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This is great to see. Ratchet & Clank: Rift Apart from Insomniac Games, Nixxes Software and PlayStation is out on Steam today and it's Steam Deck Verified!

You can read a little more on the work behind the Windows PC release on the PlayStation blog from last week. On Steam Deck and desktop Linux it will run with the Proton compatibility layer, specifically Valve set the Steam Deck Verified status to use Proton Experimental.

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Hopefully this means it has been properly tested with a smooth 30FPS at a minimum. As we've seen quite a few times though, some titles seem to get Verified for Steam Deck even though they clearly have glaring issues. Like our friends at SteamDeckHQ pointing out the Verified title Remnant II having really bad performance.

Game Features:

Join the heroes

  • Employ an epic arsenal of explosive weapons, including the Burst Pistol, Topiary Sprinkler and the Shatterbomb.
  • Zip above cityscapes, boost into combat and slip through dimensions with physics-defying new gadgets.
  • Connect with the sounds of combat and explore in wonder as worlds come to life, enveloping you with high fidelity sound.
  • Sense the impact of in-game rumbles and explosions through the DualSense™ wireless controller’s haptic feedback.

Travel in style

  • Planet-hop with abandon as this adventure sends you hurtling across the galaxy at hyper-speed.
  • Experience the intergalactic shuffle of dimensional rifts as they combine new worlds and gameplay.
  • Warp across battlefields to rapidly gain your combat advantage and repair planetary rifts with dimension-spanning puzzles.
  • Explore never-before-seen planets and see alternate dimension versions of old favorites, now more alive than ever with exotic flora and fauna.

An epic journey awaits

  • Play as Ratchet and as newcomer Rivet – a Lombax resistance fighter from another dimension.
  • Discover Clank’s all-new interdimensional mechanics.

Will you be picking it up?

You can buy it on Humble Store and Steam.

Article taken from GamingOnLinux.com.
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17 comments
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Pengling Jul 26, 2023
QuoteHopefully this means it has been properly tested with a smooth 30FPS at a minimum. As we've seen quite a few times though, some titles seem to get Verified for Steam Deck even though they clearly have glaring issues. Like our friends at SteamDeckHQ pointing out the Verified title Remnant II having really bad performance.
With any luck, that won't be the case here;

QuoteMinimum:
Requires a 64-bit processor and operating system
OS: Windows 10 (version 1909 or higher)
Processor: Intel Core i3-8100 or AMD Ryzen 3 3100
Memory: 8 GB RAM
Graphics: NVIDIA GeForce GTX 960 or AMD Radeon RX 470
Storage: 75 GB available space
Additional Notes: SSD Recommended

Recommended:
Requires a 64-bit processor and operating system
OS: Windows 10 (version 1909 or higher)
Processor: Intel Core i5-8400 or AMD Ryzen 5 3600
Memory: 16 GB RAM
Graphics: NVIDIA GeForce RTX 2060 or AMD Radeon RX 5700
Storage: 75 GB available space
Additional Notes: SSD Required
After all, the specs look pretty reasonable, aside from the massive 75GB of storage that's required for it!

QuoteWill you be picking it up?
I will be once the price comes down a little bit.
Thibug Jul 26, 2023
I was waiting for a long time for a R&C game to release on PC, and my dream finally come true! I hope it plays well on the Steamdeck, it would be a banger for the lunch breaks

But I will mostly be playing on my desktop anyway, even bought a DS5 just for it, I'm surprised how plug and play it was on my PC, even the tactile pad was working as a mouse out of the box!
Zlopez Jul 26, 2023
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I like how the Steam Deck is showing more and more even in mainstream announcements. Such a good time to be a Linux gamer. :-)
F.Ultra Jul 26, 2023
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So this being the first game to use DirectStorage 1.2 that all the Windows fanbois are up in arms about so will be interesting to see how loading times will be in WINE/Proton here vs native Windows. On nVidia the latest Linux drivers (v525.47.04) does support the GDeflate extension to Vulkan that is part of this (AFAIK AMD have not implemented it though) but I have no idea if VKD3D utilizes this extension yet or not.

And for the rest DirectStorage 1.0) something like io_uring should work equally well or better but I don't know if WINE/Proton have started to utilize io_uring yet either.


Last edited by F.Ultra on 26 July 2023 at 5:34 pm UTC
Smellbringer Jul 26, 2023
Well, it is being done by Nixxes, which has a great pedigree with their previous Insomniac ports. But yeah, I need to see it running to believe it.
TheRiddick Jul 26, 2023
Might be stutters in areas where you transition levels since it was designed around much faster NVMe speeds (with special Sony compression on top which sped things up further)
sarmad Jul 26, 2023
Quoting: TheRiddickMight be stutters in areas where you transition levels since it was designed around much faster NVMe speeds (with special Sony compression on top which sped things up further)

Yeah, I'm interested to see how this performs on the Deck. I doubt it'll be as seamless as it is on PS5.
LordDaveTheKind Jul 26, 2023
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It looks amazing. Very impressive graphics.

Egonaut Jul 27, 2023
Quoting: PenglingAfter all, the specs look pretty reasonable, aside from the massive 75GB of storage that's required for it!
I don't know where that 75GB come from, it only consumes 39GB here.

Quoting: F.UltraSo this being the first game to use DirectStorage 1.2 that all the Windows fanbois are up in arms about so will be interesting to see how loading times will be in WINE/Proton here vs native Windows.

DirectStorage works with Wine/Proton as well. On my PC with a PCIe4 SSD the Portal jumps are pretty seamless. On the Deck not so much. Can take up to 3 seconds.

Quoting: sarmadYeah, I'm interested to see how this performs on the Deck. I doubt it'll be as seamless as it is on PS5.
It runs at pretty stable 30 FPS on lowest settings with FSR. It's playable, if you really want to play it on the Deck.
F.Ultra Jul 27, 2023
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Quoting: Egonaut
Quoting: PenglingAfter all, the specs look pretty reasonable, aside from the massive 75GB of storage that's required for it!
I don't know where that 75GB come from, it only consumes 39GB here.

Quoting: F.UltraSo this being the first game to use DirectStorage 1.2 that all the Windows fanbois are up in arms about so will be interesting to see how loading times will be in WINE/Proton here vs native Windows.

DirectStorage works with Wine/Proton as well. On my PC with a PCIe4 SSD the Portal jumps are pretty seamless. On the Deck not so much. Can take up to 3 seconds.

Quoting: sarmadYeah, I'm interested to see how this performs on the Deck. I doubt it'll be as seamless as it is on PS5.
It runs at pretty stable 30 FPS on lowest settings with FSR. It's playable, if you really want to play it on the Deck.

Yeah but I would assume that Wine/Proton as of now only implemented it to just work, aka using the normal open+read+close for the file API and if lucky enable GDeflate for nVidia (AMD and Intel have not implemented it in Vulkan yet). Don't seem to matter much though because I saw zero stutters or load times up to the first boss battle (at which point it crashed, but I see on Steam that it crashes for a lot of Windows users aswell) and then it was 04:00 in the night so had to stop playing anyway. :)

exit: just checked the source of wine, proton and vkd3d and there is no implementation of the DirectStorage API whatsoever.


Last edited by F.Ultra on 27 July 2023 at 11:12 am UTC
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