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Stellaris Astral Planes is the latest main expansion announced today for Paradox Interactive's popular space strategy game, and this one sound delightfully different to their previous additions and quite exciting.

A narrative-focused expansion that will include "reality-breaking technologies and systems". Opening up Stellaris for players to explore alternative dimensions and encounter creatures and phenomena in numerous parallel worlds. Giving you self-contained and branching narratives as your chart your path through the unknown.

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Feature Highlight:

  • NEW CORE SYSTEMS AND TECHNOLOGIES - Unlock new Technologies, Actions, and Relics to manipulate space and interact with the galaxy in unexpected ways. Explore new realms filled with mysteries and opportunities.
  • NEW PLANES TO EXPLORE - Traverse the Astral Planes to discover a wide variety of unique sites, each with properties and phenomena beyond the mundane. Come face to face with fascinating and terrifying creatures, uncover long buried secrets, or choose to explore the true nature of your past with the Riftworld Origin.
  • NEW BRANCHING NARRATIVES - Encounter story events with more branching narratives than ever before! The Astral Planes are full of surprises, and hard choices will be necessary to reach your desired outcome. Make the right decision for your empire and chart a course that fits your play style.

I really can't wait to check this one out. This is going to suck away so much of my time. No release date yet other than being told it will be later this year.

Stellaris is available from GOGHumble Store and Steam.

Article taken from GamingOnLinux.com.
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19 comments Subscribe

Linux_Rocks Oct 19, 2023
Cool, wishlisted on GOG.
soulsource Oct 19, 2023
Oh, come on...
They are releasing new DLC faster than I can finish my playthroughs.

(That said: Wishlisted.)
Philadelphus Oct 19, 2023
Interesting! Sounds pretty cool. Maybe we'll learn some more about where the Unbidden come from? And wow, later this year, that's not that many months left at this point.
TheRiddick Oct 20, 2023
Unless all of their DLC go for $1 each, I won't ever be playing them.
scaine Oct 20, 2023
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Oh, come on...
They are releasing new DLC faster than I can finish my playthroughs.

(That said: Wishlisted.)
Pfff, that's because a typical playthrough is about 6-8 months!

Genuinely, I spent 40 hours in Stellaris, one game. And the end wasn't even in sight. I was at war with two factions, but strong enough to defend my "borders", was diplomatically aligned with one medium sized alien race, and was still expanding into unknown space at the bottom of my map.

One game. I played one single game of Stellaris.
robertosf92 Oct 20, 2023
I kinda wish they stopped releasing this expansions, I play the game sporadically, and enjoy it enormously, but every time I want to play, there's something more I want to experience and for which I have to pay.

Please Paradox, release Stellaris 2
such Oct 20, 2023
I kinda wish they stopped releasing this expansions, I play the game sporadically, and enjoy it enormously, but every time I want to play, there's something more I want to experience and for which I have to pay.

Please Paradox, release Stellaris 2
It looks like they're shifting focus away from adding mechanics which might be evidence something is in the works. Same for EU4.

Mind you, I wonder if Paradox is feeling the extended development cycles, because EU4 is over a decade old and has dlc in the pipe for at least the entirety of 2024, it looks like - and going by age EU5 is the next one in line.

They might leave HoI alone for a bit longer as 4 is selling like hotcakes, but with how long we're waiting for a new EU... it does seem like the wait is far from over.

And then those barren dlc-dispensers will need to get fixed and populated, so... EU5 first actually playable release in 2028, Stellaris 2 sometime around 2030? Will we even live to see an EU6?
soulsource Oct 20, 2023
Stellaris 40000
Always has been. Also, there have been Shroud Entities (aka off-brand Chaos Gods) in the game for quite a while now.

Regarding the linked song, I'm just kidding though. I tend to play galactic carebears, trying to get everyone to join my peaceful Federation. I've done more Fanatic Pacifist / Xenophile playthroughs than I'd like to admit.


