Game store GOG has a new blog post up detailing how they're doing, and it seems like things are starting to go a bit better for them. Back in 2021, I reported on how in the CD PROJEKT financials, it showed that GOG was losing money, so it seems they may be starting to turn things around a little bit.
In their new post, they showed that for 2022 they have seen an 11% increase in active users across all of GOG services with an 18% increase in their overall user base. However, GOG Galaxy only "remained consistent", so it seems they aren't seeing much growth for their launcher. They're also reporting a net profit of $1.2M USD, noting they're losing around 4% due to suspending operations in Russia and Belarus.
Nothing close to how they were doing in 2020 though, which they attribute the spike that year to Cyberpunk 2077 and COVID-19 increasing sales due to people being at home more.
As for their market split they're seeing 53% from Europe, 37% from North America, 4% Asia, 4% Australia and New Zealand and 2% elsewhere.
The amount of games releasing on GOG has been increasing every year too, although it's nothing close to what Steam has, since GOG do a little more curation on what they accept (which is at times a little weird on what they deny). From 296 releases in 2018 up to 684 in 2022.
Why should I read something on the Internet if I live in Russia myself and see everything from the inside?WOW! What a coincidence, my compatriot!
You know that you can sell games for Steam and GOG on different platforms, right?Me? May be. CDProjekt? No. I mean, which stores have I missed? VKPlay? No, doesn't look like it: !VKPlay
You *do* understand the difference between CDProjekt selling their games to Russians directly and someone else re-selling (probably stolen) Steam keys for the game on a shady site, don't you?
Yes, you can "emigrate" into Kazakhstan in order to purchase the game on Steam, but I doubt this counts.
I am genuinely curious what have I missed. Can you post a screenshot of a place where exactly CDProjekt has started to sell its games to Russians?
Last edited by Alm888 on 6 May 2023 at 9:36 am UTC
I am genuinely curious what have I missed.If you really are from Russia, then you will easily find out exactly where the game is sold.
Sorry, it does not work that way. What's the site name? "rutracker.org"? Since when the GOG-keys are being sold on the third-party sites?I am genuinely curious what have I missed.If you really are from Russia, then you will easily find out exactly where the game is sold.
As I've said, shady key re-seller sites do not count.
On a different note, recently the "all-favorite" game "X4:Foundations" has gotten a 6.00HF3 patch. Guess what version is on GOG?
!Fresh as a Spring
That's the level of "service" Linux gamers are being treated with.
Last edited by Alm888 on 6 May 2023 at 10:16 am UTC
Sorry, it does not work that way. What's the site name? "rutracker.org"? Since when the GOG-keys are being sold on the third-party sites?Ask CDPR how their keys are sold on third-party sites.
As I've said, shady key re-seller sites do not count.
Are you confusing rutracker with other sites? Well.. that says a lot.
Guess what version is on GOG?The version the developer uploaded?
That's the level of "service" Linux gamers are being treated with.The windows version is updated?
Sorry, it does not work that way. What's the site name? "rutracker.org"? Since when the GOG-keys are being sold on the third-party sites?Ask CDPR how their keys are sold on third-party sites.
As I've said, shady key re-seller sites do not count.
Are you confusing rutracker with other sites? Well.. that says a lot.
You aren't giving arguments. "Guess what this picture is from" isn't one. If you know sites that are selling keys legally, with the knowledge and approval of CDPR, there shouldn't be a problem naming them.
You aren't giving arguments.What for? If a person is really my compatriot, then he will perfectly recognize this site.
Legitimate key sales? This is done quietly between our companies and the publishers themselves. No one will tell you openly that they continue to sell games in Russia and Belarus after "leaving" these countries.
Firstly, it will look stupid and hypocritical.
Secondly, a lot of crazy people will run to shit on Twitter after that. And no one needs it - neither the company nor ordinary users.
Companies continue to make money in Russia and Belarus. They are capitalists, not idiots.
You aren't giving arguments.What for?
Why not?
The windows version is updated?Of course. (Remember, Windows has Galaxy Client that gets updates immediately, unlike "offline installers" we are forced to rely upon). And yes, the Windows version is currently updated to 6.00HF2.
This is not the exception. It is the norm for GOG.
If a person is really my compatriot, then he will perfectly recognize this site.Excuse me? Since when I'm legally obliged to know every shady store out there?
Just so you can understand me easily: Я не собираюсь гадать, в каком Яндекс-маркете или у какого Ростелекома ты собрался покупать ворованные ключи. Хорошо, может быть и не ворованные, может эти "уважаемые партнёры" закупили ключики загодя и теперь распродают остатки неликвида. Что это меняет? Ты говоришь, что этот именно CDProjekt продаёт свои продукы. Пруфы в студию! Пока что с твоей стороны -- одни домыслы и тупые игры в "угадайку".
