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Well, here we go. Nintendo have formally filed a lawsuit against the creators of the popular open source Switch emulator yuzu. Nintendo certainly aren't holding back on this one either.

Looking over the document filed February 26th, Nintendo give an example in their complaint with The Legend of Zelda: Tears of the Kingdom saying that it was "unlawfully distributed a week and a half before its release by Nintendo" and that copies of it were "successfully downloaded from pirate websites over one million times before the game was published and made available for lawful purchase by Nintendo".

A major part of the argument is how Nintendo say that "Yuzu unlawfully circumvents the technological measures on Nintendo Switch games and allows for the play of encrypted Nintendo Switch games on devices other than a Nintendo Switch". Nintendo go on to talk about how yuzu allows working around all the protections they put in place, and that "to be clear, there is no lawful way to use Yuzu to play Nintendo Switch games, including because it must decrypt the games’ encryption".

To work yuzu needs certain things from a Switch console, of which the early models had an exploit where this was possible. The yuzu install guide mentions specifically you need a "HACKABLE Nintendo Switch", which Nintendo argue in the suit that "Users obtain the prod.keys either through unlawful websites or by unlawfully hacking a Nintendo Switch console". Because of how yuzu works Nintendo state it "turns general computing devices into tools for massive intellectual property infringement of Nintendo and others’ copyrighted works".

What's not particularly great for the yuzu team is a quote included in the suit from the project lead Bunnei, where Nintendo quote Bunnei saying "users probably just pirate a yuzu folder with everything" when replying to another user about the Quickstart Guide as it can be confusing for people. For context, this is a quote from the yuzu Discord server, but a follow-up post from another developer mentions directly after it "just to clarify on that last statement, we do not endorse, nor support piracy and the users who do won't receive assistance". Still, it's giving Nintendo easy ammo.

Nintendo are going after damages (which look to be quite high in monies), plus they want the yuzu website domain transferred to Nintendo control and the total shut down of yuzu as a whole.

This is going to get messy for yuzu, and for the future of emulation.

Via Stephen Totilo on X.

Article taken from GamingOnLinux.com.
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83 comments
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elmapul Feb 28
Quoting: ElectricPrismScumbag Nintendo moment.

This is a war on content preservation. They are trying to "burn all the books" of the library of Alexandria.

They don't want you to be able to play old games, or have access to old cultural content, old movies, old music, old anything...

This is the New Global Cultural Revolution. And Nintendo is their white knight to set legal precedent to take away your private property rights.

They are replacing your "rights" with "privileges" -- and when you are a bad boy they will just "turn off your privileges" to the things you worked and paid for.

not only that, sony tried to remove movies from people who purchased then, it failed with discovery content but then they did it again with animes from funimation after they acquired it and shut down the service.

i dont doubt nintendo will do the same in the future.
Pengling Feb 28
Quoting: elmapuli dont doubt nintendo will do the same in the future.
Technically speaking, they already have - they've closed the stores for several past consoles at this point, with plenty of games now completely lost to time for legitimate buyers.
melkemind Feb 28
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It is important to understand that most companies signed onto an international agreement when the DMCA was passed. This isn't just an American thing. As a librarian, I remember when the DMCA first passed. We pretty much considered it the death of preservation as we then knew it. It's quite possible future generations will look back on our civilizations and find nothing of intellectual value because it's all locked behind outdated, non-functional DRM.
wurschti Feb 28
"unlawfully hacking a Nintendo Switch console"

It is my console, I bought it, I can hack it with a fkin Katana if I want.
Pengling Feb 28
Quoting: wurschti"unlawfully hacking a Nintendo Switch console"

It is my console, I bought it, I can hack it with a fkin Katana if I want.
Over in Japan, you can go to jail for up to five years and pay fines of up to ~$46,000 for modifying save-data on any games-console. No doubt Nintendo wants this to be a global thing, hence that language.
(In recent history Nintendo paid Japan Influencers __NOT__ to cover PalWorld in Japan -- you know ... instead of actually make a **good** Pokemon game that has the same features. Nintendo can't even fathom that their fans are (1) not children and (2) 30 and 40 years olds. As if everywhere outside their xenobubble is exactly like Japan where adults don't have time for fun.)

Quoting: elmapulsony tried to remove movies from people who purchased then, it failed with discovery content but then they did it again with animes from funimation after they acquired it and shut down the service

Exactly, when all entertainment is a service then Music on Spotify, Movies on Netflix, can quietly remove content and dictate to the masses what is and isn't morally acceptable (we use to have a word for this for err... the last several thousands years I think it began with a ch).

And then what happens when a multi-million dollar disaster "AAAA" game (as ubisoft calls it) is unable to compete against Baldurs Gate 3, Stardew Valley, Earthbound or some other garage made game? ** Poof **

As Pink Floyd's 'Welcome to the Machine' song puts it:

 
What did you dream?
It's all right we told you what to dream
hardpenguin Feb 28
Quick, fork it and store it somewhere safe!
hardpenguin Feb 28
Quoting: D34VA_`fsck Nintendo`
Some bad sectors will be found for sure
Pengling Feb 28
Quoting: ElectricPrism(In recent history Nintendo paid Japan Influencers __NOT__ to cover PalWorld in Japan -- you know ... instead of actually make a **good** Pokemon game that has the same features.
Rumour has it that a talent agency in Japan may be forbidding those working for them from mentioning Palworld "out of consideration" for The Pokemon Company, too.

Quoting: ElectricPrismNintendo can't even fathom that their fans are (1) not children and (2) 30 and 40 years olds. As if everywhere outside their xenobubble is exactly like Japan where adults don't have time for fun.)
And Nintendo has always been very well aware of that - even back in the 1980s, 40% of Nintendo's market were in the 24+ age-bracket (this link comes from the memoirs of the first editor of Nintendo Power magazine - the whole thing is a very interesting and eye-opening read, and quite a bit of it is still relevant to the best of my knowledge).

Quoting: ElectricPrismAnd then what happens when a multi-million dollar disaster "AAAA" game (as ubisoft calls it) is unable to compete against Baldurs Gate 3, Stardew Valley, Earthbound or some other garage made game? ** Poof **
That wouldn't surprise me one bit - we already saw, with Palworld, the press siding with the industry and openly stating that it shouldn't have succeeded without them getting behind it, instead of celebrating an indie success-story that's done phenomenally well.

Quoting: D34VA_`fsck Nintendo`
Quoting: hardpenguinSome bad sectors will be found for sure
They're rotten to the core.


Last edited by Pengling on 28 February 2024 at 9:03 am UTC
elmapul Feb 28
Quoting: Pengling
Quoting: elmapuli dont doubt nintendo will do the same in the future.
Technically speaking, they already have - they've closed the stores for several past consoles at this point, with plenty of games now completely lost to time for legitimate buyers.
i was busy thinking if switch2 would have an retro compatibility at the begining then get it axed later on, but you are right, i completely forgot about that.

and want listen to something dirty? well they hold pokemons hostages nowadays.

if you want to transfer then to the new games you have to pay an online subscription to host then, you have an maximum ammount of pokemons that you can transfer each day, and no guarantee that they will be playable in the next game meaning you may have to pay even more time until they relase an game where they are playable again.
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