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Portal with RTX releases on December 8th

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Lightspeed Studios and NVIDIA have announced that the Portal with RTX free DLC will be release on December 8th. It's only been announced with a Windows build, so for Linux you'll need to run it with Proton.

As a reminder: this is NVIDIA attempting to bring another little showcase example, like they did with Quake II RTX, although that one actually had a Native Linux build. It's free for owners of Portal with it adding in full ray tracing, new, hand-crafted hi-res physically based textures, and new, enhanced high-poly models. It also includes support for NVIDIA DLSS 3.

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This was made possible with their RTX Remix modding platform, that was announced back in September that makes use of DXVK to do a Vulkan conversion.

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It can be found on Steam.

Article taken from GamingOnLinux.com.
Tags: Proton, NVIDIA, Puzzle, Steam, Upcoming | Apps: Portal
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
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MayeulC Nov 30, 2022
Quoting: ShmerlCalling ray tracing RTX is misleading, unless they mean it's going to work with Nvidia only. RTX refers to Nvidia only hardware that implements ray tracing.

Right, I agree, but nvidia made this mod/remake/dlc, so I feel like they have the right to name it like that :)

I will test it on my GPU anyway, with RADV_PERFTEST=rt, get 4 FPS if I'm lucky (same as quake II RTX), and play around with the resolution. Who knows, maybe it's playable at 360p with my hardware (R9 Fury, FIJI, GCN, pre-RDNA so no HW acceleration for BVH intersection IIRC) :P
wit_as_a_riddle Nov 30, 2022
Quoting: MohandevirLatest I heard about it, DLSS 3 required an RTX 4000 series GPU... Does this DLC support previous versions of DLSS? If not, there is no hurry to publish a Linux version. RTX 4000 gpus are already a niche product, for the moment.

Edit: Personally, I'll wait for Valve to create it's own Raytracing build with a futur version of AMD FSR, approved for the Steam Deck it will have been designed for (Steam Deck 2? Steam Deck 3?). I feel absolutely no hype nor FOMO when it comes to raytracing. My wallet is most grateful.

Same. I'm not interested in hearing anything more about Nvidia anymore unless it is news they are fully open-sourcing their drivers.
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