playing games at lower quality settings, I really don't see much difference, seriously. It certainly doesn't impact on my enjoyment. So, the doubling of performance will see me through many more years of gaming.
As has been mentioned, the eye watering increases in power charges doesn't make these new cards appealing to many who might have previously considered one.
Quoting: fabertaweI guess I'm not the target market but last year I swapped my GTX 970 for an RX 6600. Roughly double the performance for a lower TDP! (148 v 132 if I'm not mistaken).
I don't know these values of any card, so just for the records: Most important for average computer users is probably the power draw at normal desktop usage, not the last Watt a card could possibly pull during a high demand game.
Last edited by Mohandevir on 21 September 2022 at 3:12 pm UTC
Quoting: EikeQuoting: fabertaweI guess I'm not the target market but last year I swapped my GTX 970 for an RX 6600. Roughly double the performance for a lower TDP! (148 v 132 if I'm not mistaken).
I don't know these values of any card, so just for the records: Most important for average computer users is probably the power draw at normal desktop usage, not the last Watt a card could possibly pull during a high demand game.
The power draw is use dependent in GloomWood pre release my RTX 3090 is pulling about 180 watts, in Postal 4 a janky still in evelopment hame its pulling 270 -290 watts tops with 120 plus FPS at 2560 x 1080.
as rig doubles for editing I put in a 3090 rather than 3080 and have had plenty of use from it, but a 4090 means new rig so not yet as would need new PSU and new platform./
Quoting: EikeQuoting: fabertaweI guess I'm not the target market but last year I swapped my GTX 970 for an RX 6600. Roughly double the performance for a lower TDP! (148 v 132 if I'm not mistaken).
I don't know these values of any card, so just for the records: Most important for average computer users is probably the power draw at normal desktop usage, not the last Watt a card could possibly pull during a high demand game.
Well I just assumed a card with a lower TDP would idle at a lower amount as well (maybe naively). Anyway, I've had a quick search and it seems the 970 idles at 9W and the 6600 at 3W. I'm happy with that.
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