Over the weekend NVIDIA released a fresh small update to their developer-focused Vulkan Beta driver. Primarily meant for those who need all the very latest in the Vulkan API world, to help with game development or work on projects like Proton / DXVK / VKD3D-Proton and so on.
Version 525.47.13 released March 11th has these changes included:
- Fixed Vulkan Video not working on NVIDIA Ada family of GPUs.
- Fixed the disk cache to handle UTF-8 paths.
- Improved robustness of vkCreatePipelineCache with invalid data.
- Fixed corruption that may occur when rendering with a previously resolved depth image.
- Fixed rare SPIR-V control flow bug that may result in infinite loop.
- Fixed the coherency order not being consistent between atomic loads and atomic stores.
The current latest for normal desktop gamers is still the 530.30.02 Beta from February. Once that releases as stable, I'll be sure to let you know. NVIDIA never really give a roadmap as to when to expect things to move from Beta to stable though.
Some you may have missed, popular articles from the last month:
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