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Dear fans of Heroes of Might and Magic 2 and fheroes2 project supporters! The team is excited to present to you the release of version 1.1.0 - the second major release of the fheroes2 engine! This release features a significant update that we are thrilled to share with you.

After more than a year of work, the team has completed the first version of the in-game Editor. The Editor is available on all platforms and is integrated into the game. You can access it by clicking on the canvas with a globe in the bottom-right corner of the Main Menu. The Editor works only with the full version of the game - "Price of Loyalty". It is not supported in the demo or "The Succession Wars" versions.

The team redesigned the whole editor from the ground up to ensure that it is user-friendly and provides a smooth experience for map makers. A key feature we've added, which was missing in the original Editor, is the display of object passability. Now you can see the whole map and how the heroes will navigate around objects.

The Editor uses a new map format - .fh2m . This license-free format is different from the original game's map format. It is very scalable, and we plan to expand it in future releases, offering map makers options to fine-tune many objects, add custom events, set unique loss and win conditions, and more. This also means that you can freely share your creations with others, and in the future, we are going to supply the engine with new maps.

It is important to note that the current version of the Editor lacks a few features. This was a deliberate decision to balance the release timeline and deliver well-tested and polished code rather than providing everything in a semi-finished state. Quality has always been our main priority. We will cover the missing features in the next release.

Additionally, the team enhanced AI on the Adventure Map, redesigned multiple UI dialogs and also updated several translations.

~
"Event" object new dialog.


Random hero dialog.

Thanks everyone for your valuable and continuous support of the project, and we hope you will enjoy the game.

Full change log.

Installation guide.

You do also need to grab the data from GOG.com which it requires to run.

Article taken from GamingOnLinux.com.
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About the author -
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We are the team of developers of fheroes2 project, which is an open source recreation of Heroes of Might and Magic 2 game engine.
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2 comments

hardpenguin May 29
Best HoMM to me. I will keep saying it until the day I die.
Quoting: hardpenguinBest HoMM to me. I will keep saying it until the day I die.
"So, who gets the inheritance? What were his last words?"
"Best HoMM to me."
"WTF?! Oh well, time to lawyer up I guess."
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