Every article tag can be clicked to get a list of all articles in that category. Every article tag also has an RSS feed! You can customize an RSS feed too!
We do often include affiliate links to earn us some pennies. See more here.

It's official, Valve put The Last of Us Part 1 through Deck Verified and gave it an Unsupported status on Steam Deck. Not really a good look for either Valve or Naughty Dog.

Before release, Naughty Dog's Neil Druckmann said pretty clearly on Twitter that "Ellie and Joel will grace the Steam Deck… don’t worry!". However, Druckmann didn't exactly say when, so I suppose the statement isn't exactly false just yet? Worse though, is that Valve began using it in their Steam Deck clips on the official Steam Deck website and it's even still showing it today:

Pretty misleading isn't it? While it only shows briefly, it's a very well known scene in the game (and the TV show…), that plus Druckmann's statement together aren't great, no doubt some people pre-ordered it based on the hype surrounding it. Especially a nuisance given how specifically on Steam Deck, half the refund window was taken up by it doing the shaders.

Personally, I've been rather disappointed with the situation. It's not just the Steam Deck performance though, the game as a whole had a really rough launch on PC in a clear case of another game just being released too early. There's been quite a few bigger games launching in a state over the last year but at least they weren't being hyped up for the Steam Deck in the way this was. Hopefully both Valve and Naughty Dog will reflect on this.

Naughty Dog have said on Twitter yesterday, April 3rd:

A reminder that we will have a new hotfix live for The Last of Us Part I on PC tomorrow, and a patch on Friday.

We will share patch notes when the hotfix is live, and let you know some of what to expect in Friday's patch ahead of its launch.

And the follow-up:

And while we know many of you would like to play The Last of Us Part I on Steam Deck, we are prioritizing fixes and patches before submitting it for verification.

We will keep you updated of its Steam Deck status as we continue to improve the PC version.

Kinda amusing their note about verification but Valve ran it through anyway…

Article taken from GamingOnLinux.com.
19 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
See more from me
The comments on this article are closed.
37 comments
Page: 1/4»
  Go to:

denyasis Apr 4, 2023
QuoteKinda amusing their note about verification but Valve ran it through anyway

Lol. But that's on Valve for doing it, but, it's probably smart of Valve to take it out of the devs hands. Now Valve has a shield against complaints "Look it's unsupported, go harass the dev if you want it to work!!"

I will say, you are right in that Valve was kinda stupid too. If your gonna use something in your promo material, you should probably make sure it works in the first place.

Hopefully they work together to make it not sink on the Deck.
StoneColdSpider Apr 4, 2023
Valve and Naughty Dog both probably knew months ago if not all along...... But as per usual........ Us the consumer....... Were THE LAST OF US to find out......
CatKiller Apr 4, 2023
View PC info
  • Supporter Plus
QuoteKinda amusing their note about verification but Valve ran it through anyway…
It's definitely the case that this game in its current state is not "Great On Deck." The store page should reflect that. Even if game developers pinky swear that it's going to get better at some point in the future.
Ardje Apr 4, 2023
It's good that it's now marked unsupported, but it should mark it's unsupported on PC in general, as I get the idea from those that play on windows that it just plain sucks. And it sucks so hard that Naughty Dog apologized for the current state it is in.
Aeder Apr 4, 2023
Why would anyone believe anything Druckmann says? The guy already has a reputation of being a liar and an asshole, lol.
Motschen Apr 4, 2023
The game actually works perfectly on my Deck, not sure why, but I'm lucky it does, as it's now become my favourite game.
Even on launch day, I was able to enjoy it after waiting 30 minutes for the shaders to build and turning down the settings a bit. I have it locked on 30 FPS and the framerate never drops below that. Even the crackling audio issue I experienced on launch is now gone for me.
StalePopcorn Apr 4, 2023
…I'm sure they'll be worrying about their crap Windows port first.
Brokatt Apr 4, 2023
View PC info
  • Supporter
Quoting: AederWhy would anyone believe anything Druckmann says? The guy already has a reputation of being a liar and an asshole, lol.

I mean I know the current state of the game is probably not great but let's not go too far. Steam has a good return policy if people are unhappy with their purchase and the game in question is not marked as "Unsupported". They f-up, they know it and now it's up to ND to fix it. Let's not turn this place into a hate train. It's one of the few places I read can the comments without getting hit in the face by the negativity.
Klaas Apr 4, 2023
It's a shame what has become of the company that made Jak and Daxter.
lejimster Apr 4, 2023
I wasn't going to buy the game until it was all fixed up, but I got impatient and bought it yesterday. This is the first game where I've thought to myself "Yeah, I need to buy a new GPU".

Shader compilation in the menu went really fast for me, I don't know if it's my 5800X3D or valves ACO just being impressively fast. But it took ~10 minutes. Nothing like the 2 hours some people were complaining about.

I'm running a Vega 56 8GB and have been experimenting with different settings, trying to find a smooth 60fps.. I was getting as low as 25fps with Medium/High @ native 1080p. I then used FSR2 upscaling from 720p and I was getting 30-45fps. It just felt horrible to me at these framerates. I was then verifying I had Vsync disabled and I noticed the FPS cap slider, so I set that to 60fps and weirdly my frame rate jumped to 60fps and was really smooth. I need to go back and verify that is still the case because I was quite tired by this point.
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.