Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal. You can also buy games using our partner links for GOG and Humble Store.
We do often include affiliate links to earn us some pennies. See more here.

More goodies for Steam Desktop and Steam Deck users on the Beta update branch, as another update is out now. Especially good for those of you who somehow have amassed tens of thousands of games.

I thought I was pushing it a bit with 2,600 but some people really have tens of thousands huh? How would you actually pick anything to play? I'm often paralysed by choice with what I have.

Anyway…here's what's changed for both:

General

  • Reduced startup time for users with tens of thousands of games in their library.

  • Fixed small movement of Virtual Keyboard when pressing shift in some themes.

Steam input

  • Fixed issue where a Team Fortress 2 Steam Controller startup sound was missing.

  • Fixed some issues with Nintendo switch gyro drift calibration.

Desktop Mode

  • Fixed Control-1/Control-2 hotkeys not working in Big Picture Mode (Linux specific).

  • Reverted back to old Game Info dialog that is accessible from the Friends List.
  • Fixed crash when opening Steam store.
  • Fixed Steam library becoming unusable after applying a controller configuration.

Shown: the New Big Picture Mode

While these changes seem specific to the Desktop Steam Client:

  • Fixed crash on startup when an internal Steam browser window fails creation.
  • Added settings option to enable/disable UI sounds.

You can see the changelog for Desktop here and Steam Deck here.

Article taken from GamingOnLinux.com.
20 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. You can also follow my personal adventures on Bluesky.
See more from me
The comments on this article are closed.
All posts need to follow our rules. For users logged in: please hit the Report Flag icon on any post that breaks the rules or contains illegal / harmful content. Guest readers can email us for any issues.
9 comments

christofin Feb 10, 2023
I really hope Valve works on performance when using Guides in the overlay. Right now on both desktop and Steam Deck, the overlay performs atrociously when scrolling through a Steam Guide.
Linas Feb 10, 2023
View PC info
  • Supporter Plus
Tens of thousands of games in the library, huh? And here I was stressing about not having time to play my puny single thousand of games.
Jpxe Feb 10, 2023
View PC info
  • Supporter Plus
I have ~14,000 games on Steam, most of them are free games or I got them for free. I usually categorize games in Steam to a "play soon" or "play later" category, if it's something I'm interested in, and then I just pick from the games in those categories when I need something new to play.
Lofty Feb 10, 2023
Im probably going to get this wrong, but i thought that the new big picture was QT (because SteamOS runs KDE was my thinking). And historically for me, QT has run very smooth and slick it makes GTK3 feel like a rigid old wooden door in comparison (i think GTK4 should narrow the gap or remove it entirely at least i hope it does).

So why is it then that the new big picture mode runs like an old wooden door ? If you scroll through the Recent games thumbnails it almost judders.. not entirely judder y but its certainly not butter smooth by any means. And a modern PC on which i am running ( with nvidia GPU ) should be able to run through these types of scrolls butter smooth ?

The regular client just feels as useless as ever. How do they code these things to be so archaic feeling, it's a talent valve have im sure. It should feel as snappy as a Smart phone scrolling through the UI. If a 5w handheld device with a higher resolution than my desktop can do it why can't a 250w PC ?
Eike Feb 10, 2023
View PC info
  • Supporter Plus
So why is it then that the new big picture mode runs like an old wooden door ? If you scroll through the Recent games thumbnails it almost judders.. not entirely judder y but its certainly not butter smooth by any means. And a modern PC on which i am running ( with nvidia GPU ) should be able to run through these types of scrolls butter smooth ?

The regular client just feels as useless as ever. How do they code these things to be so archaic feeling, it's a talent valve have im sure. It should feel as snappy as a Smart phone scrolling through the UI. If a 5w handheld device with a higher resolution than my desktop can do it why can't a 250w PC ?

I'm sure it's "web" again.
Lofty Feb 10, 2023
So why is it then that the new big picture mode runs like an old wooden door ? If you scroll through the Recent games thumbnails it almost judders.. not entirely judder y but its certainly not butter smooth by any means. And a modern PC on which i am running ( with nvidia GPU ) should be able to run through these types of scrolls butter smooth ?

The regular client just feels as useless as ever. How do they code these things to be so archaic feeling, it's a talent valve have im sure. It should feel as snappy as a Smart phone scrolling through the UI. If a 5w handheld device with a higher resolution than my desktop can do it why can't a 250w PC ?

I'm sure it's "web" again.

That means it will probably always be slightly sludgy and 'cheap feeling' like a knock off console experience. Unless they have some sort of UI hardware acceleration planned.
Lofty Feb 10, 2023
I'm sure it's "web" again.

You know what... i know i already replied, but this is something that am i missing on Steam, it must be my fault. Rant below..


Spoiler, click me
But, Why do i have to practically re-load every single thing every time i load the steam client ? Surely (if this is not just a setting i am missing somewhere) is this not a total waste of valve's bandwidth ? and multiply by millions of users is a waste of ISP bandwidth not to mention, energy wastage through computational & network power required, not to mention a waste of time waiting for these things to load each time. It's probably one of the added factors as to why Steam UI is so sluggish also..
why do i have to load the game thumbnails in my wish list every time i boot the steam client ? I have 200 items, it takes around 1.5mins and around 150mb of data and it stalls the whole app whilst loading.. each and every single time (again multiply this by millions of users every week). If im offline i could understand, it could just place holder a blank list to remind me of what i wanted to buy, should i use the web client instead but no, you just get a blank 'Error code: -106'
why do i have to load the game thumbnails for games i already have installed on my Collections surely this should be inserted on installation ?

i kind of expect the answer to be the same as the sludgy web answer for why the UI is slow. But surely, if this is the case you could have a setting to Cache your wishlist, collections and other minor web UI elements to speed things up. On the rare off chance a game changes its cover art why not write in a one line of code which checks for anychanges = yes / no and if no just keep the cached image. Games and steam already eat a lot of space so caching as much as possible should really be the sensible option.


Last edited by Lofty on 10 February 2023 at 9:55 pm UTC
mr-victory Feb 11, 2023
If you have good Internet and a good PC (Linux + Nvidia excluded, because, reasons) then the new UI is silky smooth. But the new UI is unusably slow on my Linux PC witth Radeon HD 8330 which I find weird.
anokasion Feb 11, 2023
What I really don't like is that they disabled the option to launch the Steam client with the --no-browser option if using the beta... that was a life saver for me for some games given I have an "old" Geforce GT 1300 (which I bought new last year)
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.