Another Beta update is available for the Steam Deck, with Valve adding in just a few more "Friday fixes". It's available in the Beta and Preview channels. You can opt into this in: Settings > System > Steam Update Channel.
Here's what's new:
- Improved login times for users with large libraries.
- Fixed links to store/discussions/etc in the Library.
- Fixed crash when trying to view emojis in virtual keyboard in desktop mode.
- Fixed improper DPI scaling on initial load.
- Decreased load time of virtual keyboard and standalone controller configurator in desktop mode after the first time.
- Properly resize virtual keyboard in desktop mode.
- Streamlined joining a voice chat in groups without multiple voice chat channels. The footer button will now directly join or create a temporary channel rather than go to the voice chat management dialog.
As someone with 2,623 games in their Steam Library, I very much appreciate the updates to make the experience smoother because login time and initial load time on Deck is a bit slow for large libraries.
What are you hoping for Valve to fix or add next to the Steam Deck?
ICYMI: the previous Beta had some bigger changes, and Valve clarified fan details.
Some you may have missed, popular articles from the last month:
6 comments
Over 2000 games???? How many games do you buy a week? How do you find the time to play them all???
0 Likes
Quoting: EdwardHamburgerOver 2000 games???? How many games do you buy a week? How do you find the time to play them all???Well, I am a games journalist. It comes with the territory and I've been doing this for over 13 years.
7 Likes, Who?
It's interesting to see how the efforts from both GNOME and KDE to support mobile devices end up being relevant on the Steam Deck.
There are certainly differences between them (afaik KDE having started to invest in this earlier, but GNOME having received a strong inflow of contributions from Purism (related to the Librem 5) and PINE64 (mostly but not exclusively related to the PinePhone) which seem to have brought it to a more mature state now...
...yet I wouldn't attribute the Steam Deck's virtual keyboard shortcommings to KDE itself, for a very simple reason. The notoriously effective workaround for those issues on the Steam Deck is installing "CoreKeyboard" from the Discover store:
https://flathub.org/apps/details/org.cubocore.CoreKeyboard
To me, while not an expert on DE and Virtual Keyboard development, this shows that the DE isn't to blame (especially because CoreKeyboard's description clearly declares being built using QT), just Valve's implementation (whose UI is html-based afaik)... and I would even go back to older steam deck discussion threads on steam complaining that on early dyas the Steam Deck had 2 different virtual keyboards in the past... the one on Gaming Mode had the exact same shortcomings seen here now... and the one in Desktop Mode (the same used by Steam on normal linux PC/laptop distros) didn't, but had other issues and was ultimately replaced (on the Deck)
Last edited by Marlock on 23 October 2022 at 6:06 pm UTC
There are certainly differences between them (afaik KDE having started to invest in this earlier, but GNOME having received a strong inflow of contributions from Purism (related to the Librem 5) and PINE64 (mostly but not exclusively related to the PinePhone) which seem to have brought it to a more mature state now...
...yet I wouldn't attribute the Steam Deck's virtual keyboard shortcommings to KDE itself, for a very simple reason. The notoriously effective workaround for those issues on the Steam Deck is installing "CoreKeyboard" from the Discover store:
https://flathub.org/apps/details/org.cubocore.CoreKeyboard
To me, while not an expert on DE and Virtual Keyboard development, this shows that the DE isn't to blame (especially because CoreKeyboard's description clearly declares being built using QT), just Valve's implementation (whose UI is html-based afaik)... and I would even go back to older steam deck discussion threads on steam complaining that on early dyas the Steam Deck had 2 different virtual keyboards in the past... the one on Gaming Mode had the exact same shortcomings seen here now... and the one in Desktop Mode (the same used by Steam on normal linux PC/laptop distros) didn't, but had other issues and was ultimately replaced (on the Deck)
Last edited by Marlock on 23 October 2022 at 6:06 pm UTC
1 Likes, Who?
I want a battery charge limit as you get from nearly every laptop brand. I’m playing plugged in all the time and I hate having my battery fully charged as it reduces its lifetime…
1 Likes, Who?
Quoting: Liam DaweQuoting: EdwardHamburgerOver 2000 games???? How many games do you buy a week? How do you find the time to play them all???Well, I am a games journalist. It comes with the territory and I've been doing this for over 13 years.
Yes you are right. I mean a movie reviewer watches 3-6 movies a week probably so all makes sense.
Just taking me some time to get my head around it.
Great stuff. Thanks for making this site so informative and being so helpful to us new linux users via the steam deck.
2 Likes, Who?
Quoting: Liam DaweQuoting: EdwardHamburgerOver 2000 games???? How many games do you buy a week? How do you find the time to play them all???Well, I am a games journalist. It comes with the territory and I've been doing this for over 13 years.
Seems normal enough to me, I consider myself to be a casual gamer and I own 1,551 steam games over 15 years of using the client.
1 Likes, Who?
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