Vintage Story is a survival game that I simply love to watch and casually dive into now and then, and it's probably one of the most impressive indie open-world survival games around, if you like things hardcore.
Inspired by lovecraftian horror themes, it's often thoroughly uncompromising and it has a ridiculous amount of depth in some areas. The soon to release v1.18 update is going through the last release candidates right now and there's absolutely loads new including the first major story event, where you discover and go through a vast underground structure.
Another major change is the upgraded world generation with various new land forms, a geologic activity system, large scale mountain regions and more additions to world gen. Loads more added including a butterfly net and 160+ new types to collect, a glider to flow down from high altitudes, rafts, treasure maps, a writing system and bookshelves, an overhaul to doors, angled beams for construction, an improved tutorial system, ruined weapons, improved chiseling (one of my favourite features to craft!) and the list goes on and on.
Direct Link
Seriously impressive stuff from a tiny team, especially for a game not sold on Steam. All the changelog details can be seen in their News forum for 1.18.
In addition to all this, they're also working to update from .NET Framework 4.6 to .NET7 concurrently, which will be in a future release. They're hoping to see "smoother performance, some future-proofing, and potentially broader stability on Linux and MacOS".
See more on the official site.
Every time I pull out, I read some news like that and it pulls me right back in.
If it was on Steam, even in its current state, it could be a great hit, but... I also think Vintage Story would be bashed by stupidity, like "nahnahnah, Minecraft, nohnohnoh, asset flip, nihnihnih, cube..."
Before, you could just pick up stuff even if it was hot.
Now, you have to have YET ANOTHER ITEM in your (way too small anyway) hotbar you need to activate first before clicking on stuff. And not only that, but it needs to be in your offhand, which means even the hotbar isn't really that useful here.
Even more inventory tetris. That is just unnecessary, finnicky and very annoying. I'd put the constant need to drag items in and out of inventory and hands as probably the game's biggest annoyance.
It would be fine if you just had to have the item in your inventory in order to pick stuff up safely. I get that it's weird to just be able to pick up hot iron without protection.
Hopefully, a mod will come around that just disables or automates that.
Last edited by TheSHEEEP on 19 April 2023 at 10:13 am UTC
Quoting: DrakkerThe plan is to add heat resistant mitts, which go in the gloves slot and that you can forget about forever after once equipped.Okay. But only if you can add customizable patterns.
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