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It's been a while since the last release but a nice update to the performance hud and benchmarking tool MangoHud is out now. This is the tool used for the performance stats on Steam Deck.

Something I'm a big fan of, because I use it plenty on desktop Linux too, it's one of the most useful open source projects for gaming. An example of a pretty basic layout for performance:

Version 0.6.9 brings these changes:

Changes

  • Added support for it8603 sensor
  • Conform to VUID-VkDeviceCreateInfo-pNext-00373
  • Add GalaxyClient, RedLauncher, Amazon Games and gamescope to blacklist
  • Add Artix and Nobara to build.sh

Bug fixes

  • Fixed a crash when using zink, and certain games using DXVK e.g. FarCry 3/4
  • Fixed reporting amdgpu clock speed
  • Fixed an issue with exec causing certain games to crash
  • Fixed incorrect metrics for ryzen 7000 series iGPUs
  • Fixed discovery of wine binary when using wine64 build

There's also the addition of additional options to further tweak the experience how you want it:

  • exec_name - Display current exec name.
  • hud_compact - Display compact version of MangoHud.
  • hud_no_margin - Remove margins around MangoHud.
  • horizontal - Display Mangohud in a horizontal position.
  • toggle_hud_position Toggle MangoHud postion. Default is R_Shift + F11
  • fps_limit_method If FPS limiter should wait before or after presenting a frame. Choose late (default) for the lowest latency or early for the smoothest frametimes.
  • picmip Mip-map LoD bias. Negative values will increase texture sharpness (and aliasing). Positive values will increase texture blurriness (-16 to 16)
  • af Anisotropic filtering level. Improves sharpness of textures viewed at an angle (0 to 16)
  • bicubic Force bicubic filtering
  • trilinear Force trilinear filtering
  • retro Disables linear texture filtering. Makes textures look blocky
  • position new option: bottom_center

An example of a nice clean horizontal layout I tested today with Everspace 2:

See more on the GitHub page

Article taken from GamingOnLinux.com.
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Klaas Apr 16, 2023
Quoting: Shmerlso may be it was removed?
It does not look like it.

https://github.com/flightlessmango/MangoHud/blob/544589aa20dc0183130f99064a11d2019a6cce96/src/hud_elements.cpp#L992

has cpu_load, gpu_load, cpu_temp, gpu_temp, gpu_core_clock, gpu_mem_clock, vram and ram (Linux only)
Shmerl Apr 16, 2023
Quoting: Klaas
Quoting: Shmerlso may be it was removed?
It does not look like it.

https://github.com/flightlessmango/MangoHud/blob/544589aa20dc0183130f99064a11d2019a6cce96/src/hud_elements.cpp#L992

has cpu_load, gpu_load, cpu_temp, gpu_temp, gpu_core_clock, gpu_mem_clock, vram and ram (Linux only)

Hmm, it segfaults when trying to use it with vkcube and graphs enabled.


Last edited by Shmerl on 16 April 2023 at 4:40 pm UTC
iskaputt Apr 16, 2023
The `graphs` option is only effective when `legacy_layout=false`.
Shmerl Apr 16, 2023
It still just segfaults when I try something like this:

MANGOHUD=1 MANGOHUD_CONFIG='legacy_layout=false,graphs=cpu_load' vkcube

Does it work for you?


Last edited by Shmerl on 16 April 2023 at 6:41 pm UTC
iskaputt Apr 16, 2023
There is a bug in the config parsing when passing the graphs option via MANGOHUD_CONFIG. For now you'll have to use a config file to set the graphs option.
Shmerl Apr 16, 2023
dpanter Apr 16, 2023
Should work properly when set in a config file, at least that works here.
Shmerl Apr 16, 2023
Yeah, I'm mostly using the env variable for flexibility, so I'll wait for them to fix it.
ridge Apr 17, 2023
Teehee
Linuxer Apr 17, 2023
Quoting: pete910
Quoting: LinuxerOk again :/ how do i install itt on steam deck? i went to that github link and there are


MangoHud-0.6.9.r0.g5fa7087.tar.gz
2.31 MB 2023-04-13T17:44:14Z
MangoHud-v0.6.9-Source-DFSG.tar.xz
15.1 MB 2023-04-13T17:44:11Z
MangoHud-v0.6.9-Source.tar.xz
15.7 MB 2023-04-13T17:44:13Z
Source code (zip)
2023-04-13T17:40:23Z
Source code (tar.gz)

what i choose and what am i to do with these?? absolutee confused again sorry!

It's on the steam deck by default!

aww nice!!
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