Confused on Steam Play and Proton? Be sure to check out our guide.
We do often include affiliate links to earn us some pennies. See more here.

The work going into the open source Mesa graphics drivers continues on, with AMD Ray Tracing picking up speed and they're going to enable Quake II RTX and Doom Eternal support by default now.

Currently you can turn it on manually, but now they're moving to add specific games known to work into a list. These two games are just the start. On the GitLab Merge Request, developer Bas Nieuwenhuizen noted in reply to a question on why just these and why not default for all:

Because it is not ready, in particular we're missing Daniel's shader calling work and some more game debugging.
However, it feels worth it to start enabling some games we know to work, so that people can start playing.

This work should be available in Mesa 23.0 due later this year.


Pictured - DOOM Eternal.

It's nice to see some more movement on this, as it's been a long time coming for those sticking with the open source Mesa drivers.

This and other news was covered in my recent News Flip video.

Article taken from GamingOnLinux.com.
23 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. You can also follow my personal adventures on Bluesky.
See more from me
The comments on this article are closed.
All posts need to follow our rules. For users logged in: please hit the Report Flag icon on any post that breaks the rules or contains illegal / harmful content. Guest readers can email us for any issues.
7 comments

yahya Jan 4, 2023
I ran GravityMark's Vulkan Ray Tracing benchmark on an overclocked RX 6800 (via CoreCtrl), and here is the best result I got:
https://gravitymark.tellusim.com/report/?id=8cacdaa861418d3afffc637993b10ce18db31fd1



Not bad
soulsource Jan 4, 2023
Nice timing! Just when I ordered a new (okay, not sooo new, Rx 6700 XT) GPU with dedicated ray-tracing support.
melkemind Jan 4, 2023
View PC info
  • Supporter
It's nice to see some more movement on this, as it's been a long time coming for those sticking with the open source Mesa drivers.

What does this mean? Do the proprietary drivers already have ray-tracing support?
Purple Library Guy Jan 4, 2023
I still always think "tray-racing".
StalePopcorn Jan 5, 2023
So, to try it out today, compile/install mesa-git (23.x)?
NerdNoiseRadio Jan 5, 2023
Nice! The first fruits of what I have been waiting for with Steam Deck!! ♥️🥂

Can't wait to see this pick up steam (no pun intended...althoooouuuuugh)! 😂
ripper81358 Jan 8, 2023
Bought the game on steam on the last sale. I own an Radeon RX 6700XT and Doom Eternal is the first game that gives me playable results with raytracing enabled. I play the game with Ultra quality at 1080p. The RX 6700 XT is to weak to deliver playable performance in most raytracing games, this one however works very well.


Last edited by ripper81358 on 9 January 2023 at 7:43 am UTC
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.