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The battle continues! The fallout is ongoing from the legal battle between Nintendo and yuzu that saw the yuzu team fold.

It's getting increasingly difficult for anyone to host a copy of the original code, or forks that continue it on, as Nintendo are not stopping in their battle against the popular Switch emulator. Nintendo sent another DMCA over to GitHub which caused 8,535 source code repositories to go offline

In the DMCA notice available on GitHub it mentions:

Note: Because the reported network that contained the allegedly infringing content was larger than one hundred (100) repositories, and the submitter alleged that all or most of the forks were infringing to the same extent as the parent repository, GitHub processed the takedown notice against the entire network of 8,535 repositories, inclusive of the parent repository.

The DMCA also states that yuzu "illegally circumvents Nintendo’s technological protection measures and runs illegal copies of Nintendo Switch games".

GitLab isn't safe for yuzu-related code either, since they took down suyu too.


Pictured - The Legend of Zelda: Tears of the Kingdom, Credit: Nintendo

Meanwhile, Ryujinx is just sat over there in the corner, hoping Nintendo don't come calling.

Nintendo are clearly keeping a constant watch on anything related to yuzu, and they're quite busy lately, even putting Garry's Mod in their sights to get content removed.

Article taken from GamingOnLinux.com.
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37 comments
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dtantono May 4
there are couple of survivors https://github.com/Logboy2000/yuzu-archive
emphy May 4
The age of cultural piracy, where big companies try to lock down human culture behind so-called "intellectual property" laws, is in full swing.

If you don't want future nostalgia be held hostage by such, do not play their games. They are much overhyped and overrated any ways.


Last edited by emphy on 4 May 2024 at 5:06 am UTC
Pengling May 4
Quoting: emphyIf you don't want future nostalgia be held hostage by such, do not play their games. They are much overhyped and overrated any ways.
Cue Pengling with the usual shameless plug for her "Nintendo-style gaming, without Nintendo!" thread.
Quoting: emphyThe age of cultural piracy, where big companies try to lock down human culture behind so-called "intellectual property" laws, is in full swing.

If you don't want future nostalgia be held hostage by such, do not play their games. They are much overhyped and overrated any ways.

1000 times this. This time period may become a "Lost Age" if preservation is hostily sabotaged using lawfare.

Quoting: Mountain ManHow dare Nintendo protect its intellectual property!

I gotta believe this is a hot take, or chaos bait for popcorn, shits and giggles.
kokoko3k May 4
Quoting: Nateman1000
Quoting: kokoko3k
Quoting: Teomyr
Quoting: Nateman1000not everyone has the time or resources to set up their own server, LET ALONE THEIR OWN DNS AND EMAIL.

You make it sound like it's a massive job or really expensive. Yes, it does take a few hours initially setting everything up, but then it's like a few hours a year running a server with DNS, email, web and gitlab. Hosting somewhere sure also cost a little bit if you don't have a permanent IP at home, but for a small server it's maybe 10 € per month. I say it's always worth it to avoid all the problems of using someone else's server. DNS especially is dead simple and there is no reason anyone even slightly technically competent should not run their own server. You can even do it on a dynamically assigned IP. That way you avoid all the spying and censoring.

Of course it's not for everyone and their grandmother but this thread was about people trying to develop an emulator and if you can program on that level you really should be able to set up your own Gitlab server or I am definitely going to question your competence.

He just said "not everyone" referring to the same people who forked the main repo, the ones you were talking about, right?

It's clear that if you don't know how to setup a webserver and so on there's quite a time consuming difference between clicking a fork button and learning the skills needed to host your own service.

I really hate how the Linux community attitudes towards any problem for beginners is to tell them to just use their over complicated method and not be beginners. Nobody needs to know how to set up their own email server in the year 2024. You can if you want to. Nobody needs to know how to set up their own DNS. You can if you want to. That is an EXTREMELY UNREASONABLE bar for tech literacy

I've to say it's not the whole community to act that way and, to a certain extent, I understand both parts.

Eg. newcomers often wont make any effort to learn something a bit more complicated, even if this is bound bilaterally to the whole ecosystem.
I'm not speaking about compiling from source, but I sense that even basic things like properly use the distro package manager seem to be a problem lately.

This puts stress on the whole community because either of the so called help vampires, or because simpler but far less efficient alternatives like flatpaks, appimages or dockers are growing to accomodate for their needs, mining the basis of the ecosystem itself.

