Check out our Monthly Survey Page to see what our users are running.
We do often include affiliate links to earn us some pennies. See more here.

Cowleyfornia Studios who previously made Sarawak and We'll always have Paris are branching out from their adventure novel roots into a train management sim with Iron Roads. There's a new demo available and it will be released in 2024 with Native Linux support.

Inspired in parts by OpenTTD, Mini Metro, Two Point Hospital, Lets Build a Zoo and Opus Magnum - this husband and wife team are hoping you might find their latest idea interesting. After checking the demo, I can certainly see a hint of both OpenTTD and Mini Metro inside Iron Roads.

YouTube Thumbnail
YouTube videos require cookies, you must accept their cookies to view. View cookie preferences.
Accept Cookies & Show   Direct Link

Current Features:

  • Transport passengers or cargo, earn money and complete tasks
  • Enjoy a minimalistic interface that is easy to learn, but that allows for many happy hours optimising and building your networks
  • Scenarios: handcrafted maps with geographical puzzles designed to stretch your network-building skills
  • Accept contracts: scenarios come with a grant system where you can follow focussed goals if you wish to earn extra money and get the satisfaction of ticking off a to-do list
  • Performance graphs: The main goal of Iron Roads is to optimise your network, so you may wish to use the charts to analyse data relating to your finances and passengers
  • Build large, complex networks. Or small-to-medium sized networks, if that's what floats your boat

Planned to add:

  • Sandbox mode: eventually you'll be able to generate random maps
  • Numerous scenarios: right now there are two scenarios and a tutorial in the demo. Iron Roads is being developed by only two developers, so while we’re working as hard as we can, please bear with us as we
  • Signals: Train orders such as one-way zones, non-stop zones, and waypoints replace traditional signals in Iron Roads. The idea is that you can do everything that signals can do, but without the steep learning curve

Try out the demo on Steam.

Article taken from GamingOnLinux.com.
3 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. You can also follow my personal adventures on Bluesky.
See more from me
The comments on this article are closed.
All posts need to follow our rules. For users logged in: please hit the Report Flag icon on any post that breaks the rules or contains illegal / harmful content. Guest readers can email us for any issues.
2 comments

junibegood Oct 4, 2023
Inspired in parts by OpenTTD, Mini Metro, Two Point Hospital, Lets Build a Zoo and Opus Magnum

So... a puzzle game where you gain money from building efficient railroad networks to transport sick animals from zoos to veterinary clinics, so they can be cured with alchemical potions ?

Yeah, I think I want to play that !
Eri Oct 5, 2023
I'm in love with these games since I played Train Valley 2, demo time this weekend! uwu
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
The comments on this article are closed.