Last edited by soulsource on 20 October 2023 at 9:47 am UTC
robertosf92 Oct 20, 2023
I kinda wish they stopped releasing this expansions, I play the game sporadically, and enjoy it enormously, but every time I want to play, there's something more I want to experience and for which I have to pay.

Please Paradox, release Stellaris 2
It looks like they're shifting focus away from adding mechanics which might be evidence something is in the works. Same for EU4.

Mind you, I wonder if Paradox is feeling the extended development cycles, because EU4 is over a decade old and has dlc in the pipe for at least the entirety of 2024, it looks like - and going by age EU5 is the next one in line.

They might leave HoI alone for a bit longer as 4 is selling like hotcakes, but with how long we're waiting for a new EU... it does seem like the wait is far from over.

And then those barren dlc-dispensers will need to get fixed and populated, so... EU5 first actually playable release in 2028, Stellaris 2 sometime around 2030? Will we even live to see an EU6?

Yeah, I'm not positive Stellaris 2 will come out in the near future, your timeline seems correct, seeing how they relased CK3 in 2020 and V3 in 2022 with no announcment of a new EU yet, it might come out at the earliest in 2025-2026 a whole 13 years after EU4, so maybe Stellaris 2 in 2030 is not that much of a bet
such Oct 20, 2023
I kinda wish they stopped releasing this expansions, I play the game sporadically, and enjoy it enormously, but every time I want to play, there's something more I want to experience and for which I have to pay.

Please Paradox, release Stellaris 2
It looks like they're shifting focus away from adding mechanics which might be evidence something is in the works. Same for EU4.

Mind you, I wonder if Paradox is feeling the extended development cycles, because EU4 is over a decade old and has dlc in the pipe for at least the entirety of 2024, it looks like - and going by age EU5 is the next one in line.

They might leave HoI alone for a bit longer as 4 is selling like hotcakes, but with how long we're waiting for a new EU... it does seem like the wait is far from over.

And then those barren dlc-dispensers will need to get fixed and populated, so... EU5 first actually playable release in 2028, Stellaris 2 sometime around 2030? Will we even live to see an EU6?

Yeah, I'm not positive Stellaris 2 will come out in the near future, your timeline seems correct, seeing how they relased CK3 in 2020 and V3 in 2022 with no announcment of a new EU yet, it might come out at the earliest in 2025-2026 a whole 13 years after EU4, so maybe Stellaris 2 in 2030 is not that much of a bet
2030 takes into account a couple of years of patches and dlc - "actually playable" ;)
Purple Library Guy Oct 20, 2023
Y'know, I watched the little trailer, and I went to the store page and looked at the screenshots, and . . . I dunno about this one. It looks kind of like you run across some odd events and you get to research some technologies which . . . give you access to like 10 Archaeology sites.

Weird archaeology sites in a different dimension with more story than the typical archaeology site and might get you other interesting benefits, but still I feel like maybe for "Astral Rifts whole other dimensions woo woo" it's kind of nothing much. Might skip this one unless people say it's quite something when it comes out.
foobrew Oct 20, 2023
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I've finally reached mid-game in my current playthrough (just got Battleships) and it's actually getting a little boring now. No wars happening anymore, all systems have been claimed so we're all locked in and all anomalies and such have been researched. I'm basically just spending my time researching, building my fleet and improving my defensive starbases. Is the game normally pretty slow like this for mid-game?
Purple Library Guy Oct 20, 2023
I've finally reached mid-game in my current playthrough (just got Battleships) and it's actually getting a little boring now. No wars happening anymore, all systems have been claimed so we're all locked in and all anomalies and such have been researched. I'm basically just spending my time researching, building my fleet and improving my defensive starbases. Is the game normally pretty slow like this for mid-game?
Yeah, it can be, if you look strong and you don't start a war yourself. But there should be some things starting up soon one way or another. Warring marauder clans will unify and start trying to take over the galaxy, you'll fix one of the weird gates and behind it will turn out to be the gray goo nanite people armada, some early crisis will attack, one of the stagnant ancient types will reactivate and start trying to take over the galaxy. That kind of stuff should start happening.