Btw, those problems are not tied to the Linux community; I remember to have asked a lazy Windows developer where I could find documentation for a particular feature, and he kindly pointed me to read the whole source :)
Pyrate May 4
Quoting: TeomyrI really don't understand why these people doesn't run their own Gitlab server (or similar) ?


Because 8535 people didn't fork Yuzu's repo to start developing 8535 different forks individually, I'd just round this exaggerated number of forks to just non technical people just forking the repo out of panic thinking this can be a way to preserve it somehow.

A fork that is actually being developed, Sudachi is still up, so this does just seem like they were going after duplicates here. I heard Sudachi removed some of the problematic code from Yuzu and that could be why it's still up, not sure what the problematic code is or if this is even true though.
Quoting: emphyIf you don't want future nostalgia be held hostage by such, do not play their games. They are much overhyped and overrated any ways.

Yup nintendo aren't exactly great at looking after their legacy games, I despise how they put old nes, snes ect. games behind a subscription service

Same time though, you can only do so much with consoles when it comes to preservation.. it's always going to be PC where the real preservation of software happens

Personally don't consider their games overhyped, switch has some fantastic games. but I paid for my games and I intend to preserve them and ensure I can continue to enjoy them (even if it's not on my actual switch console)
Whenever I hear people talk about "game preservation", it always sounds suspiciously like, "I want free games."
Quoting: Mountain ManWhenever I hear people talk about "game preservation", it always sounds suspiciously like, "I want free games."

Does that apply to companies like take-two and rockstar games?

After all, they're selling games like Manhunt and Bully which include Razor cracks to bypass their own drm

And switch games aside.. legacy games that are rare, how is that stealing money?

No, it's not an excuse to pirate like you imply. Some games WOULD be lost to history if not for the community, that's a fact.
emphy May 4
Quoting: Mountain ManWhenever I hear people talk about "game preservation", it always sounds suspiciously like, "I want free games."

Because, of course, no one ever spent anything on the re-releases on steam/gog or the evercade cartridges.


Last edited by emphy on 4 May 2024 at 3:21 pm UTC
Quoting: emphy
Quoting: Mountain ManWhenever I hear people talk about "game preservation", it always sounds suspiciously like, "I want free games."
Because, of course, no one ever spent anything on the re-releases on steam/gog or the evercade cartridges.
Except we're talking about emulators, which is something else entirely. More often than not, using emulators to "preserve" games is just a thinly veiled excuse to pirate software.


Last edited by Mountain Man on 4 May 2024 at 3:28 pm UTC
emphy May 4
Quoting: Mountain Man
Quoting: emphy
Quoting: Mountain ManWhenever I hear people talk about "game preservation", it always sounds suspiciously like, "I want free games."
Because, of course, no one ever spent anything on the re-releases on steam/gog or the evercade cartridges.
Except we're talking about emulators, which is something else entirely. More often than not, using emulators to "preserve" games is just a thinly veiled excuse to pirate software.

Erm, so am I. Quite a few of aforementioned releases come packaged with emulators. The evercade is an emulator box.

People who pirate for free games will pirate regardless of whether emulation is used or not.
Mrowl May 4
This is why we need all handheld PC's to do well, even the Windows ones, like the Ally, etc.

Why? Because smartphones don't receive the hardcore AAA games that handheld PC's and Nintendo handhelds do, thus smartphones don't pose as much of a threat to Nintendo.

But handheld PC's obviously do get those games and do pose a threat, and people are now in a situation where, if they want to play certain games portably, Nintedo isn't the only option anymore.

We need the handheld PC market to grow and put the fear of god in to Nintendo. It's currently still a very niche market, but it's also a very young one that's growing every year.


Last edited by Mrowl on 4 May 2024 at 4:59 pm UTC
based May 4
Quoting: Mountain ManWhenever I hear people talk about "game preservation", it always sounds suspiciously like, "I want free games."

Once you grow up and want to return to your childhood games but you no longer have a CD drive, or your disc has stopped working right & u got no way to buy digital ver. you got no choice but to use backups from piracy groups who figured out how to play the game without the need of a disc. Other than the company no longer getting money from purchases if you buy 2nd hand, they also don't really care about said product if they cant spend few days fixing it up for new PCs and releasing it on digital stores again.

There are also online-only games, games sold as a product that rely on company-owned central server that can go out at any time leaving you with bricked game and wasted money, in such cases you'd wish piracy groups could save you but the chance of that happening is sadly (and understandably) very rare.

