Sony PlayStation, Insomniac Games and Nixxes Software are bringing Ratchet & Clank: Rift Apart to Steam as Sony continue bringing more console games to PC.
The interesting thing here is that their feature list mentioned how it will have many graphics quality options so you can tailor the experience to "a wide range of devices, all the way from high-end PCs to portable PC gaming devices" — Steam Deck anyone? Hopefully this will work nicely at release with Proton on Steam Deck and desktop Linux. It will have a pretty wide array of options like NVIDIA DLSS 3, AMD FSR 2, Intel XeSS, Ray Tracing, ultra-wide support and much more. Sounds like they're really going all-out on this one.
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Such an awesome time to be a gamer on PC, seeing many more previously console exclusive games arriving. Will this be something you'll be playing on desktop Linux or Steam Deck? Must admit it looks pretty good and the previous PlayStation reviews of it have been quite glowing.
You can follow it on Steam where it's available for pre-order.
Note: the article originally stated it released on July 29th which was incorrect, it launches July 26th. Apologies on the error.
Besides that, fantastic Game, I played it already on PS5.
Quoting: kaktuspalmeWhat I wonder more is that they can port it at all, as this game was a showcase for the fast SSD in the PS5 and the direct GPU access to the SSD. Either they have loading screens sometimes which the PS5 doesn't have or they can put all the needed Texturesin the VRAM somehow.
Besides that, fantastic Game, I played it already on PS5.
On a steam deck it's going to be running at lower resolution which will mean much smaller textures in VRAM + level steaming in systems like unreal can be pretty good at keeping loading time down or non-existent. There's been massive open world games with no or low loading time on PCs for over a decade now. Really just doing it with raw power by using an NVMe drive as scratch VRAM is actually a pretty lazy and unimpressive way to do loadscreen free gaming, IMO. AAA studios should strive for better programing than relying on raw power, but at the same time since it was console exclusive originally I couldn't fault them for going the lazy route since it worked on the only required hardware. Which in theory that's the benefit to console exclusive games, rather than having to optimize for tons of different possibilities you just have to make sure it works on one piece of hardware and your done.
Quoting: lukas333Happy with this. Sony, bring them all!Honestly, I expected to see the earlier Ratchet & Clank games get ported before this one - I'd be happy if we got those too.
Now where's Sly Cooper?
Quoting: PenglingQuoting: lukas333Happy with this. Sony, bring them all!Honestly, I expected to see the earlier Ratchet & Clank games get ported before this one - I'd be happy if we got those too.
Now where's Sly Cooper?
Of the old classics Jak and Dexter needs a PC port / remaster too. :D
QuoteOf the old classics Jak and Dexter needs a PC port / remaster too. :D
This already exists for Jak 1 as https://opengoal.dev/. Support for Jak 2 is currently being developed.
Quoting: CalinouQuoteOf the old classics Jak and Dexter needs a PC port / remaster too. :D
This already exists for Jak 1 as https://opengoal.dev/. Support for Jak 2 is currently being developed.
Interesting project. Since I had my ISO premade from the time I played Jak 1 on the PCSX2 emulator a few years back it was easy to setup too. Overall it seems to run way better than it did emulated.
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