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Dwarf Fortress is finally getting the big Early Access release on Steam and itch.io on December 6, although the Native Linux support is to come along later. Many years in the making, with actual proper graphics and more, it's nearly here!

With Bay 12 Games at the helm and Kitfox Games publishing, no doubt it will be one of this year's biggest Steam releases. New trailer below:

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About Linux (and macOS) they said this under the "Soonish" heading:

We're also not able to approach Mac and Linux by ourselves, since we've never notarized a Mac build or managed Linux libraries, and will need to get help with that to do it properly. But obviously we'd love to get that whole pipeline working so people can play on non-Windows computers.

In an email to us, the publisher additionally noted "support for Linux and Mac is not planned for the initial release, but is relatively high in the priority list after the initial bug fixes/content updates are complete". At release though, I will be surprised if a title like this doesn't work well in Proton.

Features:

  • Not just generated geometry -- a whole simulated world. Generated rise and fall of civilizations, personalities, creatures, cultures, etc. Infinite hours of gameplay.
  • Now with beautiful pixel graphics!
  • Learn the basics with in-game tutorials
  • A lifetime “living” project - created/updated since 2003, with no end in sight
  • Generate your unique world and manage a bustling colony of dwarves, even as they probably mine towards their eventual demise.
  • A new endless hobby, just for you!

You can follow on itch.io and Steam.

Article taken from GamingOnLinux.com.
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silverhikari Nov 3, 2022
i am so excited for this to happen as i have been following the development for a year or two! i have want to play dwarf fortress after seeing YouTube videos for Kruggsmash, and listening to the story of Boatmurder, but could never wrap my mind around the controls and the disconnect with ASCII characters(i am very forgetful). this will be my own small Christmas present to myself when it finally finishes development. though i hope soon or later they make a modding API, so it is easier both to install and create mods.
soulsource Nov 3, 2022
Quoting: amatai
Quoting: whizse
Quoting: slaapliedjeBy the way, everything should be written in NCurses, graphics are way overrated.
I'm not so sure, I tried video in the terminal but it's not just the same:
You should use libcaca, cacafire is as realist as a real fire.
Given the screenshot, I'm not sure if I want to see that in combination with something called caca.
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