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Mega Crit have announced Slay the Spire 2 during the Triple-I showcase, a game that no doubt will be exciting for many with how great the first is. You've got a good while to wait though, as it's going to be hitting Early Access in 2025. Good things come to those who wait though, as they say.

"Civilization has waited 1,000 years for the Spire to reopen its doors...
Return to the Spire and face friends and foes in this sequel to the quintessential roguelike deckbuilder. How high will you ascend... and what truths lie at the top?"

Check out the reveal trailer:

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More about it:

  • Deckbuilding Galore New slayers join the fray with their own sets of cards, mechanics, and personalities. Try out more archetypes and master them at your own pace. The Spire forever awaits those who dare challenge it...
  • An Ever-Changing Spire The Spire isn't what it used to be. Encounter all new enemies, events, and treasures await as the rooms and items you discover change each time you play... Try risky builds or play it safe as you explore countless different strategies, find yourself in peculiar scenarios, and confront the Bosses of each Act.
  • New Ways to Play! That aren't yet announced...
  • Rebuilt from the Ground Up - Slay the Spire 2 was completely rewritten from the ground up in a new game engine! We're bringing in modern features, incorporating all-new visuals, and expanding moddability.

Worth noting that Mega Crit became a sponsor of Godot Engine, so it might be developed with it. They did say it was now their engine of choice. Update: they confirmed to IGN it is using Godot.

You can follow it on Steam.

Article taken from GamingOnLinux.com.
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17 comments Subscribe

pb Apr 10, 2024
So the whole hyped Triple-I Initiative was all about announcing a few sequels and DLCs, am I missing something? Zero excitement for me, but then again, I don't watch or care for Triple-A announcements/events, so I guess I'm just not the target audience.
Philadelphus Apr 10, 2024
Well, nice to see the Merchant is still doing well for himself. No mention of the engine specifically, but presumably this is where they switched from Unity to Godot after the debacle last year. And I hope those "new ways to play" include native co-op multiplayer this time instead of needing mods.
GetBeaned Apr 10, 2024
So the whole hyped Triple-I Initiative was all about announcing a few sequels and DLCs, am I missing something? Zero excitement for me, but then again, I don't watch or care for Triple-A announcements/events, so I guess I'm just not the target audience.

What did you think it was going to be? They advertised it pretty heavy as a quickfire showcase of upcoming games, indie games at that, not AAA.
Nezchan Apr 10, 2024
I see the Ironclad and the Silent as usual, but I'm not sure about the skeleton. Not sure if the Defect and the Watcher are going to be back, or replaced with entirely new characters this time around.
pb Apr 10, 2024
What did you think it was going to be? They advertised it pretty heavy as a quickfire showcase of upcoming games, indie games at that, not AAA.

Did they? Dunno, I only saw the hype about the upcoming "initiative", but yes, I had a hunch that it was going to be just a way to promote indie games. Turned out to be even less than that.


Last edited by pb on 10 April 2024 at 8:18 pm UTC
Nezchan Apr 10, 2024
So the whole hyped Triple-I Initiative was all about announcing a few sequels and DLCs, am I missing something? Zero excitement for me, but then again, I don't watch or care for Triple-A announcements/events, so I guess I'm just not the target audience.

What did you think it was going to be? They advertised it pretty heavy as a quickfire showcase of upcoming games, indie games at that, not AAA.

Prince of Persia is an odd fit though. Not sure how "indie" a Ubisoft game can get.
Purple Library Guy Apr 10, 2024
So the whole hyped Triple-I Initiative was all about announcing a few sequels and DLCs, am I missing something? Zero excitement for me, but then again, I don't watch or care for Triple-A announcements/events, so I guess I'm just not the target audience.

What did you think it was going to be? They advertised it pretty heavy as a quickfire showcase of upcoming games, indie games at that, not AAA.

Prince of Persia is an odd fit though. Not sure how "indie" a Ubisoft game can get.
Oops! Drat, that was a misspelling. It was supposed to be "Prints of Persia", the indie cult favourite fingerprint-matching game.
Purple Library Guy Apr 10, 2024
Well anyway, a "Slay the Spire" sequel is one of the few sequel games I'm rather looking forward to.
Nezchan Apr 10, 2024
Well anyway, a "Slay the Spire" sequel is one of the few sequel games I'm rather looking forward to.

The trailer for Wizard of Legend II is a huge turn-off. And I'm not really a fan of changing the art style either.

It's great that StS2 isn't going down that road.
Phlebiac Apr 11, 2024
Broken Roads looked interesting, but Steam reviews suggest otherwise...
TheSHEEEP Apr 11, 2024
View PC info
  • Supporter Plus
Yo... who wants their spirussy slain?


Did I do that right?
Pyretic Apr 11, 2024
You forgot the tag Godot Engine here.
Liam Dawe Apr 11, 2024
Update: they confirmed to IGN it is using Godot.
Philadelphus Apr 11, 2024
I see the Ironclad and the Silent as usual, but I'm not sure about the skeleton. Not sure if the Defect and the Watcher are going to be back, or replaced with entirely new characters this time around.
It's an…odd choice, to my mind. Naïvely, I'd imagine they'd either go with all new characters, or have all the originals + one or more new ones. Not "half the originals, + a new one". One of the screenshots on Steam shows the Ironclad in play with some new cards, but also Ghostly Armor and Shrug It Off looking to be nearly identical to the first game. Maybe they're following the Civilization principle of "⅓ the same, ⅓ improved, and ⅓ new."
Purple Library Guy Apr 11, 2024
I see the Ironclad and the Silent as usual, but I'm not sure about the skeleton. Not sure if the Defect and the Watcher are going to be back, or replaced with entirely new characters this time around.
It's an…odd choice, to my mind. Naïvely, I'd imagine they'd either go with all new characters, or have all the originals + one or more new ones. Not "half the originals, + a new one". One of the screenshots on Steam shows the Ironclad in play with some new cards, but also Ghostly Armor and Shrug It Off looking to be nearly identical to the first game. Maybe they're following the Civilization principle of "⅓ the same, ⅓ improved, and ⅓ new."
Well, the blurb does say "New Slayers" plural. Could be they are in fact going with all the old ones plus some new ones, they just thought the video would look cluttered if they showed them all, so they just showed a sample to give the idea that there would be both old and new.
Nezchan Apr 11, 2024
I've never been very good at Slay the Spire (literally dozens of losses for each win, never beat the heart and stopped trying, etc.), but I kinda love the game anyway. It's tremendous fun how you can make these broken builds without hardly trying, and you can reasonably seat of your pants it without needing to really understand synergies or keep track of what every relic does. Which interacts well with my inattentive nature.

As to only showing a couple of the first game's characters, I think I recall that the Defect and Watcher were added relatively late in development. So Ironclad and Silent are basically the iconic characters, being there longest and second most. Makes sense to match those with at least one new character. Now whether we get the other two at all, or if we get another new one instead, that's up in the air. Only so much time in a reveal trailer, and their absense may not mean anything at all.

I'm good if they freshen it up though.
Purple Library Guy Apr 11, 2024
I've never been very good at Slay the Spire (literally dozens of losses for each win, never beat the heart and stopped trying, etc.), but I kinda love the game anyway.
I'm about the same . . . I went time after time thinking "Well, I can get to the top now and then but the Heart is just impossible, there's no freaking way!" Then one time for some reason I beat it. Don't know that I particularly got better, just lucked out.
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