Support us on Patreon to keep GamingOnLinux alive. This ensures all of our main content remains free for everyone. Just good, fresh content! Alternatively, you can donate through PayPal. You can also buy games using our partner links for GOG and Humble Store.
We do often include affiliate links to earn us some pennies. See more here.

Enshrouded is another recent big hit for Steam, as players continue to love their open-world crafting games and the good news is that the developers at Keen Games plan to get it working better on Steam Deck.

Currently, the experience on Steam Deck is…terrible. I'm being quite kind too, it's constantly below 30FPS even at the start, and worse when things get going. You can adjust it a little with things like Resolution Scaling but the visuals are noticeably worse when doing so. It's just not good.

Thankfully their roadmap for 2024 has just been put up and clearly detailed is "Steam Deck Support" along with performance improvements and lots of gameplay additions like new enemies, new NPCs, UI improvements and the list goes on.

Click the picture to enlarge: 

So how big is Enshrouded? Well you might be surprised (or not) to learn that on February 20th the developer announced it had already crossed over 2 million sales. Some impressive numbers, and it's seeing regularly around 20,000 concurrent players each day putting it in the Top 100 most played games on Steam constantly. Considering the massive competition for gamer attention it's doing well.

YouTube Thumbnail
YouTube videos require cookies, you must accept their cookies to view. View cookie preferences.
Accept Cookies & Show   Direct Link

Enshrouded is available on Steam in Early Access.

Article taken from GamingOnLinux.com.
7 Likes
About the author -
author picture
I am the owner of GamingOnLinux. After discovering Linux back in the days of Mandrake in 2003, I constantly checked on the progress of Linux until Ubuntu appeared on the scene and it helped me to really love it. You can reach me easily by emailing GamingOnLinux directly. You can also follow my personal adventures on Bluesky.
See more from me
All posts need to follow our rules. For users logged in: please hit the Report Flag icon on any post that breaks the rules or contains illegal / harmful content. Guest readers can email us for any issues.
8 comments

LoudTechie Mar 13
This is too good to be true.
After the release of the Steam Deck I've seen nobody blunt their teeth on either Linux or Steam Deck support. I've seen developers aiming to become Steam Deck verified, but support, no.
This would be the first in nearly a decade to try it.
They will fail.
I don't know what will make it hard, but although they might get it working they won't be able to consistently support it.
Also they're way too optimistic with this roadmap.
38 features in a year for one game.
Yeah some overlap, but nah won't happen.
This is too good to be true.
After the release of the Steam Deck I've seen nobody blunt their teeth on either Linux or Steam Deck support. I've seen developers aiming to become Steam Deck verified, but support, no.
This would be the first in nearly a decade to try it.
They will fail.
I don't know what will make it hard, but although they might get it working they won't be able to consistently support it.
Also they're way too optimistic with this roadmap.
38 features in a year for one game.
Yeah some overlap, but nah won't happen.

They did not say they were doing a Linux port. It'll just be optimisations and usability fixes like font size and gamepad stuff.
Liam Dawe Mar 13
This is too good to be true.
After the release of the Steam Deck I've seen nobody blunt their teeth on either Linux or Steam Deck support. I've seen developers aiming to become Steam Deck verified, but support, no.
This would be the first in nearly a decade to try it.
They will fail.
I don't know what will make it hard, but although they might get it working they won't be able to consistently support it.
Also they're way too optimistic with this roadmap.
38 features in a year for one game.
Yeah some overlap, but nah won't happen.
There's been loads that have adjusted their games, fixed problems, improved performance and implemented features for Steam Deck. I've been covering it constantly for 2 years. I suggest you hit the Steam Deck tag and go back and look.
There's been loads that have adjusted their games, fixed problems, improved performance and implemented features for Steam Deck. I've been covering it constantly for 2 years. I suggest you hit the Steam Deck tag and go back and look.

On that topic, the Dragon's Dogma 2 character creator that released this week has the Steam Deck on-screen keyboard hook implemented, which is something a developer has to manually add in. So that gives me hope for the game itself at least being looked at on the Steam Deck, despite the fact that they only seem to be targeting 30fps on the consoles.
hell0 Mar 13
Also they're way too optimistic with this roadmap.
38 features in a year for one game.
Yeah some overlap, but nah won't happen.

It really depends on how clean their code is, how competent their employees are, how easy the features are to implement, and so on. According to their website, Keen Games is a team of 58 people. It's not exactly a solo project.
Salvatos Mar 13
Good, good. I have my eye on this one, but I want to give it more time in the oven. Them paying attention to Steam Deck should ensure that it runs well on Linux in general as well :)
ToddL Mar 14
Good, good. I have my eye on this one, but I want to give it more time in the oven. Them paying attention to Steam Deck should ensure that it runs well on Linux in general as well :)

I wished more game developers took the time to pay more attention to the Steam Deck because anything they do to make it work better is a plus in my book and may tempt me to buy their games from them over anything else.
TheRiddick Mar 14
Their roadmap looks very impressive. I will however continue waiting until they hit at least 70% of that stuff before returning to game.

I don't like burning myself out on a early access yet complete game and then running out of interest by the time its finished because I overdid it.
While you're here, please consider supporting GamingOnLinux on:

Reward Tiers: Patreon. Plain Donations: PayPal.

This ensures all of our main content remains totally free for everyone! Patreon supporters can also remove all adverts and sponsors! Supporting us helps bring good, fresh content. Without your continued support, we simply could not continue!

You can find even more ways to support us on this dedicated page any time. If you already are, thank you!
Login / Register