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Remember Playtron and PlaytronOS? They made an attempt at a big splash recently with plans to create a Linux-powered system to rival SteamOS (Steam Deck) and Windows across various devices and multiple stores. The first device has been announced and it's some weird web3 thing.

I should note, Playtron's CEO offered some details before the announcement, but didn't actually follow-up on providing me with anything. So I'm simply going by what has been announced and the seemingly official page for it is mostly blank, with just a newsletter sign up box.

It was announced at Sui Basecamp (Sui being a Web3 blockchain company) with the reveal from Mysten Labs. According to Sui it's called the SuiPlay0x1 and it will be released in 2025. As noted on X (formerly Twitter): "SuiPlay0X1 runs Playtron's device-agnostic gaming operating system, enabling gamers to play both Web3 and Web2 games across PC and mobile."

And uh, it looks apparently like this:

Picture credit: Sui/Mysten Labs/Playtron

Those sticks and d-pad look rather terrible don't think? Why is it so flat? That does not look comfortable to game with. GamesBeat have some more details, noting it will have "native Sui blockchain integration via zkLogin and Sui Kiosk SDKs, enabling asset ownership directly connected to a device’s account system for the first time in the gaming industry" and it might cost somewhere around $500 and while it seems to have deep integration with Sui blockchain stuff, it will support other stores too. Doesn't seem like any technical specifications have been given out yet.

So if blockchain web3 stuff is your jam, then you might be interested in this I guess? Not one for me honestly.

Until Playtron actually get some agreements to be on more…normal devices, I don't really see it going anywhere. At least once they eventually release the first public builds of the Linux-based PlaytronOS we might see what they're really up to.

What are your thoughts? Let me know in the comments.

Article taken from GamingOnLinux.com.
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76 comments
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tarmo888 Apr 11
Quoting: Matombo
Quoting: sergeThe point of NFT is that you can sell it to someone else, when you do not want to play anymore, or when you gain a better one.

Which can be completly implemented without NFTs if the game publisher wants, and can be completly blocked by the publisher if he wants even when using NFTs.

So where is the necessity for NFTs again?

Sure, but that's limited to one store/platform. You can't leave the store with that item and you can only find a buyer in that same store. If you put that in real world context, you wouldn't consider that owning something. Buying non-NFT digital items is illusion of owning these items.

NFTs enable securely buy/sell your items on secondary markets without an intermediate, the blockchain is just a permissionless distributed database. Steam is against this because they don't want the items traded on secondary markets, they want you be vendor-locked to their platform.
wvstolzing Apr 11
Quoting: Purple Library Guy
Quoting: Eike
Quoting: Salvatos
Quoting: Eike
Quoting: SalvatosI don’t know what Sui, Web3 or Playtron are, but I like how the shoulder buttons seem to be labelled to be readable by people not using the device.

Just like the tops of seemingly all laptops in the world - to my never-ending irritation.
Ah, that one makes sense to me since you can't be looking at the top of a laptop while using it (plus there's no need to since it's just a brand logo).

I'm using a laptop for some years now (not too many though), and I still expect it to open for me when the logo is turned correctly, not when it's on it's head... :)
For me it doesn't normally matter, but if I buy a cool laptop, like say one from System76 or something, I want passersby to see the logo right way up so they can bask in the coolness.

Apple tried the 'user-facing' logo for a while in the late 90s, & were universally ridiculed for it:


https://web.archive.org/web/20170803142512/http://kensegall.com:80/2011/12/apples-upside-down-thinking/
Quoting: tarmo888You can't leave the store with that item and you can only find a buyer in that same store. If you put that in real world context, you wouldn't consider that owning something. Buying non-NFT digital items is illusion of owning these items.
So is buying NFT digital items. If NFTs worked as advertised it would be real ownership, but they don't so it isn't.
Quoting: elmapulfor those who still believe in NFT, watch that:
https://www.youtube.com/watch?v=YQ_xWvX1n9g
Seriously, watch that.


Last edited by Purple Library Guy on 11 April 2024 at 10:08 pm UTC
tarmo888 Apr 11
Quoting: Xpanderlol at the renders.

Has there ever been a NFT/blockchain game thats gameplay first?
Epic Games store is full of this web3 asset flip trash or very bad clones of actual good games.

Don't really understand the benefits of NFT either if you can just use microtransactions (not that i like microtransactions either, but for free games its fine i guess) that are way easier for end user to use, rather than creating random wallets and going through multiple conversion things to get something etc.

This looks like its gonna fail big.

Many won't understand NFTs until Steam removes trading cards (their ToS allows them to do it). People need to lose something before they start looking for alternative solutions. I am sometimes surprised how slow this process is, even when free-to-play online servers get closed left and right and people losing everything they spent on micro-transactions.

