Deep Rock Galactic: Survivor from Funday Games and Ghost Ship Publishing has only been out for just over a month in Early Access, and it's already crossed over the 1 million mark.
Seriously impressive stuff, merging the idea of Vampire Survivors with the Deep Rock Galactic setting - it was bound to sell well, but I didn't think it would sell so much so quickly. In the announcement the developers said a first content update was due out this week too so it will be fun to see what they're going to add into the game, to keep players wanting to come back for more.
Deep Rock Galactic: Survivor is rated Steam Deck Verified and works great on Desktop Linux with Proton.
The developer also released a video of some of their favourite clips from content creators:
Direct Link
Have you been playing it? What are your thoughts? Let me know in the comments. It's on my list to eventually play the full game because the demo was awesome.
Even with massive competition, and ever more games releasing on Steam, we're seeing a lot of early success stories like this lately. Heck, even Stardew Valley sales seem to be speeding up with it hitting 30 million recently. Steam isn't just growing in games though, the player counts have been rocketing upwards too with Steam just crossing 36 million online only recently.
You can buy it on:
I won't ever understand people that prefer non first-person perspective computer games. It took us so long to get to the point where they were possible in a somewhat immersive way, and now they're doing stuff like imitating camera shortcomings with motion blur, camera grime, chromatic aberration, film grain, depth of field and lens flare, and produce things like Deep Rock Galactic 2D and Minecraft 2D.
This is so wrong.Well I'm sorry, but I'm not going to start playing Stellaris or Civ in first-person perspective.
I won't ever understand people that prefer non first-person perspective computer games.
I won't ever understandPeople enjoy different things, it's not a mystery.
Well I'm sorry, but I'm not going to start playing Stellaris or Civ in first-person perspective.
Oh, I don't dispute the usefulness of a boardgame-perspective or that there aren't good games that use it. And I play some of these.
But I'm coming mostly from TTRPGs (Which some people do play in a more strategy-games way with miniatures, which of course leads straight to Baldurs Gate), which otherwise favours a more FPV perspective and got us things like Dungeon Master or Eye of the Beholder and Fallout 3.
But taking a perfectly good FPV game and make a top-down/isometric version of it feels like Doom: The Boardgame (Which, incidentally, is a decent game)
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