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4x space strategy game New Stars hits Early Access

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Are you a fan of titles like Stellaris and other space strategy games? You may want to take a look at New Stars, which just entered Early Access with Linux support.

"New Stars is a 4X strategy game, on a galactic scale. Explore new worlds, build mega-structures, and found prosperous interstellar colonies. Go head-to-head with alien empires and build the greatest empire to survive the test of time, or be the last remaining in the galaxy to succeed."

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When asked on Steam about differences to the likes of Stellaris the developer gave a little explainer:

1) Relatively fast-paced - Each games last a few hours on average.
2) Straightforward mechanics - (Should be) Easy to learn with a new tutorial system.
3) Graphics - galaxy has improved since screenshots, with optimization for low-end devices.
4) UI - unique with elements inspired from a wide range of games.

There are similarities to Stellaris, such as the fleet management and fleets in general, however the gameplay, mechanics, and pacing is a lot different. Civilization and Stellaris were originally the main inspirations for the game, but New Stars is it's own game.

Explaining more in the release post it seems the length of Stellaris games was quite the sticking point for this developer noting:

One reason I made this game is because Stellaris games took me 100 hours on average, and every time I wanted to start a game, it was a major life decision - do I sacrifice 1-2 weeks just to finish this?

Really sounds like a game designed for me, and anyone else who loves the idea but doesn't have endless hours to dedicate to just one game. Nice to see more like this.

Check out New Stars on Steam.

Article taken from GamingOnLinux.com.
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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly came back to check on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly.
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5 comments

Jarmer Dec 20, 2023
I completely agree on the time commitment. That's the main thing that always keeps me away from 4x's. Well ... that and the insane learning curve for the ui/mechanics. Definitely going to keep an eye on this one.
Mountain Man Dec 20, 2023
I love complex 4x strategy games, but I don't like the time commitment. A 4x game that can be finished in a single sitting sounds great, but will it sacrifice the depth that makes these kinds of games so appealing in the first place?
Purple Library Guy Dec 20, 2023
Quoting: Mountain ManI love complex 4x strategy games, but I don't like the time commitment. A 4x game that can be finished in a single sitting sounds great, but will it sacrifice the depth that makes these kinds of games so appealing in the first place?
That is the question all right.
But y'know, MOO2 doesn't take that massive an amount of time to finish.
Purple Library Guy Dec 20, 2023
Trailer looks like it could be good.
14 Dec 28, 2023
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I'm surprised the developer didn't mention EVE Online as an inspiration to the galaxy and structures design. That's all I could think about.
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