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Stealthy platformer Kiyo in need of Linux testers

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Developer Pixel Rats emailed in about their stealthy platformer that now has a Playtest available on Steam, and they're requesting backup from Linux players to see how it runs across different systems.

More about it: "Sneak, fight and sabotage an evil bunny corporation in this stealthy platformer. Join a resistance group of animals trying to get their home planet back from the paws of evil rabbits. Master stealth, swing with ninja ropes, crack tricky puzzles and enjoy satirical humour!"

The developer mentioned they wrote their game engine from scratch, so it's vital they get as many people as possible to give it a go to ensure the eventual release works well. Check out the trailer showcase below:

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Game Features (from Steam):

  • Semi-open overworld.
  • A complex story with a narrative alluding to real-life societal issues.
  • Stealth gameplay.
  • Dynamic lights and shadows that influence the gameplay.
  • Enemy AI that responds to visual, audio and environmental inputs (important while sneaking).
  • Physics-based ninja rope and archery.
  • Original synthwave soundtrack and immersive audio design.
  • Proprietary engine.
  • Pole dancing.

You can join the Playtest on Steam. Just scroll down to the banner when logged in to request access.

Article taken from GamingOnLinux.com.
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69 comments
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tfk Feb 26
Quoting: mitridas
Quoting: tfk...
More interesting I find the question what exactly needs testing?

I'm a developer and I can always appreciate precise parameters so I can focus on the important bits.

One thing I would want to test myself is how the game behaves on Fedora Linux.
...

I'm glad you asked!
We're interested in the following:
1) Issues that seem OS-related. For this reason, just validating the basic functionality (if the game even starts at all) on as many distros as possible, especially anything that's not Manjaro or Ubuntu (used during dev). So Fedora would be great.
2) Issues that could be graphic drivers related. We did a good amount of testing on different GPU vendors and model for Windows, but not on Linux.
4) Trying on Steam Deck would be also very interesting, as we don't have one at the studio. But I foresee input problems with that one for the time being
3) In addition to that, any feedback about any aspect of the game itself will be very useful :)

A good way to report something, or simply tell us whether you like the game or not, is the Feedback page integrated in the game's main menu. Otherwise you can post something here, or contact us at "support at pixelrats.com"

Ok. I'm off work in a few hours. I'll do some testing then.
mitridas Feb 26
Quoting: CatKillerWhat you should do is avoid the use of the word "proprietary," since that has a specific (different to the one you're thinking of) meaning...

Yes, I am aware that the same word has different meanings in different contexts. For example, "Proprietary engine" in game development is a normal way to describe an in-house engine, and it has nothing to do with the old closed source vs open source debate.
Moreover, 99% of the audience on Steam doesn't know and care about that debate either.
We only want to get some people to try our game on Linux, that's all.


Last edited by mitridas on 26 February 2024 at 4:35 pm UTC
CatKiller Feb 26
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Quoting: mitridasYes, I am aware that the same word has different meanings in different contexts.

And yet you bravely leaped from "you should maybe pick a different word" to "AlL GaMe eNgInEs sHoUlD Be oPeN Source!!11One."
ShabbyX Feb 26
Ok sorry my little joke turned into a bit of a chaos. (Come on CatKiller, be nice)

The point of the joke was that as others pointed out, it was an unfortunate choice of words when presented to a community with strong open source values. I get that it meant "not using someone else's".

But on a more serious note, I realize you must be proud of doing the engine, I would also totally write my own engine if I ever get to make a game, but you should know boasting it is not actually helping as you might think. Basicaly what it tells me (gamer), is that I should expect bugs, rough edges and issues with buggy drivers.

From one developer to another, I'm happy you had fun and were succesful in writing an engine. But my advice is to keep that information to yourselves and not scare away gamers who have been burned many times.

Thanks for supporting Linux nevertheless :)


Last edited by ShabbyX on 27 February 2024 at 11:05 am UTC
mitridas Feb 26
Quoting: ShabbyXBasicaly what it tells me (gamer), is that I should expect bugs, rough edges and issues with buggy drivers.

That's a good point :/

Besides, it was hopeless from the start... how can a CatKiller like a game about a feline?
CatKiller Feb 26
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Quoting: ShabbyXCome on CatKiller, be nice
I'm plenty nice.

Perhaps this developer should consider getting a community manager if they can't otherwise help themselves from leaping in to antagonise people that they'd quite like a favour from and/or to get money from.
Pyretic Feb 26
Quoting: CatKillerI'm plenty nice.

Perhaps this developer should consider getting a community manager if they can't otherwise help themselves from leaping in to antagonise people that they'd quite like a favour from and/or to get money from.

But they weren't??? They got confused about what you meant and responded appropriately. Someone else has now clarified and the developer is considering changing the description. Nobody got antagonised here.
CatKiller Feb 26
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Quoting: PyreticBut they weren't??? They got confused about what you meant and responded appropriately. Someone else has now clarified and the developer is considering changing the description. Nobody got antagonised here.
Of course they're antagonistic. After four separate people pointed out the issue with their choice of words, them acknowledging that the choice of words is problematic, and deciding to change it, they're still insisting that their choice was the correct one, and they've managed to throw in a rant about Linux being a niche platform, and a dig about someone's username. All of that was completely unnecessary: all they needed - and what someone experienced with community management would do - is just give a "thanks for testing our game, you guys are great!" and maybe some blurb about how great the game is and how they made it.
pastaya Feb 26
hello guys i did some testing and game installs but no game window shows? i tried using proton and didnt work, tried protonfixes and didnt work. What should i do?
mitridas Feb 26
Quoting: pastayahello guys i did some testing and game installs but no game window shows? i tried using proton and didnt work, tried protonfixes and didnt work. What should i do?

Hello :)
The game does not need Proton, as it runs natively on Linux. Did you try it with the specs that you have here under "View PC Info"? If you use Discord you can join our server here for faster troubleshooting.
Thanks!
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