Me, at that stage I'm usually trying to clean up all the archaeological digs and really-high-difficulty anomalies I left alone while my priority was exploration. And trying to get to where I can build up some megastructures. And I'm not so much building up my defensive starbases, although I might do one or two badass ones at really important chokepoints, as building up my trade-network and anti-piracy starbases.

My current playthrough I've been at war a lot. Sheesh, just because I'm a devouring swarm and mean to eat them all, people don't seem to like me!


Last edited by Purple Library Guy on 20 October 2023 at 5:36 pm UTC
soulsource Oct 20, 2023
I've finally reached mid-game in my current playthrough (just got Battleships) and it's actually getting a little boring now. No wars happening anymore, all systems have been claimed so we're all locked in and all anomalies and such have been researched. I'm basically just spending my time researching, building my fleet and improving my defensive starbases. Is the game normally pretty slow like this for mid-game?
Yeah, it can be, if you look strong and you don't start a war yourself. But there should be some things starting up soon one way or another. Warring marauder clans will unify and start trying to take over the galaxy, you'll fix one of the weird gates and behind it will turn out to be the gray goo nanite people armada, some early crisis will attack, one of the stagnant ancient types will reactivate and start trying to take over the galaxy. That kind of stuff should start happening.

Me, at that stage I'm usually trying to clean up all the archaeological digs and really-high-difficulty anomalies I left alone while my priority was exploration. And trying to get to where I can build up some megastructures. And I'm not so much building up my defensive starbases, although I might do one or two badass ones at really important chokepoints, as building up my trade-network and anti-piracy starbases.

My current playthrough I've been at war a lot. Sheesh, just because I'm a devouring swarm and mean to eat them all, people don't seem to like me!
Those events require DLC to happen though. The Marauders are part of the Apocalypse DLC, and the L-Gates are part of the Distant Stars DLC. Also, some diplomacy mechanics that are very interesting during mid-game are part of the Federations DLC.

Without those expansion packs, the game probably is quite boring during mid-game...
Philadelphus Oct 20, 2023
It looks like they're shifting focus away from adding mechanics which might be evidence something is in the works.
What? The most recent Galactic Paragons expansion had plenty of mechanics changes. This is a story pack* rather than a full expansion so it'll be focused on events rather than sweeping mechanical changes** (although it obviously must have some new mechanics for the titular Astral Rifts themselves), but that says nothing about what the next expansion will be.

*Which I didn't realize until I saw it in a PC Gamer article – this article says "a narrative-focused expansion".

**So more like Distant Stars.
such Oct 20, 2023
It looks like they're shifting focus away from adding mechanics which might be evidence something is in the works.
What? The most recent Galactic Paragons expansion had plenty of mechanics changes. This is a story pack* rather than a full expansion so it'll be focused on events rather than sweeping mechanical changes** (although it obviously must have some new mechanics for the titular Astral Rifts themselves), but that says nothing about what the next expansion will be.

*Which I didn't realize until I saw it in a PC Gamer article – this article says "a narrative-focused expansion".

**So more like Distant Stars.
I stand corrected.

My excuse is that I'm a few dlc behind.
Trias Oct 21, 2023
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Exploration phase is my favorite phase in Stellaris, and anything expanding it (especially in mid- and late-game) is very much appreciated. :).
Philadelphus Oct 21, 2023
My excuse is that I'm a few dlc behind.
Relatable! I'm almost always one DLC behind in my playthroughs (a new DLC comes out, I get it, and think "I should try out the mechanics from the last one which I didn't try out when it released because I was trying out the mechanics from the previous one," etc., etc. ).
such Oct 21, 2023
My excuse is that I'm a few dlc behind.
Relatable! I'm almost always one DLC behind in my playthroughs (a new DLC comes out, I get it, and think "I should try out the mechanics from the last one which I didn't try out when it released because I was trying out the mechanics from the previous one," etc., etc. ).
Reading up on what I'm missing I'm not sure there will be a discount deep enough for First Contact.

Sometimes I need to keep reminding myself extra hard this is how they keep those (free) updates rolling...
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