The Wandering Village, the new city-builder from Stray Fawn Studio has clearly become something of a hit and for good reason. Announced in a Steam post, the developer mentioned how "The Wandering Village has sold 50’000 copies in the first two days" and it also has a Very Positive user rating now too.
It has already become one of my absolute favourites of 2022. There's so much to love about it even in this early stage from the unique setting to just watching your people run around doing errands, it looks wonderful in motion. Dealing with poison has been interesting, since it's also a bit of a survival game. Sometimes you go through areas of the world that are poisoned causing your plants and trees to get infected, and it can spread pretty quickly.
Here's what they mentioned from their roadmap to expect in future updates:
Confirmed features:
- New biome - Water
- New biome - Ruins
- New locations and events
- New buildings
- Tameable birds
- Flying merchants to trade with
- An additional Onbu skin
- Controller support
- Steam Deck support
- Xbox version
Things we want to improve:
- More story content
- New and improved Onbu interactions
- More city building mechanics
- Better villager AI
- Better balancing of the difficulty
- UI interactions/understandability
My Onbu took a break in a rather nice looking spot:
I also love that this zoom-out mode still shows your villagers running around doing stuff.
Very keen to see how they keep expanding this one, going to be playing a lot of it.
You can buy it on Steam.
QuoteXbox versionInteresting that this is their first port of call when PlayStation and Switch are both bigger markets. Maybe they just have an Xbox themselves.
I saw that announcement, and it's great to see that it's been so popular. Hopefully that means they'll have plenty of time and support to work on the things in the roadmap and add new features. I wouldn't mind a little more crop variety, right it's pretty much "beets in mountains" → "corn and cactus in deserts" → "corn (and tomatoes? I haven't unlocked them yet) in jungle", plus wheat on the side. The way plants grow differently (or die) at different temperatures would pretty easily allow a few more crops in there that could still be functionally distinct from each other.
Quoting: CatKillerIs it an easier port?QuoteXbox versionInteresting that this is their first port of call when PlayStation and Switch are both bigger markets. Maybe they just have an Xbox themselves.
Quoting: CatKillerQuoteXbox versionInteresting that this is their first port of call when PlayStation and Switch are both bigger markets. Maybe they just have an Xbox themselves.
Does it not cost devs to be on the switch/playstation platform ?
Quoting: Purple Library GuyIs it an easier port?Dunno. It's Unity, I think.
Quoting: pete910Does it not cost devs to be on the switch/playstation platform ?No more than Xbox, AFAIK.
Quoting: CatKillerNo more than Xbox, AFAIK.
No clue as to how much it is, maybe they only had enough funding to do one at the start .
Wishlisted for sure.
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