Last edited by Alm888 on 6 May 2023 at 12:04 pm UTC
Steam is drmThis is simply not true, and I'm surprised that this superstition still persists. While Steam actually offers their DRM to publishers, I haven't heard of any game sold on Steam and GOG that got DRM on Steam (though there might be a few exceptions). If you don't believe me, try to launch the *.exe of Witcher or Cyberpunk on Steam without having the Steam client open. I suppose that 99% of what is DRM free on GOG has no DRM on Steam either.
Here is a list of DRM free games on Steam:
https://steam.fandom.com/wiki/List_of_DRM-free_games
I prefer buying on gog over steam since you own the games. Steam is drm and you dont own those games, you rent them. I feel gog fits the same philosophy as linux in terms of freedom. gog does support linux, there might be cases where there isnt a version but most of the time they sell them.
Well, about all of this is wrong. Wherever you get software from a store, you get a licence. Steam, Gog, ... MS, ... even GPLed software - that's what the "L" is all about! So you neither own nor rent it. Some games of Steam are DRMed, some are not. Gog's "support" for Linux is so big, they aren't even making a client. (I understand why they don't, but it's still not great support.)
This is true, but a way I see it is with GOG I can download all my installers so even if they go under/I lose access/whatever I still have my games. I know Steam promises this and that if something happened to them, but I do like the peace of mind by having my library physically on hand. It's as close to owning them as can get these days.
This is true, but a way I see it is with GOG I can download all my installers so even if they go under/I lose access/whatever I still have my games. I know Steam promises this and that if something happened to them, but I do like the peace of mind by having my library physically on hand. It's as close to owning them as can get these days.
You can do this with some games on Steam as well - but I have to admit that I don't know how you'd know which ones before buying them.
This is true, but a way I see it is with GOG I can download all my installers so even if they go under/I lose access/whatever I still have my games. I know Steam promises this and that if something happened to them, but I do like the peace of mind by having my library physically on hand. It's as close to owning them as can get these days.
You can do this with some games on Steam as well - but I have to admit that I don't know how you'd know which ones before buying them.
That's true, and most of the downside in that case is just a bit less convenience than just not deleting the installers.
I swapped to buying more Windows games from GoG sales since throwing them to WINE is so simple these days and I do want to support them for the most part, but now that I have a Deck, not just having them right in my library is another step again.
I know, that's not hard to solve but what do I look like, a guy who's not lazy? :)
Instead of building their own Linux client, GOG should consider just supporting Heroic or Lutris. I'd love it if there were some way of sharing community configurations through Heroic for Steam Deck installs of GOG games.
The reason why I buy games is because I want convenience of setting things up and safety of not losing saves. The warm and fuzzy feelings of paying for your stuff is just a bonus. I'm not going to pay 3x the price just because I want to feel good, especially when GOG is a much bigger company than JAST and Kagura Games, yet they managed to figure out regional pricing for SEA region much earlier.
I always buy from GOG if the game is available on Steam as well.
Offline installers FTW!
I'd assume an API call would clear up the correlation between app ID and game name. That's what you guys mean, right? There are 3rd-party sites like Proton and SteamDB that provide the correlation as well. Those sites will have copies of the app ID database.This is true, but a way I see it is with GOG I can download all my installers so even if they go under/I lose access/whatever I still have my games. I know Steam promises this and that if something happened to them, but I do like the peace of mind by having my library physically on hand. It's as close to owning them as can get these days.
You can do this with some games on Steam as well - but I have to admit that I don't know how you'd know which ones before buying them.
That said, it's a bit of a weird imaginary situation where the Steam library didn't work but the CDN still did.
I'd assume an API call would clear up the correlation between app ID and game name. That's what you guys mean, right?This is true, but a way I see it is with GOG I can download all my installers so even if they go under/I lose access/whatever I still have my games. I know Steam promises this and that if something happened to them, but I do like the peace of mind by having my library physically on hand. It's as close to owning them as can get these days.
You can do this with some games on Steam as well - but I have to admit that I don't know how you'd know which ones before buying them.
No, I wanted to find out automagically if a Steam game works after having been copied around, without Steam. So, if an actual DRM takes place.
Steam is drmThis is simply not true, and I'm surprised that this superstition still persists. While Steam actually offers their DRM to publishers, I haven't heard of any game sold on Steam and GOG that got DRM on Steam (though there might be a few exceptions). If you don't believe me, try to launch the *.exe of Witcher or Cyberpunk on Steam without having the Steam client open. I suppose that 99% of what is DRM free on GOG has no DRM on Steam either.
Here is a list of DRM free games on Steam:
https://steam.fandom.com/wiki/List_of_DRM-free_games
Steam is DRM. You must use it to download the game. Steam limits when and how you can play any game. That's DRM. Just because there are work arounds doesn't make it any less of DRM.
Now, there can be additional DRM, like various copy protections you mention. And you are correct that not every game ships with those added DRM's (Kerbal Space Program is another example).
Just because the DRM is built into the client and not the game doesn't mean it doesn't exist.
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