Counter-Strike 2 from Valve is now officially out and comes with Native Linux support, so it's time to say goodbye to Global Offensive as it has been replaced.
"A free upgrade to CS:GO, Counter-Strike 2 marks the largest technical leap in Counter-Strike’s history. Built on the Source 2 engine, Counter-Strike 2 is modernized with realistic physically-based rendering, state of the art networking, and upgraded Community Workshop tools." — Valve
Direct Link
Features:
- All-new CS Ratings with the updated Premier mode.
- Global and Regional leaderboards.
- Upgraded and overhauled maps.
- Game-changing dynamic smoke grenades.
- Tick-rate-independent gameplay.
- Redesigned visual effects and audio.
- All items from CS:GO moving forward to CS2.
The updated Linux system requirements:
- OS: Ubuntu 20.04
- Processor: 4 hardware CPU threads - Intel® Core™ i5 750 or higher
- Memory: 8 GB RAM
- Graphics: AMD GCN+ or NVIDIA Kepler+ with up-to-date Vulkan drivers. Support for VK_EXT_graphics_pipeline_library highly recommended.
- Storage: 85 GB available space
- Sound Card: Highly recommended
Like the earlier upgrade to the Linux version of Dota 2, Valve also bumped it up to their latest "Steam Linux Runtime 3.0 (Sniper)", which should provide a big improvement to compatibility on modern Linux systems. From what developer Timothee "TTimo" Besset said on Mastodon, the Windows version has been thoroughly tested but significantly less on the Linux version so be sure to report any bugs you find.
Note: If you find you don't have any sound there's already a bug report with some suggestions to try.
Be sure to pop along to our Discord to chat about it, and be sure to leave a comment for those not on Discord.
Play for free on Steam.
Linux version on day one, let's go!
Sad to see CS:GO being completely replaced this time rather than being a separate game, though. Just imagine all the community servers having close to no players now...
There's a CS:GO demo viewer branch which should remain usable to connect to community servers (via `/connect` commands). I suppose people will be developing web-based server browsers eventually.
Valve names it Counter Strike 2.
Classic.
Though at least later on it sounds like it's from people using the Flatpak version instead of native - and yeah, that's the first thing I'd say for almost anyone: don't use Flatpaks for this. Use your distro's native Steam package as your first choice, and then move down the line to like, getting it direct from Valve or whatnot if they don't have one. Running Steam in Flatpak or Snap just sounds like a Bad Time. But hey, at least there's validation that the sandbox is, uh, sandboxing things!
...like your own app from a decent audio API... ;p
Last edited by MekaDragon on 27 September 2023 at 10:29 pm UTC
It seems AMDGPU+mesa is affected by colorful outlines for the smoke grenades. While AMD APUs+mesa (and some AMDGPUs...) do not render the smoke at all with enemies being fully rendered behind the "invisible" smoke... that's a complete No Go for a competitive shooter. https://github.com/ValveSoftware/csgo-osx-linux/issues/3258#issuecomment-1738151926
Last edited by Mershl on 27 September 2023 at 11:46 pm UTC
Third Counter Strike game in the franchise.
Valve names it Counter Strike 2.
Classic.
5th*
Last edited by rea987 on 27 September 2023 at 11:05 pm UTC
5th*I made an account just to say this was at least the 5th, possibly the 7th, or even 9th if you count some of the overseas stuff.
EDIT; scratch that, the thumbnails show 'CS:GO' but it's titled 'Counter-Strike 2'
Last edited by StalePopcorn on 27 September 2023 at 11:30 pm UTC
I'm not into Counter-Strike, but I am extremely curious how well it plays on an i5-750, a processor that came on the market 14 years ago.
I have an i5-760 which is almost identical, so will let you know as soon as I have a chance to try it. However I just kicked off an
emerge -uavDN world
in gentoo today, so see you in few days :)But seriously, this thing does play a lot of games; I can deal with the long load times and tuning graphics down to medium and play on 720p...GPU is the main bottleneck, if upgrade the GTX1650 Super, I can throw more at it. For work and browsing, its great. But yea, probably no more upgrades for it, will probably build a new box soonish...hopefully ;)
Amazing news. Sadly, for some reason, I don't get audio at all if there's some voice recording application active in the background. I've tried with Discord and Steam Voice and both makes CS2 have no audio at all.
Try to use "sudo setsebool -P allow_execheap 1"
"-sdlaudiodriver pipewire" launch option fixed audio for me. Would really love it if the game launched on my primary display. If anyone has any ideas on how to fix that, I'm all ears. I'm using XFCE/Xfwm4.
Amazing news. Sadly, for some reason, I don't get audio at all if there's some voice recording application active in the background. I've tried with Discord and Steam Voice and both makes CS2 have no audio at all.
For some reason "Default device" in Audio does not work for me. I had to set a different device. I have not yet tested with Discord though.
Third Counter Strike game in the franchise.
Valve names it Counter Strike 2.
Classic.
Counter-Strike releases are a mess. It's no idea they did a "reset" to their numbering.
- Counter-Strike
- Counter-Strike: Condition Zero
- Counter-Strike: Source (first release with Valves Source engine)
- Counter-Strike 2
Last edited by Brokatt on 28 September 2023 at 8:18 am UTC
good game but there is no sound on cs2, I use Fedora 38
Have you tried changing audio device in the game?
...really, the sound issue is because it's trying to hit ALSA natively? PulseAudio is... *checks notes*... 19 years old at this point. (GitHub issue link )
Though at least later on it sounds like it's from people using the Flatpak version instead of native - and yeah, that's the first thing I'd say for almost anyone: don't use Flatpaks for this. Use your distro's native Steam package as your first choice, and then move down the line to like, getting it direct from Valve or whatnot if they don't have one. Running Steam in Flatpak or Snap just sounds like a Bad Time. But hey, at least there's validation that the sandbox is, uh, sandboxing things!
...like your own app from a decent audio API... ;p
Nah, Flatpak works quite fine for Steam although they (Valve) don't ship it that way by default. But they're actively developing solutions *for* Flatpak and with Flatpak in mind (gamescope, the runtimes, bwrap, portals, ...). Allowing to run Steam in a Flatpak even has the upside of having the correct versions of libraries that Steam requires.
Audio can be routed through the audio portal using Pulse or PipeWire just fine... you can have sound in Flatpaks.
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