The Game Awards 2023 are over and I'm going over some of the interesting bits that were announced, like SEGA deciding to just go nuts.
SEGA decided to come along in style and blow away all expectations announcing not one, not two — but five new games in development and all are modern takes on some true classics including Jet Set Radio, Shinobi, Golden Axe, Streets of Rage, and Crazy Taxi.
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“In recent years, Sonic the Hedgehog has forged new paths for SEGA, bringing the franchise to life and reaching new audiences in ways we had only dreamed of in the past. Building off that success, we are digging into our legacy and reimagining several franchises to bring these games to more audiences around the globe,” says Co-COO of SEGA Corporation and CEO of SEGA of America, Shuji Utsumi. “Today's announcement is just the start of our initiative. First and foremost, our ambition will be to create great games with memorable characters and worlds. We hope fans of all ages will look towards our future with anticipation as we release these projects in the coming years.”
Naturally, thanks to Valve's Steam Play Proton, it's likely all of them will be playable on Linux / Steam Deck on or shortly after release in some form.
Are you as excited as I am?
Naturally, thanks to Valve's Steam Play Proton, it's likely all of them will be playable on Linux / Steam Deck on or shortly after release in some form.
Given that a lot of Sega's PC games have been released for Linux already it's not out of the question that they'll work on Linux/Deck without Proton.
I guess we have a different definition of "a lot". Going by their publisher page, it's pretty rare actually. The last was Two Point Campus, 2022. Before that were Total War games from Feral, which they no longer do for Linux, and before that Two Point Hospital in 2018.Naturally, thanks to Valve's Steam Play Proton, it's likely all of them will be playable on Linux / Steam Deck on or shortly after release in some form.
Given that a lot of Sega's PC games have been released for Linux already it's not out of the question that they'll work on Linux/Deck without Proton.
The majority of their Linux titles were either Feral, or all those retro emulated games in the SEGA collection. I really don't see any of these titles having Native Linux support.
Sad but true. With the success of proton, it simply means at this point there is no reason to develop games directly for Linux. Why spend money on the platform and support it officially when others will pick up your slack, for free?I guess we have a different definition of "a lot". Going by their publisher page, it's pretty rare actually. The last was Two Point Campus, 2022. Before that were Total War games from Feral, which they no longer do for Linux, and before that Two Point Hospital in 2018.Naturally, thanks to Valve's Steam Play Proton, it's likely all of them will be playable on Linux / Steam Deck on or shortly after release in some form.
Given that a lot of Sega's PC games have been released for Linux already it's not out of the question that they'll work on Linux/Deck without Proton.
The majority of their Linux titles were either Feral, or all those retro emulated games in the SEGA collection. I really don't see any of these titles having Native Linux support.
It's a win-win for developers: They can profit from selling it to you, while having no expensive porting costs and no costs for providing support to you. (They can safely decline support tickets for Linux clients, under the guise of "We don't support that platform").
Proton is both a blessing and a curse for us. I do miss native games but I don't see them coming back, at least not any time soon. Thankfully, it doesn't matter, since we have lots of working games now, thanks to proton!
I guess we have a different definition of "a lot". Going by their publisher page, it's pretty rare actually. The last was Two Point Campus, 2022. Before that were Total War games from Feral, which they no longer do for Linux, and before that Two Point Hospital in 2018.Naturally, thanks to Valve's Steam Play Proton, it's likely all of them will be playable on Linux / Steam Deck on or shortly after release in some form.
Given that a lot of Sega's PC games have been released for Linux already it's not out of the question that they'll work on Linux/Deck without Proton.
The majority of their Linux titles were either Feral, or all those retro emulated games in the SEGA collection. I really don't see any of these titles having Native Linux support.
Streets of Rage 4 have a Linux native port, although looking at the Steam page it is distributed by Dotemu.
Well, but, it doesn't seem as if there's been much change in the number of native games released since Proton? I always expected people would stop doing it, but they haven't. Presumably, then, there are still some reasons to do it.Sad but true. With the success of proton, it simply means at this point there is no reason to develop games directly for Linux. Why spend money on the platform and support it officially when others will pick up your slack, for free?I guess we have a different definition of "a lot". Going by their publisher page, it's pretty rare actually. The last was Two Point Campus, 2022. Before that were Total War games from Feral, which they no longer do for Linux, and before that Two Point Hospital in 2018.Naturally, thanks to Valve's Steam Play Proton, it's likely all of them will be playable on Linux / Steam Deck on or shortly after release in some form.
Given that a lot of Sega's PC games have been released for Linux already it's not out of the question that they'll work on Linux/Deck without Proton.
The majority of their Linux titles were either Feral, or all those retro emulated games in the SEGA collection. I really don't see any of these titles having Native Linux support.
It's a win-win for developers: They can profit from selling it to you, while having no expensive porting costs and no costs for providing support to you. (They can safely decline support tickets for Linux clients, under the guise of "We don't support that platform").