Fun fact, Valve's flop Artifact still has trading cards, but none of them load because the images are only on Steam servers. Images of properly done NFTs are stored on IPFS (torrent like filesystem accessible via web gateways).
redneckdrow Apr 11
Quoting: Vortex_Acherontic
Quoting: Pengling
Quoting: scaineInvestors.
I think now's probably a good time to remind people of the Phantom console and the Gametrac/Gizmondo handheld. (For anyone who doesn't remember them, they were infamous investor-scams.)

Quoting: scaineAs for "NFT haters", I think you mean "normal people". Nothing wrong with blockchain per se, but it's most commonly associated with burning the planet via proof of work, and it'll take a long time to shift perception on that.
I think it's quite fair to describe it as a solution looking for a problem, really.

Or it will be just another Ouya story. Things will go silent and then plans will be discontinued 😅

Well, there is at least one certain immortal who still uses an Ouya...
Eike Apr 12
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Quoting: wvstolzingApple tried the 'user-facing' logo for a while in the late 90s, & were universally ridiculed for it:


https://web.archive.org/web/20170803142512/http://kensegall.com:80/2011/12/apples-upside-down-thinking/

I agree with this:

QuoteRemember, Steve was the guy who put the customer experience first. In the end, that was the reason he ended making the decision he did. He thought that the most important person in the equation was the one who shelled out good money to buy the product in the first place.

I also don't want to wear clothes that show others with large signs who made the clothes. At least not as long as nobody pays me for it. (And still not if somebody offers to.)
Eike Apr 12
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Quoting: tarmo888Many won't understand NFTs until Steam removes trading cards (their ToS allows them to do it).

Ok, let's play through this: Steam removes trading cards. You've got a signature somewhere in a blockchain that one of many million of those cards is yours. What now? I sure won't buy it from you, because... what would it do for me? I can't show it in my profile, I can't make a set, I cannot do anything with it! Neither can you. So... what?


Last edited by Eike on 12 April 2024 at 11:59 am UTC
tpau Apr 12
I don't care about this blockchain integration stuff for some new coin on the market that i don't know and therefore don't trust.
BUT this hardware looks weird and i hope they will go back to the drawing board and choose something better.
Beaky Apr 12
Quoting: tarmo888
Quoting: Xpanderlol at the renders.

Has there ever been a NFT/blockchain game thats gameplay first?
Epic Games store is full of this web3 asset flip trash or very bad clones of actual good games.

Don't really understand the benefits of NFT either if you can just use microtransactions (not that i like microtransactions either, but for free games its fine i guess) that are way easier for end user to use, rather than creating random wallets and going through multiple conversion things to get something etc.

This looks like its gonna fail big.

Many won't understand NFTs until Steam removes trading cards (their ToS allows them to do it). People need to lose something before they start looking for alternative solutions. I am sometimes surprised how slow this process is, even when free-to-play online servers get closed left and right and people losing everything they spent on micro-transactions.

Fun fact, Valve's flop Artifact still has trading cards, but none of them load because the images are only on Steam servers. Images of properly done NFTs are stored on IPFS (torrent like filesystem accessible via web gateways).

What good is a trading card NFT if the service that these cards were made for no longer exists / blocks the NFTs?

If I buy microtransactions in a game and the game is no longer playable I can't just go into any other game and start using my items there. Even if other games would start accepting any NFT item that I would own, apart from the technical issues it would be also game breakingingly unbalanced.


Last edited by Beaky on 12 April 2024 at 9:08 am UTC
Quoting: tarmo888
Quoting: Xpanderlol at the renders.

Has there ever been a NFT/blockchain game thats gameplay first?
Epic Games store is full of this web3 asset flip trash or very bad clones of actual good games.

Don't really understand the benefits of NFT either if you can just use microtransactions (not that i like microtransactions either, but for free games its fine i guess) that are way easier for end user to use, rather than creating random wallets and going through multiple conversion things to get something etc.

This looks like its gonna fail big.

Many won't understand NFTs until Steam removes trading cards (their ToS allows them to do it). People need to lose something before they start looking for alternative solutions. I am sometimes surprised how slow this process is, even when free-to-play online servers get closed left and right and people losing everything they spent on micro-transactions.

Fun fact, Valve's flop Artifact still has trading cards, but none of them load because the images are only on Steam servers. Images of properly done NFTs are stored on IPFS (torrent like filesystem accessible via web gateways).

Just like the countless NFTs that had their image links have long expired... Lmfao.

Literally all NFTs are doing is to store a link to an image on somewhere... that may not keep working forever.

https://www.theverge.com/2021/3/25/22349242/nft-metadata-explained-art-crypto-urls-links-ipfs

http://web.archive.org/web/20230620174607/https://twitter.com/0xkofi/status/1664556455515635713

I love it when cryptobros shill their so called "improvement" when it actually doesn't solve anything *at best*.
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