So it's a bit more than "I want free games", the pirated version would feel inferior (no MP, achievements and pretty much everything Steam gives you, for example) to the customer so they'd buy the real game at some point, the legit ver is too bad due to DRM or MTX, or said customer wouldn't buy it whether or not there's pirated version available.

It is EXACTLY THE SAME when it comes to console emulation. PS1 and PS2 are my fav console and I got A LOT of games for them, I no longer want to play on said consoles due to how old they are and would rather play ISOs on emulators, same case with Yuzu/Suyu, I got a sw but I also got a Deck, why would I keep both around when I can play sw on my Deck with a better controller and even keep the sw due to memories. Yes emulation will be also used for piracy, but so are torrents and ISO files which are both great tech that's been often useful to me for many reasons (backing up discs, downloading distros and large files, etc...)

Nintendo themselves use emulators, you bet it's not something they've made themselves, i forgot the exact details but they either using FOS emulator or temporarily hired emu dev to port it.

PS: and it's not like I don't miss those consoles, for me emulation still can't replace my PS1,2 and SW, but it's a sacrifice I'm willing to make. playing the 3 NES games Nintendo offer on their NSO subscription also feels far away from the real deal.


Last edited by based on 4 May 2024 at 5:52 pm UTC
Pengling May 4
Quoting: MrowlThis is why we need all handheld PC's to do well, even the Windows ones, like the Ally, etc.

Why? Because smartphones don't receive the hardcore AAA games that handheld PC's and Nintendo handhelds do, thus smartphones don't pose as much of a threat to Nintendo.

But handheld PC's obviously do get those games and do pose a threat, and people are now in a situation where, if they want to play certain games portably, Nintedo isn't the only option anymore.

We need the handheld PC market to grow and put the fear of god in to Nintendo. It's currently still a very niche market, but it's also a very young one that's growing every year.
Very well-said.

Indeed, that's probably why, after years of just turning a blind eye to it, the current powers-that-be are now taking action in ways that they didn't before.
Quoting: Mountain ManWhenever I hear people talk about "game preservation", it always sounds suspiciously like, "I want free games."

A one size fits all "judgement" about "people" comes off as arrogant in this context, and white knighting for a billion dollar enterprise against peasant coders isn't a good look.

But to give the benefit of the doubt -- how many decades have you been a gamer for?

People here who have been since the 80s, 90s have seen dozens to hundreds of beloved video game companies go out of business in their lifetime. The community validates that reality as a realistic argument and scenario. Google Stadia, Sega Channel, 7th Level Games, Looking Glass Studios, Rareware, Acclaim Entertainment, Sierra Entertainment...

Conflating tools with crimes is nonsense, it's a slippery slope to think that all kitchen knives "could" be used in a crime so therefore they must be disallowed. This modern "Safetyism" revolution is a scam.

Where does the scam end? Cars need to be illegal because they "could" or "are" an accessory to manslaugher in "some" instances.

Perhaps your comments were vague and directed at a more specific group or person though.

Everyone wants to be "on the side of the big battalions", but this "safetyism" and billionaires beating up on peasants is bullshit.
Mrowl May 6
Quoting: Pengling
Quoting: MrowlThis is why we need all handheld PC's to do well, even the Windows ones, like the Ally, etc.

Why? Because smartphones don't receive the hardcore AAA games that handheld PC's and Nintendo handhelds do, thus smartphones don't pose as much of a threat to Nintendo.

But handheld PC's obviously do get those games and do pose a threat, and people are now in a situation where, if they want to play certain games portably, Nintedo isn't the only option anymore.

We need the handheld PC market to grow and put the fear of god in to Nintendo. It's currently still a very niche market, but it's also a very young one that's growing every year.
Very well-said.

Indeed, that's probably why, after years of just turning a blind eye to it, the current powers-that-be are now taking action in ways that they didn't before.

Exactly. And people think handheld PC's aren't competing with Nintendo Switch (1 and 2), but they are. Why? Because Nintendo has never been a good platform when it comes to 3rd party software sales, and these handhelds further pose a threat to that because now people are going to buy those games on their handheld PC of choice, instead of Nintendo's.

I'm the perfect example of that: since getting a Deck, I've stopped buying all Indie games on Switch like I used to. I have a gaming desktop and PS5 as well, but I used to buy them for Switch, for the sake of portability. But the Deck has completely negated that, so now Nintendo is not getting any of my software purchase for those games.


Last edited by Mrowl on 6 May 2024 at 9:12 pm UTC
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