Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal. You can also buy games using our partner links for GOG and Humble Store.
We do often include affiliate links to earn us some pennies. See more here.

Well this is quite an expected update, No Man's Sky - Echoes is live as another free upgrade for players and it's a pretty big update for the game full of new content. No Man's Sky is Steam Deck Verified and playable on Linux desktop with Proton.

This update adds in the Autophage, a long-hidden civilization of robotic beings whose bodies are cobbled together with scrap metal and salvaged tech with lots of varied styles. The extra fun thing about them? You get to make your own robotic avatar and customize it to your liking. That's not even the best bit of the update — there's loads to it including: a big expansion to space combat with a lot more depth, pirate frigates with massive space cannons, you can make a unique staff to be your multi-tool, there's also a new class of customizable multi-tool, a new expedition, outlaw capital ships and the list goes on.

YouTube Thumbnail
YouTube videos require cookies, you must accept their cookies to view. View cookie preferences.
Accept Cookies & Show   Direct Link

It's safe to say No Man's Sky is now almost an entirely different game to what released originally, it's also becoming one of the most in-depth open-world space games ever made. What they've added in this update alone is pretty amazing, Hello Games continues to impress with the post-release support. Seems like it may be time to play it through.

You can buy it on Humble Store and Steam.

Article taken from GamingOnLinux.com.
10 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. You can also follow my personal adventures on Bluesky.
See more from me
The comments on this article are closed.
All posts need to follow our rules. For users logged in: please hit the Report Flag icon on any post that breaks the rules or contains illegal / harmful content. Guest readers can email us for any issues.
4 comments

pageround Aug 24, 2023
View PC info
  • Supporter
Nice, the update looks really cool! Looking forward to going back to my save after BG3 cools off some.
Nezchan Aug 24, 2023
idk if I especially care about the space combat part, but having a whole new species/faction to interact with and having some customizable toys sounds great fun. Still holding out hope they overhaul the existing species to be a bit more interesting in a future update, but this is a welcome step toward that.
Kithop Aug 24, 2023
I want to love this game so much more, and it's not the fault of the developers by any stretch. I've played a *lot* of Elite: Dangerous and the space flight and combat in this feels *super* 'Arcade-y' by comparison. I get it, it's a console thing and that's ostensibly not really been the point of this game.

But I *love* me some infrastructure building simulators like Factorio and Satisfactory, or games that at least have it as a big component like Raft and Subnautica (and Astroneer and 7 Days to Die and..). No Man's Sky also really scratches *that* itch for me in a lot of ways, but weirdly not as great of a co-op experience I'd have liked.

I feel like my ideal game would involve something with robust base building, 'proper' Elite / Wing Commander-style flight controls and mechanics (and yes, that's even already Arcade-ified a bit, I know), and a great co-op loop where you can have a team of people working together on a series of ever-bigger projects.

No Man's Sky feels to me like it scratches the surface of so many itches (hooray: we can build underwater bases and have little submarines to go exploring in! We can acquire a big trading fleet of ships that your friends can visit!), while rarely ever getting deep enough to really satisfy me fully (boo: underwater bases seem kind of pointless when the 'ocean' feels like it's barely ankle-deep. That big fleet of trading ships really boils down to a menu screen you interact with to send them off to farm resources.)

I can see what they're going for and I love it - I want more of it - but it forever feels like I'm just kind of sampling something that could be so much bigger. And I don't even know if that kind of game is feasible.
sprocket Aug 27, 2023
I'm super excited about this update!
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.