If you're a big fan of The Witcher series you will probably love this: CD PROJEKT RED have announced The Witcher Remake. Working together with developer Fool's Theory, it will be developed in Unreal Engine 5.
This is what was originally teased as "Canis Majoris", it will be a modern reimagining of the classic from 2007 and it "will use the toolset CDPR is creating for the new Witcher saga" — sounds fancy. Hopefully it will release in a better state than Cyberpunk 2077, with Fool's Theory having veteran developers who previously worked on The Witcher 2: Assassins of Kings and The Witcher 3: Wild Hunt, and CD PROJEKT RED is providing full creative supervision. Fool's Theory have also contributed to the development of Baldur’s Gate III, Divinity: Original Sin 2 DLC’s, Hellblade: Senua's Sacrifice, Outriders and Gord.
From the press release:
"The Witcher is where it all started for us, for CD PROJEKT RED. It was the first game we made, ever, and it was a big moment for us then. Going back to this place and updating the game for the next generation of gamers to experience it is just as big, if not bigger," said Adam Badowski, Head of Studio, CD PROJEKT RED. "Collaborating with Fool's Theory on the project is just as exciting, as some of the people there have been previously involved in The Witcher games. They know the source material well, they know how much gamers have been looking forward to seeing the remake happen, and they know how to make incredible and ambitious games. And although it will take some time before we're ready to share more about and from the game, I know it'll be worth the wait."
"I am very happy that my professional paths have crossed again with fellow developers from the time of working together on The Witcher 2 and The Witcher 3. Especially when it's a remake of a project that is so close to our hearts," said Jakub Rokosz, CEO, Fool's Theory. "We are excited to join forces with CD PROJEKT RED, and our goal is to give players another great game from the iconic Witcher series."
Hopefully whenever it releases, Proton will run it nicely on Linux desktop and Steam Deck. Although, perhaps by the time it's out we might have a Steam Deck 2 as no doubt it is quite a long time away from release.
witcher 1 remake should have less content afterall
And since it's Unreal Engine 5 they can as well make a native Linux version. What happened to such idea?
Last edited by Shmerl on 26 October 2022 at 5:37 pm UTC
Quoting: elmapuli think they will use this oportunity to port any game specific code to unreal engineIt seems to be the other way around. The other studio will use what they made for the fourth part.
The challenging part is to be able to claim the GWENT Welcome Bonus using only linux! Trying to figure out that part yet!
Quoting: redmanThey are giving up the game preparing for the remake(…)They've been doing it for a long time – I don't know why they announce it like it is something new or even time limited. Well, maybe they will discontinue it, but why should they do it soon!?
Quoting: CorbenOh... now I have good reason to NOT finish my playthrough of The Witcher: Director's Cut, hihi.
But how can a new fancy UE5 game match up to the charm of original project? Play both!
Quoting: KlaasThey'll probably turn it into a rolling around simulator like the follow up games.
As much as I like 2 and 3, that's my big worry. It seems everyone hates the combat of the first game and it does start a bit slow, but once the game gets going, I found combat pretty enjoyable. A graphics facelift would be enough, but the first was unique in some good ways.
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