Dungeon Clawler from Stray Fawn Studio (The Wandering Village) was just announced with Native Linux support and a demo available, and this blending of a rogue-like deckbuilder with a claw machine is going to absolutely annihilate my free time.
What ever will indie developers come up with next? How am I still getting surprised by all these genre fusions? Dungeon Clawler has such a fun idea that I absolutely love it already from the demo.
More about it: "To improve his fortune in gambling, the evil dungeon lord has chopped off your left rabbit paw and wears it as a charm. Replacing your lost limb with a (t)rusty claw you fight your way through the dungeon to reclaim what's yours! Dungeon Clawler mixes deck building with a dash of rogue-like mechanics and most importantly: a claw machine."
Direct Link
Game Features:
Deck Building - Build your unique deck to effectively fight an array of different enemies. Choose wisely, as certain items interact with each other as well as the claw machine.
Lucky Charms - Discover powerful good-luck charms that can quickly change the gameplay and greatly help you on your quest.
Mystery Locations - Venture into mystery locations and discover treasures as well as strange, dangerous things...
Push Your Luck - Spend your hard earned coin in the dungeon's pachinko machines - with a bit of luck you might get powerful items which help you on your quest.
Customization & Perma Unlocks - Visit Grandma, maybe she will knit you a new sweater! Clothing awards unique perks giving you an edge on your next dungeon dive.
Do yourself a favour and check out the demo on Steam.
To the top of my wishlist you go!
Quoting: g000hAnd like a claw machine in an amusement arcade, ultimately quite a frustrating experience. Not so keen here, after trying it.Just the trailer made me wonder if that would be the case. All deck builders are luck-based, but visually representing that luck like this must be extra frustrating!
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