GemRB is a free and open source game engine reimplementation for Infinity Engine games including Baldur’s Gate, Planescape: Torment, Icewind Dale 1 and more.
The latest release went out recently with version 0.9.2 giving numerous improvements to Planescape: Torment support. The developers mentioned it also has "onfigurable AI speed, improved performance and others. Notably GemRB now also supports PVR(Z) based formats, making content creation easier, most new opcodes/actions/triggers and together with some infrastructural changes, BG2EE games can now be loaded (still not playable though!)".
Pictured - Planescape: Torment
From the 0.9.2 release:
New features:
- PVR(Z), BAM2, MOS2 and TIS2 support
- support for higher AI speeds ("FPS") and VSync
- support for EE-style saves, TLK locations and many more tables
- PST's floating text and personalized pc comments
- optional smooth fog of war on SDL >= 2.0.18
- 3e-style sneak attack and crippling strike from HoW/iwdee
- Anbernic device supportImproved features:
- PST effect durations
- performance, pathfinding, formations
- combat, opcodes, EE compat, hp handling, demo
- bugfixes
Another great cross-platform open source project that will keep some classics alive forever.
See more on the website.
support for EE-style savesI'd rather the EE editions would have offered support for non-EE-style saves :-). But maybe here's a potential conversion utility in the making ...
Installing Baldur's Gate: Original Saga through Lutris didn't work, so I'll probably have to do it manually.
See more from me