A day many players have been waiting for, Last Epoch has finally added in multiplayer amongst a number of other big changes to this action RPG. It's been in Early Access on Steam since April 2019, but also had a Beta outside of Steam back in 2018 so it's been going for some time now but the full release is due later this year and this is a big step towards it.
"Last Epoch combines time travel, exciting dungeon crawling, engrossing character customization and endless replayability to create an Action RPG for veterans and newcomers alike. Travel through the world of Eterra’s past and face dark empires, wrathful gods and untouched wilds – to find a way to save time itself from The Void."
Direct Link
Some of what's in the patch includes:
- Multiplayer!
- New 3D models for new and existing Uniques.
- New Armor sets for Acolyte, Mage, Primalist, Rogue, and Sentinel.
- New Unique Items.
- Balance Changes, including almost every skill in the game.
- Performance Improvements.
- New Music & Sound.
- New Player animations, and skill VFX.
- New Bone Golem and Manifest Armor models.
- New Enemies.
- Reworked Zones.
- New Monolith Maps.
- Bug Fixes.
Currently, the Native Linux version does suffer from some graphical issues. Like the character classes being pretty much invisible on the character creation screen, aside from that though (which is annoying but not game-breaking) it does seem to work quite well. The bug has been there for over a year, so I sure hope they look to solve it soon…
Looks like the new update has given it quite the surge in popularity too, with it hitting a new all-time high of 40,591 just recently. Before this, it would only see 1-2K players online on an average day.
Have you been playing? What do you think to the new update?
You can buy it on Steam.
Quoting: dvdHow's the game? Is it any good compared to Torchlight?HAHAHAHAHA! very smart joke. Torchlight is mobile game now. so cant be matched to this masterpiece.
Quoting: scaineQuoting: TriasSpend a few hours in single. Apart from no-textures-during-choosing-a-character at the beginning, I encountered no notable bugs. Performance was also good on my side. :).
If you got the no-textures during character select, then you're probably missing the mini-map borders, ground textures and quite a few particle effects. The game was much, much prettier with -force-vulkan for me. But I did the same - played for 45 minutes thinking this was the experience, then went hunting for Linux issues and discovered that vulkan fixed so much of the game's engine.
Tested, but -force-vulkan showed very controversial results for me. While it fixes textures in character selection, it also makes all grass to just disappear from the game. And those two things are the only things I can spot -force-vulkan to have any influence on. Mini-map has borders and graphical special effects look fine (and the same) in both regimes as far as I can see.
Thanks, but all in all, I will probably play without it.
Quoting: dvdHow's the game? Is it any good compared to Torchlight?
Can't compare to Torchlight, but I can say that so far I'm having fun playing it. Even despite some notable graphical issues.
Quoting: ZapporQuoting: devlandFYI, characters are stored on their servers. You have to login to play.
Offline play is promised at release. Shady stuff IMO.
This is completely wrong, offline characters are stored locally.
That's true, but currently does demand an online login in order to play. They intend to remove that requirement with the v1 release, but even then, of course, you'll still have to login every 30 days for Steam to validate your account.
Source: https://www.reddit.com/r/LastEpoch/comments/112eq94/no_real_offline_mode/
Quoting: KuduzkehpanDunno about v3, but Torchlight 1 and 2 were both superb. What's your beef? Why the weird antagonism towards it?Quoting: dvdHow's the game? Is it any good compared to Torchlight?HAHAHAHAHA! very smart joke. Torchlight is mobile game now. so cant be matched to this masterpiece.
Quoting: dvdHow's the game? Is it any good compared to Torchlight?
It's less focused on loot whoring. Instead, you earn your money through kills and quests. Instead of giving you tools to sell loot, like Torchlight, Last Epoch has the most incredible loot filters I've ever seen in a game. You effectively build a firewall ruleset out of loot filters, line by line. Sure, that could be a single line saying don't show tier 1 or 2 items. But it can also be insanely complex, like:
- Hide T1 and T2
- But show all axes, regardless of Tier
- Capitalise any equipment that does Necrotic Damage
- And re-colour any Axes that also do Necrotic Damage to RED.
- Never show Staves or Wands of any Tier
- And so on...