Proton is both a blessing and a curse for us. I do miss native games but I don't see them coming back, at least not any time soon. Thankfully, it doesn't matter, since we have lots of working games now, thanks to proton!
Indies still do, mostly. But I'm referring to big studio games so-called "AAA" games. We used to get big names like Tomb Raider, DiRT, Alien: Isolation (One of the best, most fun games!) with proper ports to Linux by Feral and such.Well, but, it doesn't seem as if there's been much change in the number of native games released since Proton? I always expected people would stop doing it, but they haven't. Presumably, then, there are still some reasons to do it.Sad but true. With the success of proton, it simply means at this point there is no reason to develop games directly for Linux. Why spend money on the platform and support it officially when others will pick up your slack, for free?I guess we have a different definition of "a lot". Going by their publisher page, it's pretty rare actually. The last was Two Point Campus, 2022. Before that were Total War games from Feral, which they no longer do for Linux, and before that Two Point Hospital in 2018.Naturally, thanks to Valve's Steam Play Proton, it's likely all of them will be playable on Linux / Steam Deck on or shortly after release in some form.
Given that a lot of Sega's PC games have been released for Linux already it's not out of the question that they'll work on Linux/Deck without Proton.
The majority of their Linux titles were either Feral, or all those retro emulated games in the SEGA collection. I really don't see any of these titles having Native Linux support.
It's a win-win for developers: They can profit from selling it to you, while having no expensive porting costs and no costs for providing support to you. (They can safely decline support tickets for Linux clients, under the guise of "We don't support that platform").
Proton is both a blessing and a curse for us. I do miss native games but I don't see them coming back, at least not any time soon. Thankfully, it doesn't matter, since we have lots of working games now, thanks to proton!
You just don't see that any more (or I don't anyway?)
We did get some of those, for a while. But IMO it was a blip, really. It happened when some of the AAAs briefly believed that Steam Machines would be big, and then gradually tailed off from then. Far as I can tell they'd already pretty much quit before Proton was even a thing. Proton was maybe a nail in the coffin, particularly for Feral in specific, but that coffin was already pretty much nailed shut at the time.Indies still do, mostly. But I'm referring to big studio games so-called "AAA" games. We used to get big names like Tomb Raider, DiRT, Alien: Isolation (One of the best, most fun games!) with proper ports to Linux by Feral and such.Well, but, it doesn't seem as if there's been much change in the number of native games released since Proton? I always expected people would stop doing it, but they haven't. Presumably, then, there are still some reasons to do it.Sad but true. With the success of proton, it simply means at this point there is no reason to develop games directly for Linux. Why spend money on the platform and support it officially when others will pick up your slack, for free?I guess we have a different definition of "a lot". Going by their publisher page, it's pretty rare actually. The last was Two Point Campus, 2022. Before that were Total War games from Feral, which they no longer do for Linux, and before that Two Point Hospital in 2018.Naturally, thanks to Valve's Steam Play Proton, it's likely all of them will be playable on Linux / Steam Deck on or shortly after release in some form.
Given that a lot of Sega's PC games have been released for Linux already it's not out of the question that they'll work on Linux/Deck without Proton.
The majority of their Linux titles were either Feral, or all those retro emulated games in the SEGA collection. I really don't see any of these titles having Native Linux support.
It's a win-win for developers: They can profit from selling it to you, while having no expensive porting costs and no costs for providing support to you. (They can safely decline support tickets for Linux clients, under the guise of "We don't support that platform").
Proton is both a blessing and a curse for us. I do miss native games but I don't see them coming back, at least not any time soon. Thankfully, it doesn't matter, since we have lots of working games now, thanks to proton!
You just don't see that any more (or I don't anyway?)
On a lighter note, that goofy "Sega!" scream at the very end of the video always cracks me up. The only time I've heard it used was in Sonic 3D Blast's intro, on Megadrive/Genesis.They once made a Sonic plush toy which did that weird "Sega!" scream when you pressed his belly (it was manufactured by Treasures, Inc. in 1997* and was only available in the US, though they did crop up in import stores elsewhere). I have no idea why anybody thought that was a good idea.
*Collecting gaming merch is my other related hobby (though I don't have one of these - I just know of it). I don't think that this company did much gaming stuff other than that, though - what a weird thing to have on their record!
Last edited by Pengling on 9 December 2023 at 4:25 pm UTC
Last edited by slavezeo on 10 December 2023 at 6:04 pm UTC
Also, 90% of outsourced ports suck. For a lot of them, you get a much better experience just running the Windows version through Proton these days. Also, devs/publishers can support us through Proton just fine, there is no inherit advantage in using ferals/aspyrs proprietary winelib pendant to proton except having a linux elf.
Last edited by const on 10 December 2023 at 6:48 pm UTC
except having a linux elf.Oooh, I want a Linux elf! It must be kind of like a Christmas elf only it's part penguin and it gives all year round!
I'm fine with that. :D
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