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Combined Arms brings Command & Conquer and Red Alert action mashed together into a single OpenRA powered game and the 1.0 release is out now. Probably one of my favourite standalone OpenRA games, since I grew up playing all the Westwood classic RTS games.


Pictured - Combined Arms 1.0 on Linux

The 1.0 release brings with it chapter VI of single-player campaign so there's now about 30 missions to play, they also added two new 8v8 multiplayer maps, a new music track, a new "Rhino Heavy tank (Stolen Tech - Soviet War Factory)", balanced various units and a few bug fixes.

Combined Arms allows you to play as Allies, Soviets, Nod, GDI and the Scrin. It takes gameplay elements from Tiberian Dawn, Red Alert, Tiberian Sun, Red Alert 2 and even a little Generals. All factions have new units and the game has new artwork and sound effects too. It really is a big merging of the classics together.

Their download includes Linux, macOS and Windows versions. Since it's OpenRA it also has cross-platform online play.

See more and download from their Mod DB page.

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I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. You can also follow my personal adventures on Bluesky.
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4 comments

logge Dec 5, 2023
Reminds me to get in controls the next days when I get some free time over the years!
Tchey Dec 5, 2023
Since BAR (Beyond All Reasons), i cannot play any RTS without the position control (not sure how it’s called) : draw a line to move the troops so they end up on that line instead of a blob full of collisions.

Or at the very least, some sort of hard formation like Cossack.

Part why i don’t play 0AD anymore, too, and also because the units collapse into each others, while in BAR they have an individual... mass ? Volume ? Body ?
Nod Dec 6, 2023
Since BAR (Beyond All Reasons), i cannot play any RTS without the position control (not sure how it’s called) : draw a line to move the troops so they end up on that line instead of a blob full of collisions.

Looks like its called Move Line Drag. That looks great, never seen that before. Might have to give BAR a try.

The closest I can think of is unit positioning in Myth II which if very good but not quite the same.


Last edited by Nod on 6 December 2023 at 4:48 am UTC
neolith Dec 6, 2023
Since BAR (Beyond All Reasons), i cannot play any RTS without the position control (not sure how it’s called) : draw a line to move the troops so they end up on that line instead of a blob full of collisions.

Looks like its called Move Line Drag. That looks great, never seen that before. Might have to give BAR a try.

The closest I can think of is unit positioning in Myth II which if very good but not quite the same.
That does look indeed very useful!
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