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Mojang have released the latest upgrade to Minecraft with the version 1.20.5 the Armored Paws drop free update out now.

This update brings in the new Armadillo and Armadillo Scutes, Wolf Armor and Wolf variants. Armadillo look pretty cute and fun as a new passive mob that rolls up when it detects certain threats. Good for helping deal with Spiders and Cave Spiders since they will run away from them when not rolled up too. They drop Armadillo Scutes, periodically and when brushed, which is an essential item for crafting the new Wolf Armor.

Not just that there's also a big change to chunk spawning, making the radius more configurable and they've also decreased the default value to give most players a performance boost. More on that in a previous snapshot post.

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Plenty more was changed in this release too including:

  • The UI has been updated with a fresher look.
  • Decreased the default size of the spawn chunks and made the value configurable.
  • Updated the health and damage dealt by Tamed Wolves.
  • Adjusted spawning conditions for Wolves, allowing them to spawn on Coarse Dirt and Podzol blocks.
  • Adjusted the texture of the Wolf Collar layer to be more consistent with the new Wolf Armor.
  • Adjusted passive mobs spawning in Grove biome to only include Rabbits, Foxes and Wolves.
  • Minor tweaks to existing Blocks, Items and Entities.
  • Added option to use Japanese variants of CJK characters.
  • Added support for Viossa language.
  • When entities leave or enter The End, the area they arrive in will now stay loaded for 15 seconds, matching the behavior of Nether Portals.
  • Improvements to the Game's Performance.
  • Improved handling of errors during saving and loading.

Minecraft also now requires Java 21. The full changelog lists rather a lot of changes along with plenty of experimental features you can turn on like the new Mace weapon.

See the release announcement and changelog for more.

Article taken from GamingOnLinux.com.
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3 comments

Had to Google what the Viossa language is – apparently it's an artificial pidgin constructed from dozens of source languages, where the only way to learn is full immersion on a Discord server. (And which also apparently isn't big on standardization of things like spelling – one of the guiding principles is "if you're understood, you're speaking correctly" – which means formalizing a single version in stone in Minecraft could be interesting.)

Armadillos are cool. Pangolins are cooler (), but they're already the #1 mammal we're killing for their drops in real life, so we prooobably shouldn't be encouraging it in Minecraft.


Last edited by Philadelphus on 25 April 2024 at 6:30 pm UTC
Quoting: PhiladelphusHad to Google what the Viossa language is – apparently it's an artificial pidgin constructed from dozens of source languages, where the only way to learn is full immersion on a Discord server. (And which also apparently isn't big on standardization of things like spelling – one of the guiding principles is "if you're understood, you're speaking correctly" – which means formalizing a single version stone in Minecraft could be interesting.)

Armadillos are cool. Pangolins are cooler (), but they're already the #1 mammal we're killing for their drops in real life, so we prooobably shouldn't be encouraging it in Minecraft.
So, artificial pigeons and armadillos. Got it.
Calinou Apr 25
The armadillo timing is impressive considering the news that was published just after: https://www.gamingonlinux.com/2024/04/atari-revives-infogrames-and-acquires-totally-reliable-delivery-service/

Coincidence? ;)
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