Last Epoch is a strong candidate for best ARPG in my book. I still miss some things from Grim Dawn:
- Grim Dawn had better voice acting
- Grim Dawn zooms out just a bit more, which is far more comfortable
- Grim Dawn lets you rotate the map, which makes "fighting downwards" a non-issue, you just rotate down to up!
Quoting: dvdHow's the game? Is it any good compared to Torchlight?
I'm going to guess you mean TL2 from forever ago, and not whatever hot garbage a completely different studio released within the last few years. The ancient TL2 is amazing, but definitely a different feel from this.
This feels like a really good combo of the best parts of D3 & POE. I put some hours into it this weekend, and am looking forward to playing it tonight as well.
Also worth a mention: Wolcen just got a HUGE update, so not sure if that's gotten better or not. Might try it too.
EDIT: holy crap, nevermind on Wolcen, just tried it, it's a mess in many ways. Awful experience. Fired up LE right after and it was nice and smooth. Wow.
Last edited by Jarmer on 14 March 2023 at 9:39 pm UTC
Quoting: scaineQuoting: KuduzkehpanDunno about v3, but Torchlight 1 and 2 were both superb. What's your beef? Why the weird antagonism towards it?Quoting: dvdHow's the game? Is it any good compared to Torchlight?HAHAHAHAHA! very smart joke. Torchlight is mobile game now. so cant be matched to this masterpiece.
Quoting: dvdHow's the game? Is it any good compared to Torchlight?
It's less focused on loot whoring. Instead, you earn your money through kills and quests. Instead of giving you tools to sell loot, like Torchlight, Last Epoch has the most incredible loot filters I've ever seen in a game. You effectively build a firewall ruleset out of loot filters, line by line. Sure, that could be a single line saying don't show tier 1 or 2 items. But it can also be insanely complex, like:
It's insane! So powerful! And intuitive (mostly).
- Hide T1 and T2
- But show all axes, regardless of Tier
- Capitalise any equipment that does Necrotic Damage
- And re-colour any Axes that also do Necrotic Damage to RED.
- Never show Staves or Wands of any Tier
- And so on...
Last Epoch is a strong candidate for best ARPG in my book. I still miss some things from Grim Dawn:
But all told, it's very nice.
- Grim Dawn had better voice acting
- Grim Dawn zooms out just a bit more, which is far more comfortable
- Grim Dawn lets you rotate the map, which makes "fighting downwards" a non-issue, you just rotate down to up!
Thanks, i guess i'll get it then. For whatever reason i pegged this as a windows game, so i was pleasantly surprised it's native. The loot filters are something i definitely appreciate, I'm a bit burned of the hoarding mechanics from many games.
And yes, Torchlight 1 & 2 are the last diablo-likes i played. I haven't played diablo 3 either as the changes they made vs. D2 made me not want to buy it. For me D1 and 2 will be the etalon for the nostalgia factor, but i think i had overall better time with torchlight.
Last edited by dvd on 14 March 2023 at 8:13 pm UTC
RX 580 8GB, latest mesa 23.0.0
Quoting: DamonLinuxPLAnyone know how to fix 1-5 FPS with Vulkan API? OpenGL show normal FPS but causing graphics issues (invisible characters) while forcing Vulkan fixes it but gives 1-5 FPS.Stuck compiling shaders?
RX 580 8GB, latest mesa 23.0.0
Or possibly picking up llvmpipe/lavapipe instead of your GPU?
Quoting: scaine... Last Epoch has the most incredible loot filters I've ever seen in a game. You effectively build a firewall ruleset out of loot filters, line by line. Sure, that could be a single line saying don't show tier 1 or 2 items. But it can also be insanely complex ...
WHOA! Thank you so much for saying this ... I normally wouldn't have even checked this out, but because of your comment I did, and MAN ALIVE. This loot filter is a game changer. And I mean that in the very literal sense of the phrase. I don't know how I can ever play any other ARPG without a loot filter like this again. Instantly spoiled by it. It's AMAZING.
I was able to setup an extremely specific filter for the bow I wanted and I can ignore the rest. Same for filtering out a certain set of rarity items that fit my class and ignore the rest.
Love it.
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