Developer Sotenbox recently put up a trailer for Planetary Life, a pretty neat looking entry into the evolution simulation genre. Made with Godot Engine, it should have no problems running nicely on Linux machines.
Starting off from an uninhabited planet in place, you'll progress through to a full ecosystem full of life. You'll get to shape everything as you mess with mountains, seas, the climate and add in various forms of life. These creatures will even eventually form their own civilisations. It looks and sound pretty ambitious but when you check out the trailer, you'll see clearly what the developer is going for.
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Love the little creature creator, seems like a game full of charm - can't wait to give it a go once it's out. Indie developers keep coming up with little gems like this. Mixing together the creature simulation with the ways you can change the atmosphere sounds like it could make for some interesting and possibly hilarious gameplay. Reminds me of World Box but on a bigger scale.
You can follow it along on Steam.
Oof the opening of the trailer just gave me flashbacks to Spore....... *shudders*
Quoting: StoneColdSpiderI get that.
Oof the opening of the trailer just gave me flashbacks to Spore....... *shudders*
Spore, even decades later, still evokes that feeling of terrible disappointment and utterly wasted potential.
No wonder it took so long until someone even dared to try make another attempt.
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