A long time coming after initially going live back in December 2013, developer The Fun Pimps has now announced that 7 Days to Die is going to be leaving Early Access. The release is currently planned for June, with an exact date to be given closer to the time No I can't quite believe it's finally happening either.
Internally known as Alpha 22, they said they've always planned for that to be the "final" 1.0 release. Currently they do still plan to implement all their original Kickstarter goals, with further updates post-1.0 already planned with a preview roadmap available.
Some of what's to come after 1.0 include an overhaul to the weather system, a wardrobe system, cross-play for consoles, bandits, an event system, a story mode, Steam Workshop support and more.
The do plan to raise the price as well for the 1.0 release, to match with the new console release too, although later today April 22nd until April 29th, they will be putting it on a 76% discount to give people one more chance to buy it cheap before the price rises.
You can see their road to 1.0 video below:
![YouTube Thumbnail](https://www.gamingonlinux.com/cache/youtube_thumbs/b42ee79dcdc881b8c4a18bcc81140d5c.jpg)
Direct Link
More info in the FAQ.
You can pick it up on Humble Store and Steam.
What kind of anticheat is 7DTD using btw?
Quoting: dubigrasuWhat kind of anticheat is 7DTD using btw?
Optional EAC. Optional as in the server decides whether it is used, so public servers generally enable it, but you can run your own without it.
Quoting: SiinamonThis was always my "Early Access means forever" example gameYou can fill the void with Project Zomboid, great game but is also taking forever.
Quoting: EhvisQuoting: dubigrasuWhat kind of anticheat is 7DTD using btw?
Optional EAC. Optional as in the server decides whether it is used, so public servers generally enable it, but you can run your own without it.
It also seems to have issues still. My friend ran a server with EAC enabled. I would experience regular disconnects when opening inventories. I am the sole Linux user in the group and I was the only one affected. He disabled EAC on the server but the issues continued. I then remembered I could disable EAC on the client too, and the issues stopped occurring immediately.
![](https://www.gamingonlinux.com/templates/default/images/emoticons/wink.png)
https://www.gamingonlinux.com/2024/04/it-took-about-15-years-but-epic-roguelike-caves-of-qud-is-nearly-done/comment_id=261354
Quoting: EriQuoting: SiinamonThis was always my "Early Access means forever" example gameYou can fill the void with Project Zomboid, great game but is also taking forever.
Quoting: EriWeird, I swear I'd seen that Project Zomboid had left early access, but I just confirmed it's still in it. For the most part, I've stopped buying games that are in EA, mostly due to 7 days to die... some of them along the ways have had full releases, but some of them basically just grab the money then flounder...Quoting: SiinamonThis was always my "Early Access means forever" example gameYou can fill the void with Project Zomboid, great game but is also taking forever.
I bought one game (A VR RPG) where the single developer actually died after he released a really sweet demo...
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