The voting is over and The Steam Awards 2022 winners have been announced, so here's a run over each of them.
- Game of the Year: Elden Ring
- VR Games of the Year: Hitman 3
- Labor of Love: Cyberpunk 2077
- Better with Friends: Raft
- Outstanding Visual Style: Spider-Man: Miles Morales
- Most Innovative Gameplay: Stray
- Best game you Suck At: Elden Ring
- Best Soundtrack: Final Fantasy VII Remake Intergrade
- Outstanding Story-rich Game: God of War
- Sit back and Relax: LEGO STAR WARS: The Skywalker Saga
- Best game on the go: Death Stranding Director's Cut
What do you think of the winners of each category? It's a typical popularity contest, with those that have the biggest names and the most screen-time ending up winning. I definitely don't agree with some of them to be sure, although all the winners are arguably good games anyway.
The one that confuses me is Death Stranding Director's Cut for on the go, as the performance across two different Steam Decks for me is not great. Every BT encounter drops it way below 30, as does open world exploration repeatedly dropping it no matter the settings used.
The Steam Winter Sale 2022 is also still on right now too until January 5, 2023 at 10am PST / 6pm UTC. So you can pick up some of those above with a pretty nice discount.
Quoting: dvdWell, the driving is totally broken (yes, like Saints Row 2 broken or even more)
It was really bad on launch. But the driving mechanics has been greatly improved and the current state is imo totally acceptable for a game that's not a racing game at all. It's totally fine now in my honest opinion, in a kind of a goofy GTA-light arkade way.
Quoting: dvdthe gameplay is uninteresting
And this is the core of the problem for you, imo. If you think that is uninteresting there's nothing that could have saved this game for you. Personally I have a lot of fun in the game, I really do enjoy the battles more than the typical action RPG style game, where I find them to be more or less an obstacle to traverse.
I do agree with you on the difficulty arc though - around half-way you get almost godlike if you spend the skill points with SOME rationality.
But the way I see it, this is a game that's not for the gameplay challenges, but the experience of the story. The story of V and his/her encounters. It's not supposed to be a game where you grind or retry bosses over and over. You're supposed to experience the story more or less uninterrupted, unless you do something really stupid.
And the story, and especially the characters... Well for me that's what this game is about. The moments with those different characters, their fleshed out personalities, the intricate relationships, the many dialogues and mission moments that makes you think.
I just simply LOVE this game.
Last edited by Beamboom on 8 January 2023 at 3:50 pm UTC
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