Epic Games are trying to pull over more developer to the Epic Games Store, with the launch of two new incentives with the previously announced First Run and the newly announced Now On Epic deals for developers.
The First Run program was announced back in August, which is where developers can launch on the Epic Store as an exclusive for 6 months and get a 100% revenue share instead of their usual 88%/12% split, which it reverts to after the 6 months are up. Developers can still sell directly and use third-party key stores, so this is clearly aimed at getting developers away from the likes of Steam.
Newly announced today though is the Now On Epic deal, where Epic want developers to bring their older games to the Epic Games Store. Similar deal here, with Epic offering six months of 100% revenue and after that it drops back to the 88%/12% split. Developers can opt in on this if their game launched elsewhere before October 31, 2023.
Full announcement here.
You can use the Heroic Games Launcher or Lutris for easy installs from the Epic Store, since Epic Games don't support Linux or Steam Deck officially in any way with their own store.
Also, while we have you here, you can currently get both Blazing Sails and Q.U.B.E. ULTIMATE BUNDLE free until October 19th.
ICYMI: Epic Games also announced in September they let go over 800 people.
Quoting: ThibugSo instead of making the store better (Still no proper review system), they are using money to get developers onboard and hope that customers will follow... Next news, Epic laid off 50% of their staff because they are losing money ?
That was my first thought too. Pretty much everyone hates using the store and their client, but they seem entirely oblivious or unwilling to deal with it. Even if they add reviews, the client itself is still terrible.
I've said it before, but I imagine devs putting games on stores other then steam -- even making sales on them -- at least partially rely on steam for most of those sales. Why? Because I'm fairly sure most people would look up a game on steam prior to making a purchase.
Last edited by Arehandoro on 16 October 2023 at 5:19 pm UTC
I mean it's one thing to focus on the devs, but if you so openly give the middlefinger to the customers and show with every decision that you don't give a single fuck about them, then not even exclusives will save you...
Quoting: BalkanSpyEpic Games is getting more and more desperate now that their cash cow Fortnite is losing popularity.People don't think ahead, do they? Games are going to wane in popularity eventually; I didn't expect Fortnite to stay at the top as long as it did. If I'd been running Epic I would have made at least a minimal plan where it's like, 50% of windfall Fortnite profits go to harebrained expansion schemes, the other 50% save for a rainy day.
Quoting: Liam DaweQuoting: ThibugNext news, Epic laid off 50% of their staff because they are losing money ?They just recently got rid of over 800 people...
And just now 50% of Bandcamp
QuoteBREAKING: Epic Games lays off roughly 50% of Bandcamp amidst its sale to Songtradr.
The Fortnite maker purchased the music platform just last year but is now spinning it off amid massive cost cutting.
https://twitter.com/ethangach/status/1713970488257413600
Last edited by Grifter on 16 October 2023 at 10:16 pm UTC
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